Player Matchup

Izanami
Izanami
ImporialKill
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,371 Elo+
Party 1
Geb
Geb
Mamurluk
Geb
Level 46
God Stats
6W - 9L
1,379 SR
Queue Stats
156W - 161L
1,465 Elo+
Solo
Janus
Janus
dadvibes
Janus
Level 52
God Stats
13W - 15L
1,211 SR
Queue Stats
213W - 201L
1,446 Elo+
Party 2
Chaac
Chaac
dahjokezofdoom
Chaac
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 139L
1,463 Elo+
Party 2
Ravana
Ravana
Айсарус
Ravana
Level 61
God Stats
0W - 2L
1,269 SR
Queue Stats
23W - 26L
1,375 Elo+
Party 1
Team Averages
Level 49
1,372 SR
1,424 Elo+

VS

Team Averages
Level 53
1,472 SR
1,435 Elo+
Gilgamesh
Gilgamesh
AlabamaSkit
Gilgamesh
Level 81
God Stats
1W - 2L
1,508 SR
Queue Stats
46W - 60L
1,357 Elo+
Party 3
Danzaburou
Danzaburou
RIPFallenTaurus
Danzaburou
Level 68
God Stats
3W - 3L
1,428 SR
Queue Stats
306W - 203L
1,544 Elo+
Party 4
Ymir
Ymir
SoraxRias
Ymir
Level 22
God Stats
5W - 3L
1,510 SR
Queue Stats
64W - 58L
1,437 Elo+
Party 4
Hades
Hades
SusanooDark
Hades
Level 47
God Stats
35W - 35L
1,512 SR
Queue Stats
60W - 64L
1,399 Elo+
Party 3
Nemesis
Nemesis
gosoty
Nemesis
Level 46
God Stats
12W - 19L
1,402 SR
Queue Stats
165W - 175L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImporialKill
Izanami
11
2 / 9 / 1
7,026
468
3,766
9,980
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 6 / 2
7,363
491
5,007
16,586
14,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
dadvibes
Janus
12
3 / 7 / 3
7,640
509
9,639
9,926
3,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 3
8,046
536
7,541
17,253
13,573
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 6 / 5
7,280
485
7,265
9,793
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlabamaSkit
Gilgamesh
13
7 / 5 / 3
8,256
550
9,901
14,949
11,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
RIPFallenTaurus
Danzaburou
17
18 / 1 / 7
10,869
725
26,465
13,206
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
5 / 2 / 14
8,906
594
6,490
7,968
7,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
3 / 4 / 4
7,959
531
5,448
11,869
8,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
gosoty
Nemesis
1
0 / 0 / 0
4,562
304
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
12
Kills
33
33
Deaths
12
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlabamaSkit
Gilgamesh
7
5
3
1.7
L
Izanami
ImporialKill
Izanami
2
9
1
0.28
L
3
6
2
0.67
W
Danzaburou
RIPFallenTaurus
Danzaburou
18
1
7
21.5
W
Ymir
5
2
14
6
W
3
4
4
1.25
L
Janus
dadvibes
Janus
3
7
3
0.64
L
2
5
3
0.7
W
Nemesis
gosoty
Nemesis
0
0
0
0
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
48,304
63,538
Taken
47,992
36,878
Mitigated
32,845
9,625
Healing
18,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlabamaSkit
Gilgamesh
9,901
4,053
0
2,927
14,949
11,505
6
2,706
12,141
0
35,818
L
Izanami
ImporialKill
Izanami
3,766
2,953
0
659
9,980
1,571
0
1,651
8,329
0
33,397
L
5,007
996
0
2,048
16,586
14,457
0
4,475
12,111
22,492
0
W
Danzaburou
RIPFallenTaurus
Danzaburou
26,465
14,894
0
8,797
13,206
5,145
377
4,479
8,630
0
82,931
W
Ymir
6,490
1,973
0
1,680
7,968
7,481
26
1,887
6,013
23,557
0
W
5,448
485
166
4,761
11,869
8,714
688
4,960
6,510
43,927
0
L
Janus
dadvibes
Janus
9,639
1,148
0
1,299
9,926
3,081
494
2,770
7,156
43,740
0
L
7,541
2,483
0
3,863
17,253
13,573
310
1,919
15,334
0
47,625
W
Nemesis
gosoty
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
7,265
1,813
0
1,756
9,793
4,196
514
1,123
8,670
0
42,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,355
Gold Earned
40,552
352
Minions Killed
308
0
Camps Cleared
0
1,350,765
Distance Traveled
1,111,214
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,256
550
65
4
0
268,246
1
L
Izanami
7,026
468
74
5
0
303,248
0
L
Geb
7,363
491
34
2
0
274,204
4
W
Danzaburou
10,869
725
122
8
0
282,957
1
W
Ymir
8,906
594
33
2
0
296,994
0
W
Hades
7,959
531
88
6
0
257,031
1
L
Janus
7,640
509
67
4
0
241,790
4
L
Chaac
8,046
536
100
7
0
254,781
1
W
Nemesis
4,562
304
0
0
0
5,986
0
L
Ravana
7,280
485
77
5
0
276,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role