Player Matchup

Da Ji
Da Ji
Eugeo5876
Da Ji
Level 27
God Stats
14W - 14L
1,487 SR
Queue Stats
39W - 35L
1,395 Elo+
Solo
Ra
Ra
LZSEUSOUPIKA
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
MoistArabian
Neith
Level 25
God Stats
55W - 69L
1,434 SR
Queue Stats
180W - 236L
1,311 Elo+
Solo
Jing Wei
Jing Wei
YoungCastro93
Jing Wei
Level 18
God Stats
8W - 10L
1,771 SR
Queue Stats
84W - 90L
1,371 Elo+
Party 1
Geb
Geb
trashierink
Geb
Level 17
God Stats
9W - 6L
1,771 SR
Queue Stats
80W - 84L
1,371 Elo+
Party 1
Team Averages
Level 18
1,593 SR
1,390 Elo+

VS

Team Averages
Level 7
1,569 SR
1,457 Elo+
Geb
Geb
CommanderRace12
Geb
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Anhur
Anhur
Imaggiraffe
Anhur
Level 4
God Stats
1W - 1L
1,728 SR
Queue Stats
3W - 8L
1,349 Elo+
Solo
Cerberus
Cerberus
Isayid03
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
jayblack176
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
nestor0511
Ratatoskr
Level 8
God Stats
2W - 2L
1,619 SR
Queue Stats
20W - 23L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eugeo5876
Da Ji
13
4 / 0 / 2
7,245
659
3,961
6,267
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
5 / 6 / 4
6,108
555
5,436
5,692
1,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 0 / 0
6,952
632
2,987
4,843
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
YoungCastro93
Jing Wei
9
2 / 0 / 5
5,482
498
3,775
3,508
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
3 / 0 / 5
5,313
483
2,082
6,106
2,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,366
397
2,065
7,513
3,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 9 / 3
4,361
396
4,405
8,130
1,849
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Isayid03
Cerberus
2
0 / 3 / 0
3,751
341
323
2,045
503
Olorun
10
1 / 2 / 2
5,872
534
3,692
5,412
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
nestor0511
Ratatoskr
8
5 / 2 / 0
5,637
512
4,003
6,558
1,699
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
6
6
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Da Ji
Eugeo5876
Da Ji
4
0
2
5
L
0
9
3
0.17
L
Cerberus
Isayid03
Cerberus
0
3
0
0
W
5
6
4
1.17
W
4
0
0
4
W
Jing Wei
YoungCastro93
Jing Wei
2
0
5
4.5
L
Olorun
1
2
2
1
L
Ratatoskr
nestor0511
Ratatoskr
5
2
0
2.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,241
Damage
14,488
26,416
Taken
29,658
7,896
Mitigated
9,238
6,696
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,065
632
0
309
7,513
3,938
0
2,627
4,828
8,071
0
W
Da Ji
Eugeo5876
Da Ji
3,961
627
0
430
6,267
2,475
0
1,292
4,975
0
52,704
L
4,405
1,503
0
282
8,130
1,849
0
2,323
5,621
0
13,423
L
Cerberus
Isayid03
Cerberus
323
0
0
122
2,045
503
0
391
1,588
1,870
0
W
5,436
1,405
517
678
5,692
1,010
1,011
1,057
4,635
20,056
0
W
2,987
1,572
0
3,225
4,843
1,535
935
1,570
3,273
0
43,436
W
Jing Wei
YoungCastro93
Jing Wei
3,775
3,411
0
0
3,508
686
2,367
630
2,878
0
23,587
L
Olorun
3,692
2,019
80
2,007
5,412
1,249
148
244
5,124
35,458
0
L
Ratatoskr
nestor0511
Ratatoskr
4,003
1,276
154
688
6,558
1,699
0
1,572
4,890
0
25,456
W
2,082
626
236
1,610
6,106
2,190
701
1,531
4,575
8,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,100
Gold Earned
23,987
305
Minions Killed
152
0
Camps Cleared
0
1,039,550
Distance Traveled
875,404
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,366
397
14
1
0
204,902
0
W
Da Ji
7,245
659
112
10
0
225,580
1
L
Anhur
4,361
396
19
2
0
202,294
0
L
Cerberus
3,751
341
8
1
0
49,431
0
W
Ra
6,108
555
34
3
0
198,251
3
W
Neith
6,952
632
97
9
0
209,140
1
W
Jing Wei
5,482
498
46
4
0
206,280
0
L
Olorun
5,872
534
71
6
0
186,633
4
L
Ratatoskr
5,637
512
40
4
0
232,144
3
W
Geb
5,313
483
16
1
0
200,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role