Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
By-TheDarkKnight
Skadi
Level 155
God Stats
0W - 2L
1,542 SR
Queue Stats
49W - 65L
1,429 Elo+
Solo
Tiamat
Tiamat
Iraiudex
Tiamat
Level 51
God Stats
19W - 22L
1,456 SR
Queue Stats
27W - 40L
1,345 Elo+
Solo
Anhur
Anhur
SpiritAnimal609
Anhur
Level 24
God Stats
0W - 1L
1,580 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Khepri
Khepri
r3v4nch4dos
Khepri
Level 158
God Stats
24W - 22L
1,475 SR
Queue Stats
719W - 768L
1,393 Elo+
Solo
Team Averages
Level 109
1,511 SR
1,433 Elo+

VS

Team Averages
Level 134
1,529 SR
1,448 Elo+
Xbalanque
Xbalanque
BuyWardsFfs
Xbalanque
Level 108
God Stats
54W - 57L
1,568 SR
Queue Stats
1,221W - 1,316L
1,467 Elo+
Solo
Zeus
Zeus
HeWhoLoomz
Zeus
Level 102
God Stats
29W - 28L
1,637 SR
Queue Stats
284W - 394L
1,407 Elo+
Party 1
Arachne
Arachne
Lylapgia
Arachne
Level 140
God Stats
5W - 3L
1,350 SR
Queue Stats
81W - 74L
1,525 Elo+
Solo
Scylla
Scylla
TowerDiveKing
Scylla
Level 160
God Stats
16W - 16L
1,569 SR
Queue Stats
414W - 511L
1,408 Elo+
Party 1
Nike
Nike
UnfixedFern797
Nike
Level 160
God Stats
4W - 3L
1,520 SR
Queue Stats
104W - 132L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
0 / 5 / 2
6,466
647
4,962
10,908
6,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
2 / 0 / 1
7,887
789
5,110
3,749
1,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Iraiudex
Tiamat
13
2 / 2 / 0
6,894
689
4,448
6,585
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 0
5,822
582
1,429
7,537
2,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
11
0 / 3 / 0
5,905
591
2,403
8,127
4,748
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BuyWardsFfs
Xbalanque
14
3 / 0 / 6
7,714
771
7,582
4,569
2,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 0 / 4
8,185
819
10,037
3,771
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Lylapgia
Arachne
11
0 / 3 / 1
6,035
604
1,706
4,887
1,679
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 0 / 6
7,253
725
5,376
3,715
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 9
8,249
825
7,769
9,208
8,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
15
15
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
5
2
0.2
W
Xbalanque
BuyWardsFfs
Xbalanque
3
0
6
6
L
2
0
1
2.5
W
7
0
4
9
L
Tiamat
Iraiudex
Tiamat
2
2
0
1
W
Arachne
Lylapgia
Arachne
0
3
1
0.17
L
0
5
0
0
W
1
0
6
4
W
4
1
9
8.5
L
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,352
Damage
32,470
36,906
Taken
26,150
17,611
Mitigated
14,915
5,165
Healing
4,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,962
952
0
788
10,908
6,411
0
4,395
5,578
0
20,840
W
Xbalanque
BuyWardsFfs
Xbalanque
7,582
1,500
0
810
4,569
2,249
1,474
997
3,572
0
24,674
L
5,110
2,512
0
0
3,749
1,029
1,088
602
2,910
0
40,999
W
10,037
931
0
1,204
3,771
1,511
0
1,242
2,529
26,152
0
L
Tiamat
Iraiudex
Tiamat
4,448
428
0
2,271
6,585
3,120
0
2,693
3,446
23,029
0
W
Arachne
Lylapgia
Arachne
1,706
1,354
0
675
4,887
1,679
0
540
4,347
0
9,953
L
1,429
917
140
429
7,537
2,303
636
4,102
2,866
0
7,235
W
5,376
256
0
756
3,715
1,272
0
1,217
2,498
19,149
0
W
7,769
386
0
816
9,208
8,204
0
3,361
5,847
5,964
17,063
L
Khepri
2,403
193
398
1,139
8,127
4,748
1
4,213
3,255
9,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
37,436
228
Minions Killed
186
8
Camps Cleared
7
899,977
Distance Traveled
911,719
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,466
647
34
3
3
183,084
0
W
Xbalanque
7,714
771
44
4
2
201,730
2
L
Skadi
7,887
789
104
10
1
183,598
2
W
Zeus
8,185
819
42
4
4
160,994
0
L
Tiamat
6,894
689
48
5
3
193,011
3
W
Arachne
6,035
604
24
2
0
163,435
0
L
Anhur
5,822
582
21
2
1
158,322
2
W
Scylla
7,253
725
46
5
0
185,107
0
W
Nike
8,249
825
30
3
1
200,453
4
L
Khepri
5,905
591
21
2
0
181,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role