Player Matchup

Bastet
Bastet
AmazingKatie123
Bastet
Level 69
God Stats
4W - 7L
1,671 SR
Queue Stats
30W - 22L
1,637 Elo+
Party 2
Chaac
Chaac
Kyoakuna9422
Chaac
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 20L
1,510 Elo+
Party 2
Zeus
Zeus
MetalPotHed
Zeus
Level 141
God Stats
147W - 99L
1,563 SR
Queue Stats
320W - 220L
1,580 Elo+
Party 2
Team Averages
Level 103
1,578 SR
1,576 Elo+

VS

Team Averages
Level 136
1,552 SR
1,505 Elo+
Jing Wei
Jing Wei
CBE SAMJ05
Jing Wei
Level 155
God Stats
3W - 3L
1,534 SR
Queue Stats
349W - 324L
1,499 Elo+
Party 1
Geb
Geb
KISSEDBYGOD890
Geb
Level 134
God Stats
11W - 9L
1,604 SR
Queue Stats
283W - 276L
1,497 Elo+
Party 1
Anubis
Anubis
xTheClutcheRx
Anubis
Level 120
God Stats
83W - 92L
1,517 SR
Queue Stats
241W - 265L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 5
7,791
779
8,206
8,827
2,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
6 / 2 / 4
7,962
796
4,941
8,360
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 6
7,086
709
7,956
5,086
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CBE SAMJ05
Jing Wei
10
1 / 4 / 5
6,800
680
3,041
7,884
2,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 3 / 5
7,657
766
2,775
9,583
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 5 / 1
7,187
719
5,397
7,924
3,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
18
12
Kills
7
7
Deaths
12
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
3
5
2.5
L
Jing Wei
CBE SAMJ05
Jing Wei
1
4
5
0.88
L
2
3
5
1.5
W
6
2
4
4
W
1
2
6
2
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,103
Damage
11,213
22,273
Taken
25,391
10,822
Mitigated
13,737
5,511
Healing
4,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,206
1,150
0
1,411
8,827
2,757
649
3,205
5,622
0
22,063
L
Jing Wei
CBE SAMJ05
Jing Wei
3,041
1,915
0
1,170
7,884
2,713
0
1,385
6,299
0
13,592
L
2,775
327
767
1,287
9,583
7,515
91
3,720
5,564
13,513
0
W
4,941
1,200
0
2,767
8,360
6,678
0
2,187
6,173
0
16,354
W
7,956
133
0
1,333
5,086
1,387
559
3,223
1,863
23,049
0
L
5,397
42
0
1,437
7,924
3,509
0
2,706
4,918
20,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,839
Gold Earned
21,644
98
Minions Killed
96
6
Camps Cleared
4
559,240
Distance Traveled
490,584
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,791
779
27
3
2
209,236
0
L
Jing Wei
6,800
680
33
3
1
162,320
0
L
Geb
7,657
766
22
2
1
181,581
1
W
Chaac
7,962
796
32
3
1
169,782
0
W
Zeus
7,086
709
39
4
3
180,222
2
L
Anubis
7,187
719
41
4
2
146,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role