Player Matchup

Discordia
Discordia
Lunar_Emperor
Discordia
Level 145
God Stats
22W - 40L
1,382 SR
Queue Stats
120W - 172L
1,345 Elo+
Solo
Achilles
Achilles
MG_JudgeRocket
Achilles
Level 63
God Stats
12W - 18L
1,657 SR
Queue Stats
175W - 192L
1,408 Elo+
Party 1
Merlin
Merlin
xZtatikz_
Merlin
Level 45
God Stats
31W - 32L
1,426 SR
Queue Stats
139W - 171L
1,314 Elo+
Party 1
Team Averages
Level 84
1,489 SR
1,356 Elo+

VS

Team Averages
Level 77
1,350 SR
1,370 Elo+
Fenrir
Fenrir
BigDeeej64
Fenrir
Level 100
God Stats
1W - 2L
1,119 SR
Queue Stats
277W - 383L
1,416 Elo+
Party 2
Hades
Hades
Eluim
Hades
Level 64
God Stats
4W - 3L
1,516 SR
Queue Stats
287W - 354L
1,408 Elo+
Solo
Chaac
Chaac
sykestaa
Chaac
Level 66
God Stats
8W - 8L
1,414 SR
Queue Stats
30W - 69L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lunar_Emperor
Discordia
14
0 / 5 / 5
10,031
557
9,625
9,161
3,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
15
5 / 2 / 1
10,885
605
17,139
15,230
14,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
xZtatikz_
Merlin
14
1 / 4 / 3
10,192
566
10,668
6,647
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BigDeeej64
Fenrir
17
7 / 1 / 3
11,640
647
8,540
17,656
14,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Eluim
Hades
15
3 / 3 / 4
10,405
578
7,062
12,263
5,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
sykestaa
Chaac
14
1 / 2 / 8
10,179
566
9,531
15,982
19,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
6
Kills
11
11
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BigDeeej64
Fenrir
7
1
3
8.5
W
Hades
Eluim
Hades
3
3
4
1.67
L
Discordia
Lunar_Emperor
Discordia
0
5
5
0.5
L
Achilles
5
2
1
2.75
W
Chaac
sykestaa
Chaac
1
2
8
2.5
L
Merlin
xZtatikz_
Merlin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,432
Damage
25,133
31,038
Taken
45,901
20,185
Mitigated
39,555
4,114
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BigDeeej64
Fenrir
8,540
388
1,041
3,961
17,656
14,079
174
5,492
11,734
362
43,381
W
Hades
Eluim
Hades
7,062
181
536
2,856
12,263
5,825
375
7,208
4,790
34,738
0
L
Discordia
Lunar_Emperor
Discordia
9,625
733
1,501
1,380
9,161
3,493
240
2,120
6,683
38,703
0
L
Achilles
17,139
4,678
0
1,233
15,230
14,080
495
2,960
10,931
3,609
33,443
W
Chaac
sykestaa
Chaac
9,531
797
381
4,064
15,982
19,651
146
8,276
7,221
0
28,111
L
Merlin
xZtatikz_
Merlin
10,668
817
0
0
6,647
2,612
400
2,473
3,806
37,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,108
Gold Earned
32,224
193
Minions Killed
184
6
Camps Cleared
10
928,128
Distance Traveled
998,427
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,640
647
79
4
6
349,895
6
W
Hades
10,405
578
72
4
4
294,948
2
L
Discordia
10,031
557
69
4
0
291,303
8
L
Achilles
10,885
605
53
3
4
348,054
4
W
Chaac
10,179
566
33
2
0
353,584
0
L
Merlin
10,192
566
71
4
2
288,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role