Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Nouero
Geb
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 86L
1,452 Elo+
Solo
Hachiman
Hachiman
SkittishManx668
Hachiman
Level 151
God Stats
7W - 7L
1,533 SR
Queue Stats
302W - 290L
1,553 Elo+
Solo
Kukulkan
Kukulkan
poolshark4041
Kukulkan
Level 131
God Stats
101W - 95L
1,577 SR
Queue Stats
622W - 602L
1,500 Elo+
Solo
Achilles
Achilles
thiago86224
Achilles
Level 149
God Stats
28W - 32L
1,515 SR
Queue Stats
410W - 383L
1,543 Elo+
Solo
Team Averages
Level 142
1,525 SR
1,510 Elo+

VS

Team Averages
Level 107
1,470 SR
1,467 Elo+
Eset
Eset
 
Eset
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Dumbb3lls
Gilgamesh
Level 109
God Stats
20W - 23L
1,584 SR
Queue Stats
516W - 475L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KUNRENGUNSOU2
Amaterasu
Level 110
God Stats
0W - 1L
1,252 SR
Queue Stats
5W - 7L
1,573 Elo+
Solo
Izanami
Izanami
LOG potatos
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,255 Elo+
Solo
Ymir
Ymir
LeoLeon220
Ymir
Level 106
God Stats
3W - 4L
1,515 SR
Queue Stats
210W - 221L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 2 / 5
7,085
506
4,229
9,874
3,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
Nouero
Geb
12
2 / 0 / 6
7,832
559
6,693
10,126
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
13
7 / 3 / 3
8,478
606
8,857
7,218
2,324
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
poolshark4041
Kukulkan
13
2 / 8 / 1
7,589
542
5,227
8,836
2,792
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
thiago86224
Achilles
15
3 / 0 / 0
8,755
625
7,529
8,005
5,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
6 / 1 / 4
9,037
646
10,212
9,052
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Dumbb3lls
Gilgamesh
12
4 / 4 / 3
7,240
517
8,330
11,626
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
KUNRENGUNSOU2
Amaterasu
13
0 / 1 / 0
7,018
501
909
8,422
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
LOG potatos
Izanami
9
1 / 5 / 3
5,733
410
3,698
6,945
1,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 3 / 1
6,888
492
2,968
13,633
9,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
14
Kills
13
13
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
2
5
1.25
L
Eset
 
Eset
6
1
4
8
L
Gilgamesh
Dumbb3lls
Gilgamesh
4
4
3
1.38
L
Amaterasu
KUNRENGUNSOU2
Amaterasu
0
1
0
0
L
Izanami
LOG potatos
Izanami
1
5
3
0.5
L
2
3
1
0.83
W
Geb
Nouero
Geb
2
0
6
5
W
Hachiman
7
3
3
2.83
W
Kukulkan
poolshark4041
Kukulkan
2
8
1
0.31
W
Achilles
thiago86224
Achilles
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,535
Damage
26,117
44,059
Taken
49,678
21,968
Mitigated
24,531
12,733
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
4,229
906
0
3,598
9,874
3,165
0
2,654
7,106
0
42,132
L
Eset
 
Eset
10,212
204
0
2,417
9,052
2,968
0
2,816
6,236
60,147
0
L
Gilgamesh
Dumbb3lls
Gilgamesh
8,330
2,370
0
3,898
11,626
4,294
0
4,089
7,318
0
42,053
L
Amaterasu
KUNRENGUNSOU2
Amaterasu
909
90
0
1,428
8,422
5,733
0
485
7,159
0
42,367
L
Izanami
LOG potatos
Izanami
3,698
2,165
465
658
6,945
1,700
0
2,010
4,935
0
21,230
L
2,968
954
0
3,350
13,633
9,836
0
3,515
10,118
25,496
0
W
Geb
Nouero
Geb
6,693
474
0
3,224
10,126
8,636
168
3,341
6,697
30,880
0
W
Hachiman
8,857
4,751
0
1,570
7,218
2,324
1,028
2,144
5,022
0
43,224
W
Kukulkan
poolshark4041
Kukulkan
5,227
553
0
500
8,836
2,792
0
4,569
3,977
45,468
0
W
Achilles
thiago86224
Achilles
7,529
1,461
0
3,841
8,005
5,051
220
0
8,005
5,738
52,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
35,916
415
Minions Killed
381
0
Camps Cleared
0
1,372,141
Distance Traveled
1,332,948
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,085
506
82
6
0
313,074
2
L
Eset
9,037
646
137
10
0
282,407
7
L
Gilgamesh
7,240
517
66
5
0
293,977
2
L
Amaterasu
7,018
501
99
7
0
298,995
4
L
Izanami
5,733
410
54
4
0
204,601
0
L
Ymir
6,888
492
25
2
0
252,968
1
W
Geb
7,832
559
45
3
0
293,559
1
W
Hachiman
8,478
606
77
6
0
256,019
2
W
Kukulkan
7,589
542
90
6
0
228,585
6
W
Achilles
8,755
625
121
9
0
280,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role