Player Matchup

Bacchus
Bacchus
FoXRamBo_ESL
Bacchus
Level 16
God Stats
2W - 11L
1,210 SR
Queue Stats
18W - 30L
1,291 Elo+
Party 1
Vulcan
Vulcan
kaf6647
Vulcan
Level 28
God Stats
3W - 14L
1,309 SR
Queue Stats
24W - 40L
1,143 Elo+
Solo
Ratatoskr
Ratatoskr
xQ_Stuhlgang
Ratatoskr
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,289 Elo+
Party 1
Team Averages
Level 32
1,340 SR
1,241 Elo+

VS

Team Averages
Level 21
1,606 SR
1,346 Elo+
Guan Yu
Guan Yu
Chvsko_95
Guan Yu
Level 14
God Stats
1W - 0L
1,699 SR
Queue Stats
14W - 18L
1,359 Elo+
Solo
Danzaburou
Danzaburou
IXCJ JONESXI
Danzaburou
Level 27
God Stats
5W - 11L
1,381 SR
Queue Stats
10W - 27L
1,178 Elo+
Solo
Baron Samedi
Baron Samedi
UPendragon-
Baron Samedi
Level 21
God Stats
2W - 0L
1,739 SR
Queue Stats
19W - 19L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FoXRamBo_ESL
Bacchus
15
2 / 1 / 8
10,778
599
10,283
17,902
26,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vulcan
kaf6647
Vulcan
16
6 / 4 / 3
11,838
658
16,619
12,895
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ratatoskr
xQ_Stuhlgang
Ratatoskr
14
3 / 5 / 5
10,474
582
12,646
14,717
10,258
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chvsko_95
Guan Yu
14
0 / 4 / 6
10,521
585
10,757
16,741
14,721
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
IXCJ JONESXI
Danzaburou
14
4 / 6 / 4
11,690
649
8,250
14,191
5,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
UPendragon-
Baron Samedi
16
6 / 1 / 2
12,108
673
18,611
20,638
10,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
10
10
Deaths
11
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Chvsko_95
Guan Yu
0
4
6
0.75
L
Bacchus
FoXRamBo_ESL
Bacchus
2
1
8
6
W
Danzaburou
IXCJ JONESXI
Danzaburou
4
6
4
1
W
Baron Samedi
UPendragon-
Baron Samedi
6
1
2
7
L
Vulcan
kaf6647
Vulcan
6
4
3
1.88
L
Ratatoskr
xQ_Stuhlgang
Ratatoskr
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,548
Damage
37,618
45,514
Taken
51,570
42,233
Mitigated
30,452
4,391
Healing
25,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Chvsko_95
Guan Yu
10,757
1,802
1,832
4,335
16,741
14,721
832
8,119
8,622
0
18,991
L
Bacchus
FoXRamBo_ESL
Bacchus
10,283
546
1,091
1,147
17,902
26,755
0
7,142
10,760
22,348
0
W
Danzaburou
IXCJ JONESXI
Danzaburou
8,250
4,936
0
3,308
14,191
5,404
1,447
9,116
5,075
0
34,724
W
Baron Samedi
UPendragon-
Baron Samedi
18,611
1,299
3,269
12,516
20,638
10,327
480
10,058
10,580
75,704
0
L
Vulcan
kaf6647
Vulcan
16,619
4,074
0
610
12,895
5,220
0
5,154
7,741
67,329
0
L
Ratatoskr
xQ_Stuhlgang
Ratatoskr
12,646
2,275
553
990
14,717
10,258
0
6,891
7,826
0
30,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,090
Gold Earned
34,319
150
Minions Killed
195
5
Camps Cleared
10
965,151
Distance Traveled
918,509
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,521
585
23
1
2
334,526
1
L
Bacchus
10,778
599
22
1
0
341,765
4
W
Danzaburou
11,690
649
70
4
0
262,827
3
W
Baron Samedi
12,108
673
102
6
8
321,156
3
L
Vulcan
11,838
658
95
5
2
327,000
2
L
Ratatoskr
10,474
582
33
2
3
296,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role