Player Matchup

Loki
Loki
AllySunac
Loki
Level 28
God Stats
2W - 1L
1,609 SR
Queue Stats
57W - 60L
1,473 Elo+
Solo
Ra
Ra
Barnabetinho
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,496 Elo+
Solo
Chernobog
Chernobog
Blueballz655
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
DFN_Caiodragonbr
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,407 Elo+
Solo
Kumbhakarna
Kumbhakarna
ManoSnowzin
Kumbhakarna
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,398 Elo+
Solo
Team Averages
Level 12
1,522 SR
1,455 Elo+

VS

Team Averages
Level 19
1,441 SR
1,423 Elo+
Tiamat
Tiamat
ARTIC-ice7780
Tiamat
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Xing Tian
Xing Tian
MachoOmega7212
Xing Tian
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 133L
1,366 Elo+
Solo
Artemis
Artemis
Ronibas
Artemis
Level 28
God Stats
5W - 5L
1,431 SR
Queue Stats
40W - 37L
1,504 Elo+
Party 1
Mulan
Mulan
kauav620
Mulan
Level 15
God Stats
2W - 1L
1,295 SR
Queue Stats
10W - 17L
1,206 Elo+
Solo
Susano
Susano
xEstrath
Susano
Level 23
God Stats
1W - 2L
1,480 SR
Queue Stats
28W - 20L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
7 / 7 / 2
9,100
506
8,989
13,576
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 5 / 3
9,600
533
12,886
12,609
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Blueballz655
Chernobog
10
0 / 12 / 6
7,348
408
3,416
11,792
2,939
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
DFN_Caiodragonbr
King Arthur
11
3 / 4 / 2
7,423
412
3,973
11,174
8,380
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
ManoSnowzin
Kumbhakarna
10
1 / 3 / 7
7,273
404
4,590
14,747
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,350
464
6,321
8,369
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
MachoOmega7212
Xing Tian
12
3 / 2 / 8
9,164
509
3,448
11,235
11,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Ronibas
Artemis
13
5 / 0 / 7
8,896
494
13,832
11,645
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
kauav620
Mulan
15
8 / 7 / 5
10,101
561
12,026
17,640
8,415
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
xEstrath
Susano
16
11 / 4 / 4
10,499
583
13,764
12,845
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
18
Kills
30
31
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
5
2
0.8
L
Loki
7
7
2
1.14
L
7
5
3
1.7
L
Chernobog
Blueballz655
Chernobog
0
12
6
0.25
L
King Arthur
DFN_Caiodragonbr
King Arthur
3
4
2
1
W
Xing Tian
MachoOmega7212
Xing Tian
3
2
8
3.5
L
Kumbhakarna
ManoSnowzin
Kumbhakarna
1
3
7
1.5
W
Artemis
Ronibas
Artemis
5
0
7
8.5
W
Mulan
kauav620
Mulan
8
7
5
1.5
W
Susano
xEstrath
Susano
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,854
Damage
49,391
63,898
Taken
61,734
34,502
Mitigated
33,280
8,702
Healing
18,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,321
1,539
0
978
8,369
4,102
311
64
8,281
28,311
0
L
Loki
8,989
2,191
0
2,345
13,576
3,818
31
928
12,570
0
59,424
L
12,886
1,857
1,237
2,658
12,609
4,963
66
708
11,901
42,333
0
L
Chernobog
Blueballz655
Chernobog
3,416
1,813
0
568
11,792
2,939
0
878
10,874
0
25,381
L
King Arthur
DFN_Caiodragonbr
King Arthur
3,973
942
0
1,020
11,174
8,380
316
4,831
5,853
0
23,276
W
Xing Tian
MachoOmega7212
Xing Tian
3,448
306
0
782
11,235
11,270
96
2,758
8,377
15,824
0
L
Kumbhakarna
ManoSnowzin
Kumbhakarna
4,590
912
0
874
14,747
14,402
47
1,800
12,931
10,234
0
W
Artemis
Ronibas
Artemis
13,832
9,045
0
7,795
11,645
4,538
1,110
3,534
8,027
0
72,466
W
Mulan
kauav620
Mulan
12,026
1,782
0
5,689
17,640
8,415
1,112
6,433
10,765
0
56,148
W
Susano
xEstrath
Susano
13,764
4,522
0
2,839
12,845
4,955
0
4,082
8,575
0
56,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,744
Gold Earned
47,010
294
Minions Killed
323
0
Camps Cleared
0
1,570,577
Distance Traveled
1,587,298
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,350
464
43
2
0
303,868
2
L
Loki
9,100
506
98
5
0
352,668
0
L
Ra
9,600
533
90
5
0
289,782
2
L
Chernobog
7,348
408
49
3
0
275,608
1
L
King Arthur
7,423
412
46
3
0
344,106
0
W
Xing Tian
9,164
509
23
1
0
316,647
3
L
Kumbhakarna
7,273
404
11
1
0
308,413
2
W
Artemis
8,896
494
86
5
0
294,666
5
W
Mulan
10,101
561
84
5
0
322,398
2
W
Susano
10,499
583
87
5
0
349,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role