Player Matchup

Fenrir
Fenrir
D3aD V2
Fenrir
Level 80
God Stats
2W - 5L
1,358 SR
Queue Stats
53W - 60L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
Joshtut
Cu Chulainn
Level 46
God Stats
21W - 43L
1,391 SR
Queue Stats
224W - 294L
1,408 Elo+
Solo
Scylla
Scylla
RealSharpMind
Scylla
Level 27
God Stats
1W - 0L
1,506 SR
Queue Stats
12W - 12L
1,421 Elo+
Solo
Team Averages
Level 51
1,418 SR
1,421 Elo+

VS

Team Averages
Level 46
1,341 SR
1,375 Elo+
Set
Set
Alelopez30
Set
Level 102
God Stats
1W - 2L
1,237 SR
Queue Stats
135W - 173L
1,364 Elo+
Solo
Cabrakan
Cabrakan
ImNotLuisXx
Cabrakan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,406 Elo+
Solo
Persephone
Persephone
Kubx_on_60fps
Persephone
Level 28
God Stats
0W - 1L
1,287 SR
Queue Stats
20W - 32L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D3aD V2
Fenrir
13
9 / 2 / 10
9,159
833
9,720
12,408
4,587
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Joshtut
Cu Chulainn
14
9 / 1 / 12
9,292
845
6,688
9,334
5,926
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 2 / 14
8,525
775
8,308
6,485
2,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
6,552
596
2,456
9,400
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
ImNotLuisXx
Cabrakan
10
2 / 8 / 0
6,995
636
7,730
10,337
10,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Kubx_on_60fps
Persephone
10
3 / 6 / 2
8,073
734
10,623
8,535
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
23
Kills
5
5
Deaths
22
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Fenrir
D3aD V2
Fenrir
9
2
10
7
L
Cabrakan
ImNotLuisXx
Cabrakan
2
8
0
0.25
W
Cu Chulainn
Joshtut
Cu Chulainn
9
1
12
15
L
Persephone
Kubx_on_60fps
Persephone
3
6
2
0.67
W
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,716
Damage
20,809
28,227
Taken
28,272
12,716
Mitigated
17,437
3,546
Healing
1,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,456
408
0
1,057
9,400
3,836
0
3,051
6,349
0
12,978
W
Fenrir
D3aD V2
Fenrir
9,720
3,978
0
1,578
12,408
4,587
259
7,240
4,544
0
20,846
L
Cabrakan
ImNotLuisXx
Cabrakan
7,730
631
0
0
10,337
10,941
0
3,608
6,729
12,710
0
W
Cu Chulainn
Joshtut
Cu Chulainn
6,688
924
121
1,597
9,334
5,926
116
4,799
4,123
4,119
22,651
L
Persephone
Kubx_on_60fps
Persephone
10,623
262
0
837
8,535
2,660
0
2,956
5,573
26,323
0
W
8,308
1,045
0
250
6,485
2,203
0
5,325
850
28,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,976
Gold Earned
21,620
127
Minions Killed
85
7
Camps Cleared
3
627,480
Distance Traveled
504,762
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,552
596
26
2
3
159,939
4
W
Fenrir
9,159
833
19
2
5
220,371
3
L
Cabrakan
6,995
636
18
2
0
152,464
0
W
Cu Chulainn
9,292
845
54
5
1
207,066
2
L
Persephone
8,073
734
41
4
0
192,359
0
W
Scylla
8,525
775
54
5
1
200,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role