Player Matchup

Fenrir
Fenrir
AdaptiveSpoon64
Fenrir
Level 47
God Stats
9W - 10L
1,428 SR
Queue Stats
75W - 100L
1,296 Elo+
Party 1
Ymir
Ymir
Maaxi1st
Ymir
Level 45
God Stats
63W - 41L
1,438 SR
Queue Stats
114W - 122L
1,422 Elo+
Party 2
Chiron
Chiron
Yay08bAll
Chiron
Level 39
God Stats
22W - 32L
1,516 SR
Queue Stats
108W - 149L
1,435 Elo+
Solo
Kukulkan
Kukulkan
mmy3rs
Kukulkan
Level 41
God Stats
4W - 4L
1,566 SR
Queue Stats
110W - 161L
1,290 Elo+
Party 1
Sun Wukong
Sun Wukong
obi_ni
Sun Wukong
Level 46
God Stats
2W - 1L
1,463 SR
Queue Stats
120W - 124L
1,420 Elo+
Party 2
Team Averages
Level 44
1,482 SR
1,372 Elo+

VS

Team Averages
Level 46
1,525 SR
1,447 Elo+
Ganesha
Ganesha
Charmeleon32466
Ganesha
Level 48
God Stats
6W - 15L
1,115 SR
Queue Stats
288W - 275L
1,444 Elo+
Solo
Jing Wei
Jing Wei
Foxy_VEVO
Jing Wei
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,322 Elo+
Solo
Anubis
Anubis
Hahnster
Anubis
Level 48
God Stats
5W - 7L
1,761 SR
Queue Stats
57W - 75L
1,375 Elo+
Solo
Bellona
Bellona
LoveOurAgony
Bellona
Level 45
God Stats
3W - 5L
1,562 SR
Queue Stats
7W - 5L
1,603 Elo+
Solo
Olorun
Olorun
Sinbadism
Olorun
Level 45
God Stats
2W - 2L
1,685 SR
Queue Stats
49W - 51L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 9
16,437
548
22,212
31,120
28,508
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
17
1 / 7 / 14
14,116
471
11,853
32,893
35,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
Yay08bAll
Chiron
17
4 / 10 / 13
13,242
441
15,818
29,496
11,040
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
mmy3rs
Kukulkan
20
3 / 1 / 9
15,186
506
13,398
9,192
3,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
obi_ni
Sun Wukong
20
12 / 0 / 15
16,577
553
29,224
31,960
30,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 15
13,157
439
18,735
31,661
38,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Foxy_VEVO
Jing Wei
17
0 / 9 / 9
10,435
348
11,679
26,838
9,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Hahnster
Anubis
4
0 / 4 / 0
7,549
252
818
2,539
580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
LoveOurAgony
Bellona
18
10 / 5 / 2
13,344
445
30,851
26,306
27,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Sinbadism
Olorun
17
9 / 12 / 3
12,105
404
23,318
31,382
11,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
34
Kills
20
20
Deaths
35
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
14
2
9
9.25
L
1
5
15
1.7
L
Jing Wei
Foxy_VEVO
Jing Wei
0
9
9
0.5
L
Anubis
Hahnster
Anubis
0
4
0
0
L
Bellona
LoveOurAgony
Bellona
10
5
2
2.2
W
Ymir
1
7
14
1.14
L
Olorun
Sinbadism
Olorun
9
12
3
0.88
W
Chiron
Yay08bAll
Chiron
4
10
13
1.05
W
Kukulkan
mmy3rs
Kukulkan
3
1
9
7.5
W
Sun Wukong
obi_ni
Sun Wukong
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,505
Damage
85,401
134,661
Taken
118,726
109,121
Mitigated
86,961
48,842
Healing
29,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,212
4,631
481
7,512
31,120
28,508
1,405
8,757
22,323
52
139,219
L
18,735
1,655
4,774
4,307
31,661
38,093
240
7,283
24,378
59,296
0
L
Jing Wei
Foxy_VEVO
Jing Wei
11,679
7,337
0
2,703
26,838
9,295
1,219
2,449
24,389
0
70,320
L
Anubis
Hahnster
Anubis
818
99
0
0
2,539
580
161
0
2,539
2,296
0
L
Bellona
LoveOurAgony
Bellona
30,851
7,454
0
4,047
26,306
27,091
219
8,173
18,133
19,351
65,045
W
Ymir
11,853
443
5,032
6,762
32,893
35,332
1,264
15,039
17,854
49,670
0
L
Olorun
Sinbadism
Olorun
23,318
12,570
2,699
10,486
31,382
11,902
1,419
7,398
23,984
90,525
0
W
Chiron
Yay08bAll
Chiron
15,818
3,519
1,842
12,684
29,496
11,040
2,436
11,719
17,710
0
55,644
W
Kukulkan
mmy3rs
Kukulkan
13,398
1,224
0
182
9,192
3,600
3,802
3,870
5,322
106,371
0
W
Sun Wukong
obi_ni
Sun Wukong
29,224
5,550
111
14,236
31,960
30,641
5,142
13,659
18,221
0
116,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,558
Gold Earned
56,590
600
Minions Killed
414
0
Camps Cleared
0
2,880,939
Distance Traveled
2,129,416
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,437
548
136
5
0
633,681
0
L
Ganesha
13,157
439
11
0
0
511,086
5
L
Jing Wei
10,435
348
125
4
0
588,232
5
L
Anubis
7,549
252
5
0
0
89,309
0
L
Bellona
13,344
445
132
4
0
485,657
3
W
Ymir
14,116
471
54
2
0
487,159
8
L
Olorun
12,105
404
141
5
0
455,132
0
W
Chiron
13,242
441
55
2
0
588,752
0
W
Kukulkan
15,186
506
183
6
0
532,027
2
W
Sun Wukong
16,577
553
172
6
0
639,320
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role