Player Matchup

Agni
Agni
 
Agni
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dekidek
Nox
Level 28
God Stats
0W - 3L
1,186 SR
Queue Stats
70W - 83L
1,317 Elo+
Solo
Sobek
Sobek
MERC22
Sobek
Level 4
God Stats
0W - 3L
1,307 SR
Queue Stats
3W - 7L
1,295 Elo+
Solo
Ao Kuang
Ao Kuang
TeflonLeggZ
Ao Kuang
Level 26
God Stats
2W - 11L
1,302 SR
Queue Stats
69W - 102L
1,339 Elo+
Solo
Charybdis
Charybdis
itzJOKER
Charybdis
Level 6
God Stats
0W - 5L
1,222 SR
Queue Stats
7W - 16L
1,145 Elo+
Solo
Team Averages
Level 19
1,303 SR
1,319 Elo+

VS

Team Averages
Level 20
1,542 SR
1,445 Elo+
Apollo
Apollo
Johnnydelta38
Apollo
Level 29
God Stats
30W - 22L
1,664 SR
Queue Stats
116W - 93L
1,622 Elo+
Party 1
Kukulkan
Kukulkan
KlownKing905
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,267 Elo+
Solo
Artio
Artio
MikeLaffin
Artio
Level 17
God Stats
3W - 2L
1,458 SR
Queue Stats
74W - 105L
1,345 Elo+
Solo
Thanatos
Thanatos
Ninnixon
Thanatos
Level 28
God Stats
13W - 8L
1,587 SR
Queue Stats
142W - 123L
1,632 Elo+
Party 1
Discordia
Discordia
bonz02x
Discordia
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
12 / 5 / 12
15,556
1,197
29,773
20,531
5,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
20
7 / 8 / 12
13,309
1,024
12,589
22,098
6,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
MERC22
Sobek
18
0 / 10 / 9
10,824
833
1,588
26,791
13,040
Ao Kuang
TeflonLeggZ
Ao Kuang
19
3 / 12 / 14
12,164
936
10,513
23,797
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
itzJOKER
Charybdis
20
10 / 11 / 8
14,281
1,099
14,175
19,519
7,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
29 / 8 / 10
20,742
1,596
63,118
29,549
11,068
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
KlownKing905
Kukulkan
19
1 / 11 / 7
11,574
890
1,707
16,131
6,405
Artio
17
0 / 2 / 5
10,222
786
285
2,735
1,128
Thanatos
Ninnixon
Thanatos
20
13 / 6 / 14
15,905
1,223
22,957
15,118
5,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
bonz02x
Discordia
20
2 / 5 / 21
14,457
1,112
14,354
14,407
5,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
102
32
Kills
45
46
Deaths
32
55
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
12
5
12
3.6
L
Nox
7
8
12
1.63
W
29
8
10
4.25
W
Kukulkan
KlownKing905
Kukulkan
1
11
7
0.41
L
Sobek
MERC22
Sobek
0
10
9
0.45
W
Artio
0
2
5
1.25
W
Thanatos
Ninnixon
Thanatos
13
6
14
3.33
L
Ao Kuang
TeflonLeggZ
Ao Kuang
3
12
14
0.83
W
Discordia
bonz02x
Discordia
2
5
21
2.5
L
Charybdis
itzJOKER
Charybdis
10
11
8
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,638
Damage
102,421
112,736
Taken
77,940
43,963
Mitigated
28,751
7,470
Healing
22,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
29,773
1,203
68
3,525
20,531
5,787
0
1,790
18,741
58,055
0
L
Nox
12,589
1,399
157
2,540
22,098
6,976
0
3,656
18,442
23,494
0
W
63,118
53,053
0
14,948
29,549
11,068
0
22,613
6,936
0
118,425
W
Kukulkan
KlownKing905
Kukulkan
1,707
562
0
0
16,131
6,405
0
9,191
6,940
8,379
0
L
Sobek
MERC22
Sobek
1,588
268
0
30
26,791
13,040
0
4,063
22,063
9,673
0
W
Artio
285
70
0
50
2,735
1,128
0
1,412
1,323
2,288
0
W
Thanatos
Ninnixon
Thanatos
22,957
8,287
0
7,851
15,118
5,134
0
11,104
4,014
0
26,514
L
Ao Kuang
TeflonLeggZ
Ao Kuang
10,513
4,095
0
879
23,797
10,944
0
3,726
19,865
21,874
2,811
W
Discordia
bonz02x
Discordia
14,354
910
0
133
14,407
5,016
0
9,002
5,405
54,286
0
L
Charybdis
itzJOKER
Charybdis
14,175
7,585
0
271
19,519
7,216
0
3,111
16,408
0
36,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,134
Gold Earned
72,900
194
Minions Killed
208
4
Camps Cleared
13
1,110,112
Distance Traveled
1,012,698
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
15,556
1,197
78
6
0
261,352
3
L
Nox
13,309
1,024
18
1
1
229,227
2
W
Apollo
20,742
1,596
96
7
12
237,918
1
W
Kukulkan
11,574
890
10
1
0
158,904
0
L
Sobek
10,824
833
10
1
0
199,754
0
W
Artio
10,222
786
4
0
0
105,661
0
W
Thanatos
15,905
1,223
2
0
1
273,443
2
L
Ao Kuang
12,164
936
34
3
1
235,357
0
W
Discordia
14,457
1,112
96
7
0
236,772
0
L
Charybdis
14,281
1,099
54
4
2
184,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role