Player Matchup

Hachiman
Hachiman
Fariko Dare
Hachiman
Level 15
God Stats
18W - 12L
1,443 SR
Queue Stats
19W - 22L
1,348 Elo+
Solo
Ganesha
Ganesha
Kangdom219
Ganesha
Level 29
God Stats
5W - 7L
1,398 SR
Queue Stats
178W - 190L
1,380 Elo+
Party 1
Hel
Hel
Rá22
Hel
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Kali
Kali
nimbostratus22
Kali
Level 34
God Stats
11W - 24L
1,283 SR
Queue Stats
174W - 201L
1,327 Elo+
Party 1
Horus
Horus
thered2567
Horus
Level 14
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 7L
1,277 Elo+
Solo
Team Averages
Level 19
1,425 SR
1,367 Elo+

VS

Team Averages
Level 11
1,444 SR
1,420 Elo+
Hachiman
Hachiman
 
Hachiman
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Allicat Assault
Skadi
Level 16
God Stats
6W - 4L
1,560 SR
Queue Stats
10W - 7L
1,479 Elo+
Solo
Thor
Thor
ChainBaiN
Thor
Level 4
God Stats
1W - 2L
1,308 SR
Queue Stats
1W - 3L
1,278 Elo+
Solo
Hel
Hel
Helheim01
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
WipBoi
Baron Samedi
Level 6
God Stats
5W - 15L
1,354 SR
Queue Stats
12W - 19L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fariko Dare
Hachiman
17
13 / 1 / 23
11,188
1,399
15,015
4,148
1,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Kangdom219
Ganesha
17
0 / 1 / 38
9,440
1,180
12,337
9,142
10,942
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
Rá22
Hel
16
5 / 1 / 23
9,130
1,141
9,483
8,283
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
14 / 1 / 20
11,378
1,422
13,132
11,069
7,565
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Horus
17
17 / 0 / 21
11,853
1,482
10,815
10,571
12,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

373

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 11 / 2
8,093
1,012
9,855
14,511
5,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 11 / 1
7,223
903
3,844
15,765
5,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
13
3 / 14 / 1
8,034
1,004
10,063
17,019
5,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 1
7,230
904
1,305
5,798
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
WipBoi
Baron Samedi
14
0 / 9 / 3
7,956
995
10,405
15,512
6,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
12
49
Kills
4
4
Deaths
50
125
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
11
2
0.18
L
0
11
1
0.05
L
Thor
3
14
1
0.25
W
Hachiman
Fariko Dare
Hachiman
13
1
23
24.5
L
0
5
1
0.1
W
Ganesha
Kangdom219
Ganesha
0
1
38
19
W
Hel
Rá22
Hel
5
1
23
16.5
L
Baron Samedi
WipBoi
Baron Samedi
0
9
3
0.17
W
14
1
20
24
W
Horus
17
0
21
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,782
Damage
35,472
43,213
Taken
68,605
35,163
Mitigated
24,355
17,394
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,855
4,755
0
0
14,511
5,122
0
4,207
10,304
0
20,194
L
3,844
1,818
0
0
15,765
5,020
0
3,650
12,115
0
15,716
L
Thor
10,063
1,685
0
40
17,019
5,911
0
5,351
11,668
0
18,376
W
Hachiman
Fariko Dare
Hachiman
15,015
9,880
0
1,565
4,148
1,670
0
996
3,152
0
39,563
L
1,305
453
0
0
5,798
1,645
0
963
4,835
9,643
0
W
Ganesha
Kangdom219
Ganesha
12,337
1,226
686
556
9,142
10,942
0
3,216
5,926
16,665
0
W
Hel
Rá22
Hel
9,483
832
1,132
671
8,283
2,965
0
2,776
5,507
15,647
0
L
Baron Samedi
WipBoi
Baron Samedi
10,405
2,417
1,138
1,321
15,512
6,657
0
7,649
7,863
27,085
0
W
13,132
8,950
457
4,719
11,069
7,565
0
1,970
9,099
0
19,644
W
Horus
10,815
5,487
3,048
4,560
10,571
12,021
0
2,752
7,819
0
21,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,989
Gold Earned
38,536
125
Minions Killed
90
0
Camps Cleared
5
781,312
Distance Traveled
545,469
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,093
1,012
10
1
2
119,304
1
L
Skadi
7,223
903
17
2
0
127,785
0
L
Thor
8,034
1,004
16
2
0
109,178
0
W
Hachiman
11,188
1,399
61
8
0
129,067
0
L
Hel
7,230
904
10
1
2
80,087
0
W
Ganesha
9,440
1,180
0
0
0
154,054
2
W
Hel
9,130
1,141
16
2
0
163,136
0
L
Baron Samedi
7,956
995
37
5
1
109,115
0
W
Kali
11,378
1,422
15
2
0
151,428
0
W
Horus
11,853
1,482
33
4
0
183,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role