Player Matchup

Bastet
Bastet
 
Bastet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BurningHarvest
Ares
Level 5
God Stats
4W - 8L
1,297 SR
Queue Stats
26W - 34L
1,597 Elo+
Solo
Thor
Thor
CurtleTheTurtle
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Diegofnd403
Jing Wei
Level 29
God Stats
1W - 7L
1,204 SR
Queue Stats
121W - 114L
1,569 Elo+
Solo
Ra
Ra
Reidelas2131
Ra
Level 2
God Stats
6W - 5L
1,500 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo
Team Averages
Level 11
1,400 SR
1,533 Elo+

VS

Team Averages
Level 22
1,414 SR
1,391 Elo+
Janus
Janus
Donhunnit
Janus
Level 25
God Stats
5W - 5L
1,598 SR
Queue Stats
58W - 59L
1,578 Elo+
Solo
Merlin
Merlin
ESTEBAN446
Merlin
Level 28
God Stats
3W - 4L
1,279 SR
Queue Stats
75W - 94L
1,453 Elo+
Solo
Artemis
Artemis
Irlharu0w0
Artemis
Level 25
God Stats
11W - 11L
1,446 SR
Queue Stats
47W - 66L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
blazerip
Sun Wukong
Level 5
God Stats
7W - 17L
1,220 SR
Queue Stats
17W - 32L
1,179 Elo+
Solo
Loki
Loki
wtfitsRaptor
Loki
Level 28
God Stats
15W - 5L
1,529 SR
Queue Stats
47W - 45L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 0 / 2
7,027
586
4,920
4,768
2,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 3 / 1
5,181
432
1,651
9,397
5,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 6 / 1
5,542
462
1,685
6,681
1,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Diegofnd403
Jing Wei
10
0 / 1 / 0
5,933
494
4,051
7,794
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
2 / 7 / 0
5,531
461
4,530
6,332
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Donhunnit
Janus
11
3 / 0 / 0
6,971
581
4,130
4,403
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
ESTEBAN446
Merlin
12
3 / 0 / 3
6,866
572
7,067
5,522
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Irlharu0w0
Artemis
9
1 / 0 / 1
5,757
480
2,718
5,561
1,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
blazerip
Sun Wukong
11
4 / 3 / 6
6,746
562
4,119
7,715
2,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
6 / 2 / 6
6,883
574
3,950
7,065
1,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
0
2
3
L
0
3
1
0.17
L
1
6
1
0.25
L
Jing Wei
Diegofnd403
Jing Wei
0
1
0
0
W
Janus
Donhunnit
Janus
3
0
0
3
W
Merlin
ESTEBAN446
Merlin
3
0
3
4.5
W
Artemis
Irlharu0w0
Artemis
1
0
1
1.5
L
2
7
0
0.29
W
Sun Wukong
blazerip
Sun Wukong
4
3
6
2.33
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,837
Damage
21,984
34,972
Taken
30,266
13,029
Mitigated
8,999
5,845
Healing
9,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,920
1,069
0
2,139
4,768
2,111
602
1,420
3,280
0
37,026
L
1,651
291
160
548
9,397
5,317
0
4,834
4,453
7,479
0
L
1,685
505
0
0
6,681
1,634
0
975
5,636
0
16,106
L
Jing Wei
Diegofnd403
Jing Wei
4,051
3,200
0
2,850
7,794
2,252
1,300
3,097
4,627
0
37,161
W
Janus
Donhunnit
Janus
4,130
295
0
1,360
4,403
1,095
0
192
4,183
40,812
0
W
Merlin
ESTEBAN446
Merlin
7,067
691
63
1,770
5,522
1,798
303
1,300
4,182
45,695
0
W
Artemis
Irlharu0w0
Artemis
2,718
1,511
0
1,288
5,561
1,419
0
189
5,372
0
22,543
L
4,530
780
53
95
6,332
1,715
150
800
5,472
14,635
0
W
Sun Wukong
blazerip
Sun Wukong
4,119
695
0
2,217
7,715
2,698
127
2,565
4,808
0
24,202
W
3,950
1,472
0
2,392
7,065
1,989
335
1,431
5,540
0
28,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,214
Gold Earned
33,223
220
Minions Killed
291
0
Camps Cleared
0
1,106,403
Distance Traveled
1,137,167
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,027
586
77
6
0
257,452
6
L
Ares
5,181
432
10
1
0
246,448
1
L
Thor
5,542
462
30
3
0
171,302
0
L
Jing Wei
5,933
494
73
6
0
234,877
2
W
Janus
6,971
581
64
5
0
245,234
3
W
Merlin
6,866
572
80
7
0
241,479
6
W
Artemis
5,757
480
42
4
0
220,931
4
L
Ra
5,531
461
30
3
0
196,324
1
W
Sun Wukong
6,746
562
41
3
0
219,786
0
W
Loki
6,883
574
64
5
0
209,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role