Player Matchup

Izanami
Izanami
DeeJayM
Izanami
Level 3
God Stats
2W - 2L
1,294 SR
Queue Stats
3W - 4L
1,427 Elo+
Party 1
He Bo
He Bo
EirikSylta
He Bo
Level 136
God Stats
2W - 1L
1,672 SR
Queue Stats
18W - 15L
1,494 Elo+
Party 1
Geb
Geb
NotGangstahLove
Geb
Level 80
God Stats
7W - 4L
1,542 SR
Queue Stats
39W - 29L
1,548 Elo+
Party 1
Ullr
Ullr
WinnersQueue
Ullr
Level 148
God Stats
3W - 0L
1,672 SR
Queue Stats
12W - 5L
1,575 Elo+
Party 1
Bastet
Bastet
eleemaeli
Bastet
Level 146
God Stats
35W - 21L
1,583 SR
Queue Stats
391W - 364L
1,549 Elo+
Party 1
Team Averages
Level 103
1,552 SR
1,518 Elo+

VS

Team Averages
Level 39
1,541 SR
1,466 Elo+
Agni
Agni
Anati
Agni
Level 29
God Stats
2W - 2L
1,733 SR
Queue Stats
147W - 144L
1,451 Elo+
Party 2
Neith
Neith
BlackPando1
Neith
Level 44
God Stats
8W - 10L
1,425 SR
Queue Stats
58W - 70L
1,429 Elo+
Solo
Cthulhu
Cthulhu
BloodyChrom
Cthulhu
Level 40
God Stats
17W - 11L
1,649 SR
Queue Stats
69W - 81L
1,503 Elo+
Solo
Ra
Ra
MrCcbl4
Ra
Level 42
God Stats
1W - 2L
1,483 SR
Queue Stats
57W - 77L
1,450 Elo+
Solo
Hercules
Hercules
StiffMole
Hercules
Level 42
God Stats
16W - 21L
1,413 SR
Queue Stats
165W - 161L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeeJayM
Izanami
18
2 / 2 / 24
10,827
984
10,818
7,487
3,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
20
24 / 2 / 16
14,467
1,315
27,843
9,941
5,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 0 / 28
11,706
1,064
10,886
15,485
20,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 24
11,510
1,046
15,161
10,155
4,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
eleemaeli
Bastet
18
10 / 0 / 19
12,391
1,126
16,495
7,708
3,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Anati
Agni
15
0 / 11 / 3
9,122
829
8,541
17,294
5,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 6 / 3
9,460
860
7,797
14,220
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
BloodyChrom
Cthulhu
16
1 / 8 / 3
9,758
887
11,391
18,901
13,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 10 / 5
9,850
895
7,475
15,680
5,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
StiffMole
Hercules
17
3 / 7 / 3
10,419
947
8,246
19,100
20,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
23
42
Kills
6
6
Deaths
42
111
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Agni
Anati
Agni
0
11
3
0.14
L
1
6
3
0.42
L
Cthulhu
BloodyChrom
Cthulhu
1
8
3
0.31
W
Izanami
DeeJayM
Izanami
2
2
24
7
W
He Bo
24
2
16
16
L
1
10
5
0.35
W
1
0
28
15
L
Hercules
StiffMole
Hercules
3
7
3
0.64
W
5
2
24
8.5
W
Bastet
eleemaeli
Bastet
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,203
Damage
43,450
50,776
Taken
85,195
37,353
Mitigated
50,137
7,607
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Anati
Agni
8,541
410
22
538
17,294
5,354
0
6,516
10,628
20,885
0
L
7,797
2,656
0
987
14,220
4,599
0
5,950
8,150
0
23,469
L
Cthulhu
BloodyChrom
Cthulhu
11,391
628
685
761
18,901
13,593
0
8,293
10,423
22,735
0
W
Izanami
DeeJayM
Izanami
10,818
5,612
0
0
7,487
3,174
0
4,264
2,830
0
23,937
W
He Bo
27,843
2,597
0
3,018
9,941
5,220
0
3,867
5,780
47,563
0
L
7,475
1,609
770
1,254
15,680
5,751
0
7,228
8,350
46,548
0
W
10,886
670
0
1,327
15,485
20,334
0
7,751
6,853
28,036
0
L
Hercules
StiffMole
Hercules
8,246
1,448
0
1,041
19,100
20,840
0
9,934
8,915
433
11,031
W
15,161
7,960
0
1,407
10,155
4,957
0
5,236
4,410
0
39,717
W
Bastet
eleemaeli
Bastet
16,495
1,945
0
1,855
7,708
3,668
0
4,195
3,163
0
35,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,901
Gold Earned
48,609
234
Minions Killed
194
10
Camps Cleared
3
1,052,235
Distance Traveled
937,321
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,122
829
25
2
1
167,992
0
L
Neith
9,460
860
34
3
0
167,088
1
L
Cthulhu
9,758
887
26
2
1
195,463
0
W
Izanami
10,827
984
48
4
1
183,499
0
W
He Bo
14,467
1,315
47
4
2
210,437
0
L
Ra
9,850
895
103
9
1
197,805
0
W
Geb
11,706
1,064
15
1
0
218,962
0
L
Hercules
10,419
947
6
1
0
208,973
0
W
Ullr
11,510
1,046
70
6
6
197,811
0
W
Bastet
12,391
1,126
54
5
1
241,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role