Player Matchup

Zeus
Zeus
Ihateskadis
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 49L
1,787 Elo+
Party 1
Tsukuyomi
Tsukuyomi
brightlegacy77
Tsukuyomi
Level 39
God Stats
2W - 2L
1,509 SR
Queue Stats
201W - 101L
1,766 Elo+
Party 1
Geb
Geb
xXAlphaOmégaXx77
Geb
Level 86
God Stats
2W - 3L
1,354 SR
Queue Stats
178W - 104L
1,738 Elo+
Party 1
Team Averages
Level 51
1,454 SR
1,763 Elo+

VS

Team Averages
Level 97
1,467 SR
1,460 Elo+
Hercules
Hercules
OzTheStoner
Hercules
Level 159
God Stats
14W - 29L
1,470 SR
Queue Stats
606W - 631L
1,526 Elo+
Party 2
Izanami
Izanami
YUNGTOMMYLIL
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,362 Elo+
Solo
Nu Wa
Nu Wa
obiewon7
Nu Wa
Level 105
God Stats
15W - 27L
1,431 SR
Queue Stats
734W - 983L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
10,883
726
9,745
5,919
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
brightlegacy77
Tsukuyomi
16
19 / 3 / 6
12,860
857
28,352
16,321
8,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 20
11,189
746
9,925
13,760
9,582
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OzTheStoner
Hercules
12
2 / 7 / 3
9,825
655
8,204
21,075
23,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
YUNGTOMMYLIL
Izanami
13
4 / 11 / 1
10,744
716
9,564
18,190
6,527
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
obiewon7
Nu Wa
11
0 / 9 / 3
8,680
579
6,722
12,026
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
27
Kills
6
6
Deaths
27
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Hercules
OzTheStoner
Hercules
2
7
3
0.5
L
Izanami
YUNGTOMMYLIL
Izanami
4
11
1
0.41
W
Tsukuyomi
brightlegacy77
Tsukuyomi
19
3
6
7.33
L
Nu Wa
obiewon7
Nu Wa
0
9
3
0.17
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,022
Damage
24,490
36,000
Taken
51,291
19,792
Mitigated
33,763
10,132
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,745
2,326
237
2,329
5,919
1,786
637
1,918
3,871
46,829
0
L
Hercules
OzTheStoner
Hercules
8,204
1,627
0
4,461
21,075
23,135
0
8,724
12,051
0
17,063
L
Izanami
YUNGTOMMYLIL
Izanami
9,564
5,864
0
1,464
18,190
6,527
1,583
6,285
11,709
0
33,799
W
Tsukuyomi
brightlegacy77
Tsukuyomi
28,352
10,340
0
3,670
16,321
8,424
758
2,536
13,488
0
61,758
L
Nu Wa
obiewon7
Nu Wa
6,722
2,015
0
2,076
12,026
4,101
12
4,229
7,639
20,381
0
W
9,925
2,244
657
3,239
13,760
9,582
674
3,014
10,438
34,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,932
Gold Earned
29,249
187
Minions Killed
111
10
Camps Cleared
3
850,602
Distance Traveled
673,369
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,883
726
94
6
4
244,180
4
L
Hercules
9,825
655
26
2
0
268,403
5
L
Izanami
10,744
716
55
4
1
201,190
4
W
Tsukuyomi
12,860
857
50
3
3
298,954
4
L
Nu Wa
8,680
579
30
2
2
203,776
2
W
Geb
11,189
746
43
3
3
307,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role