Player Matchup

Thoth
Thoth
Eiim主
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,111 Elo+
Solo
Geb
Geb
Essora
Geb
Level 24
God Stats
1W - 1L
1,786 SR
Queue Stats
47W - 48L
1,459 Elo+
Solo
Ra
Ra
KadirEren
Ra
Level 7
God Stats
0W - 2L
1,486 SR
Queue Stats
8W - 15L
1,245 Elo+
Solo
Susano
Susano
Quelfabulous
Susano
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 48L
1,179 Elo+
Solo
Nemesis
Nemesis
Sniperrifle82
Nemesis
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
12W - 16L
1,413 Elo+
Solo
Team Averages
Level 14
1,554 SR
1,281 Elo+

VS

Team Averages
Level 20
1,460 SR
1,491 Elo+
Ne Zha
Ne Zha
EPICGAMERMAN9000
Ne Zha
Level 18
God Stats
10W - 2L
1,692 SR
Queue Stats
55W - 39L
1,573 Elo+
Party 1
Susano
Susano
NSWConartist
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,543 Elo+
Party 1
Chaac
Chaac
Veildria
Chaac
Level 18
God Stats
27W - 17L
1,642 SR
Queue Stats
56W - 34L
1,610 Elo+
Party 1
Vulcan
Vulcan
djSkrilla
Vulcan
Level 21
God Stats
3W - 6L
1,218 SR
Queue Stats
81W - 110L
1,336 Elo+
Solo
Hou Yi
Hou Yi
leonel1098
Hou Yi
Level 17
God Stats
3W - 1L
1,247 SR
Queue Stats
57W - 53L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Eiim主
Thoth
19
4 / 11 / 8
12,195
938
9,023
17,728
6,236
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Geb
Essora
Geb
20
3 / 4 / 16
13,849
1,065
14,808
20,028
27,554
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 14 / 10
11,868
913
12,265
22,488
10,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
18
1 / 6 / 7
11,536
887
10,735
14,812
5,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
19
14 / 8 / 4
14,780
1,137
27,759
30,805
14,985
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 18
15,966
1,228
29,717
15,875
5,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
20
8 / 8 / 17
13,796
1,061
19,374
16,982
6,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Veildria
Chaac
20
13 / 3 / 16
14,645
1,127
27,944
20,758
26,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
djSkrilla
Vulcan
19
1 / 3 / 13
11,893
915
7,731
10,472
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
leonel1098
Hou Yi
20
4 / 7 / 16
12,882
991
13,105
15,938
5,412
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
123
23
Kills
43
43
Deaths
23
45
Assists
80
Player
Kills
Deaths
Assists
KDA
W
17
2
18
13
L
Thoth
Eiim主
Thoth
4
11
8
0.73
L
Geb
Essora
Geb
3
4
16
2.75
L
1
14
10
0.43
W
Susano
8
8
17
2.06
L
Susano
1
6
7
0.75
L
Nemesis
14
8
4
2
W
Chaac
Veildria
Chaac
13
3
16
7
W
Vulcan
djSkrilla
Vulcan
1
3
13
2.5
W
Hou Yi
leonel1098
Hou Yi
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,590
Damage
97,871
105,861
Taken
80,025
65,135
Mitigated
47,757
13,144
Healing
10,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,717
9,095
0
2,950
15,875
5,607
0
11,350
4,525
0
59,160
L
Thoth
Eiim主
Thoth
9,023
686
0
419
17,728
6,236
0
1,270
16,305
25,753
0
L
Geb
Essora
Geb
14,808
2,234
0
1,349
20,028
27,554
0
1,795
17,959
26,945
0
L
12,265
2,544
1,437
3,503
22,488
10,744
0
2,837
19,352
30,952
0
W
Susano
19,374
5,619
0
30
16,982
6,205
0
7,187
9,795
0
33,277
L
Susano
10,735
1,688
0
0
14,812
5,616
0
1,080
13,453
0
28,286
L
Nemesis
27,759
17,431
0
6,436
30,805
14,985
0
1,284
28,847
0
62,055
W
Chaac
Veildria
Chaac
27,944
5,849
0
6,957
20,758
26,878
0
8,063
12,695
2,350
50,439
W
Vulcan
djSkrilla
Vulcan
7,731
1,900
0
0
10,472
3,655
0
2,908
7,564
35,870
0
W
Hou Yi
leonel1098
Hou Yi
13,105
7,112
0
220
15,938
5,412
0
6,588
9,350
0
22,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,228
Gold Earned
69,182
221
Minions Killed
224
4
Camps Cleared
9
1,166,119
Distance Traveled
1,165,174
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,966
1,228
39
3
4
276,622
1
L
Thoth
12,195
938
41
3
1
210,952
0
L
Geb
13,849
1,065
20
2
1
268,405
0
L
Ra
11,868
913
55
4
0
167,100
0
W
Susano
13,796
1,061
28
2
2
206,917
0
L
Susano
11,536
887
41
3
0
252,131
0
L
Nemesis
14,780
1,137
64
5
2
267,531
1
W
Chaac
14,645
1,127
68
5
2
252,456
0
W
Vulcan
11,893
915
71
5
1
218,855
0
W
Hou Yi
12,882
991
18
1
0
210,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role