Player Matchup

Anubis
Anubis
Buffonio
Anubis
Level 24
God Stats
26W - 28L
1,547 SR
Queue Stats
68W - 89L
1,313 Elo+
Solo
Merlin
Merlin
GamerMexican69
Merlin
Level 8
God Stats
5W - 8L
1,306 SR
Queue Stats
8W - 14L
1,211 Elo+
Solo
Cabrakan
Cabrakan
IPERACCAPUT_89
Cabrakan
Level 27
God Stats
16W - 11L
1,577 SR
Queue Stats
49W - 57L
1,299 Elo+
Solo
Loki
Loki
J45_arm-starker6
Loki
Level 23
God Stats
3W - 4L
1,373 SR
Queue Stats
9W - 14L
1,251 Elo+
Solo
Izanami
Izanami
L0dBr0k_6
Izanami
Level 26
God Stats
7W - 5L
1,681 SR
Queue Stats
122W - 139L
1,366 Elo+
Solo
Team Averages
Level 22
1,497 SR
1,288 Elo+

VS

Team Averages
Level 25
1,544 SR
1,361 Elo+
Sylvanus
Sylvanus
DnG_Skull
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,313 Elo+
Solo
Loki
Loki
Jose07-M
Loki
Level 28
God Stats
11W - 5L
1,346 SR
Queue Stats
91W - 80L
1,413 Elo+
Solo
Ra
Ra
Raonehun
Ra
Level 28
God Stats
13W - 9L
1,498 SR
Queue Stats
113W - 168L
1,300 Elo+
Solo
Bastet
Bastet
lepetitsuisse76
Bastet
Level 28
God Stats
11W - 0L
1,906 SR
Queue Stats
25W - 11L
1,465 Elo+
Solo
Fenrir
Fenrir
queen00782
Fenrir
Level 18
God Stats
7W - 6L
1,469 SR
Queue Stats
16W - 21L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Buffonio
Anubis
14
2 / 8 / 1
8,389
493
6,251
11,596
3,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 7 / 1
7,141
420
5,034
11,296
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
12
2 / 8 / 0
7,418
436
9,158
13,906
8,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 7 / 1
8,314
489
8,705
12,576
3,370
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
L0dBr0k_6
Izanami
13
2 / 6 / 2
7,859
462
6,427
10,971
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DnG_Skull
Sylvanus
13
6 / 1 / 10
8,077
475
4,278
9,319
5,969
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
15
5 / 1 / 10
9,611
565
9,002
8,054
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
6 / 3 / 4
9,745
573
8,038
8,990
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
12 / 0 / 6
10,902
641
14,932
16,542
5,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
queen00782
Fenrir
13
7 / 6 / 3
8,588
505
5,733
12,627
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
10
Kills
36
36
Deaths
11
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Anubis
Buffonio
Anubis
2
8
1
0.31
W
Sylvanus
DnG_Skull
Sylvanus
6
1
10
11
L
0
7
1
0.07
L
Cabrakan
2
8
0
0.25
L
4
7
1
0.64
W
Loki
5
1
10
10
L
Izanami
L0dBr0k_6
Izanami
2
6
2
0.5
W
6
3
4
2.67
W
12
0
6
15
W
Fenrir
queen00782
Fenrir
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
41,983
60,345
Taken
55,532
22,190
Mitigated
20,214
9,073
Healing
20,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Buffonio
Anubis
6,251
0
107
1,849
11,596
3,899
175
1,214
10,360
52,266
0
W
Sylvanus
DnG_Skull
Sylvanus
4,278
1,890
1,792
3,579
9,319
5,969
398
5,304
3,973
24,383
0
L
5,034
549
0
644
11,296
3,263
523
4,522
6,528
36,694
0
L
Cabrakan
9,158
1,657
0
2,252
13,906
8,042
180
3,643
10,244
39,463
0
L
8,705
1,963
61
2,119
12,576
3,370
0
649
11,889
0
38,331
W
Loki
9,002
1,259
0
2,086
8,054
2,346
334
3,115
4,913
0
47,325
L
Izanami
L0dBr0k_6
Izanami
6,427
3,663
0
2,041
10,971
3,616
164
2,122
8,775
0
51,838
W
8,038
699
693
2,526
8,990
2,583
818
3,016
5,566
60,965
0
W
14,932
4,096
0
8,692
16,542
5,489
52
5,137
11,297
0
82,290
W
Fenrir
queen00782
Fenrir
5,733
2,320
0
1,390
12,627
3,827
396
3,371
9,232
0
30,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
46,923
420
Minions Killed
419
0
Camps Cleared
0
1,499,265
Distance Traveled
1,724,337
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,389
493
109
6
0
279,475
10
W
Sylvanus
8,077
475
34
2
0
324,203
0
L
Merlin
7,141
420
64
4
0
280,178
0
L
Cabrakan
7,418
436
66
4
0
302,814
1
L
Loki
8,314
489
66
4
0
338,180
1
W
Loki
9,611
565
82
5
0
370,582
1
L
Izanami
7,859
462
115
7
0
298,618
1
W
Ra
9,745
573
135
8
0
314,043
2
W
Bastet
10,902
641
119
7
0
386,625
2
W
Fenrir
8,588
505
49
3
0
328,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role