Player Matchup

Izanami
Izanami
AltarAdmiral
Izanami
Level 104
God Stats
17W - 7L
1,436 SR
Queue Stats
178W - 176L
1,480 Elo+
Party 3
Gilgamesh
Gilgamesh
AltarJudgement
Gilgamesh
Level 83
God Stats
9W - 4L
1,623 SR
Queue Stats
94W - 94L
1,437 Elo+
Party 3
Cliodhna
Cliodhna
Dawaaas
Cliodhna
Level 58
God Stats
85W - 95L
1,480 SR
Queue Stats
414W - 467L
1,442 Elo+
Solo
Ah Puch
Ah Puch
ElricDarK
Ah Puch
Level 36
God Stats
4W - 1L
1,635 SR
Queue Stats
90W - 115L
1,418 Elo+
Party 2
Chaac
Chaac
Marnexx
Chaac
Level 64
God Stats
22W - 22L
1,465 SR
Queue Stats
145W - 168L
1,417 Elo+
Party 2
Team Averages
Level 69
1,528 SR
1,439 Elo+

VS

Team Averages
Level 103
1,546 SR
1,559 Elo+
Izanami
Izanami
DeeJayM
Izanami
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,708 Elo+
Party 1
Ra
Ra
EirikSylta
Ra
Level 136
God Stats
0W - 2L
1,466 SR
Queue Stats
18W - 15L
1,522 Elo+
Party 1
Cerberus
Cerberus
NotGangstahLove
Cerberus
Level 80
God Stats
2W - 4L
1,759 SR
Queue Stats
39W - 29L
1,565 Elo+
Party 1
Ao Kuang
Ao Kuang
Ornlu
Ao Kuang
Level 156
God Stats
5W - 5L
1,366 SR
Queue Stats
112W - 98L
1,496 Elo+
Party 1
Sun Wukong
Sun Wukong
maxrus1337
Sun Wukong
Level 140
God Stats
0W - 1L
1,641 SR
Queue Stats
11W - 10L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AltarAdmiral
Izanami
20
17 / 7 / 11
18,161
1,211
44,801
23,399
8,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
AltarJudgement
Gilgamesh
20
4 / 5 / 21
14,470
965
15,533
28,589
26,478
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
Dawaaas
Cliodhna
20
4 / 8 / 21
14,771
985
21,318
21,323
11,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
ElricDarK
Ah Puch
20
4 / 8 / 22
15,016
1,001
28,028
21,012
7,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Marnexx
Chaac
20
7 / 3 / 17
15,333
1,022
18,226
28,971
32,421
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

32

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeeJayM
Izanami
20
3 / 7 / 13
13,738
916
22,511
16,168
9,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 9 / 11
15,113
1,008
25,136
21,909
11,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
20
2 / 4 / 22
14,635
976
9,702
27,492
42,252
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Ornlu
Ao Kuang
20
17 / 9 / 9
17,420
1,161
32,954
31,921
17,206
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
maxrus1337
Sun Wukong
20
3 / 7 / 21
14,253
950
26,420
34,631
44,002
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
107
36
Kills
31
31
Deaths
36
92
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
AltarAdmiral
Izanami
17
7
11
3.21
W
Gilgamesh
AltarJudgement
Gilgamesh
4
5
21
2.9
W
Cliodhna
Dawaaas
Cliodhna
4
8
21
1.81
L
Izanami
DeeJayM
Izanami
3
7
13
1.36
L
6
9
11
1.28
W
Ah Puch
ElricDarK
Ah Puch
4
8
22
1.88
W
Chaac
Marnexx
Chaac
7
3
17
5.17
L
Cerberus
2
4
22
3.25
L
Ao Kuang
Ornlu
Ao Kuang
17
9
9
2.39
L
Sun Wukong
maxrus1337
Sun Wukong
3
7
21
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,906
Damage
116,723
123,294
Taken
132,121
85,334
Mitigated
124,317
16,583
Healing
24,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AltarAdmiral
Izanami
44,801
31,606
0
2,637
23,399
8,132
0
15,959
7,085
0
81,815
W
Gilgamesh
AltarJudgement
Gilgamesh
15,533
3,329
0
4,061
28,589
26,478
0
9,303
18,375
916
27,876
W
Cliodhna
Dawaaas
Cliodhna
21,318
2,329
0
667
21,323
11,169
0
13,185
7,589
0
39,007
L
Izanami
DeeJayM
Izanami
22,511
13,656
0
0
16,168
9,277
0
4,369
11,799
0
63,576
L
25,136
1,456
3,196
3,808
21,909
11,580
0
4,697
17,212
77,962
0
W
Ah Puch
ElricDarK
Ah Puch
28,028
307
0
2,115
21,012
7,134
0
13,732
6,743
83,826
0
W
Chaac
Marnexx
Chaac
18,226
3,222
0
7,103
28,971
32,421
0
17,767
10,240
0
43,133
L
Cerberus
9,702
422
0
3,122
27,492
42,252
0
6,673
20,819
23,791
0
L
Ao Kuang
Ornlu
Ao Kuang
32,954
8,330
0
7,305
31,921
17,206
0
4,934
26,987
41,172
0
L
Sun Wukong
maxrus1337
Sun Wukong
26,420
4,404
0
7,049
34,631
44,002
0
8,227
26,404
6,252
38,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,751
Gold Earned
75,159
309
Minions Killed
373
12
Camps Cleared
11
1,517,315
Distance Traveled
1,433,662
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
18,161
1,211
73
5
3
270,423
0
W
Gilgamesh
14,470
965
26
2
1
310,965
1
W
Cliodhna
14,771
985
40
3
6
326,228
2
L
Izanami
13,738
916
134
9
0
255,016
0
L
Ra
15,113
1,008
126
8
5
302,043
1
W
Ah Puch
15,016
1,001
121
8
1
298,619
0
W
Chaac
15,333
1,022
49
3
1
311,080
1
L
Cerberus
14,635
976
45
3
1
280,937
0
L
Ao Kuang
17,420
1,161
33
2
4
286,017
1
L
Sun Wukong
14,253
950
35
2
1
309,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role