Player Matchup

Charybdis
Charybdis
ElGoblino42069
Charybdis
Level 25
God Stats
9W - 6L
1,474 SR
Queue Stats
23W - 20L
1,459 Elo+
Party 1
Chang'e
Chang'e
Muryokusho_MJ
Chang'e
Level 45
God Stats
0W - 1L
1,636 SR
Queue Stats
116W - 96L
1,498 Elo+
Party 1
Ymir
Ymir
SEODaOne
Ymir
Level 12
God Stats
3W - 7L
1,419 SR
Queue Stats
4W - 12L
1,218 Elo+
Party 1
Loki
Loki
YCHAN
Loki
Level 26
God Stats
7W - 6L
1,468 SR
Queue Stats
20W - 18L
1,450 Elo+
Party 1
Baron Samedi
Baron Samedi
ZephyrLucsion
Baron Samedi
Level 27
God Stats
11W - 8L
1,504 SR
Queue Stats
24W - 21L
1,462 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,417 Elo+

VS

Team Averages
Level 22
1,617 SR
1,531 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FiremanAgn1
Agni
Level 7
God Stats
17W - 15L
1,615 SR
Queue Stats
94W - 87L
1,786 Elo+
Solo
Izanami
Izanami
MrM00M00
Izanami
Level 15
God Stats
2W - 0L
1,693 SR
Queue Stats
20W - 18L
1,536 Elo+
Solo
Hel
Hel
dodoriann
Hel
Level 29
God Stats
3W - 2L
1,808 SR
Queue Stats
20W - 33L
1,324 Elo+
Solo
Aphrodite
Aphrodite
polrock25
Aphrodite
Level 29
God Stats
3W - 6L
1,468 SR
Queue Stats
110W - 103L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElGoblino42069
Charybdis
11
1 / 9 / 3
6,896
383
7,908
13,914
3,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
15
2 / 4 / 2
9,168
509
7,118
15,503
9,652
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
11
1 / 8 / 4
7,045
391
3,306
16,007
9,696
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
YCHAN
Loki
12
2 / 7 / 3
8,563
476
4,889
9,248
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
ZephyrLucsion
Baron Samedi
12
1 / 12 / 2
7,595
422
12,612
16,140
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 1 / 9
12,541
697
9,897
15,185
7,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 0 / 9
11,634
646
15,746
8,048
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
MrM00M00
Izanami
16
13 / 3 / 5
11,206
623
12,080
12,384
5,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
3 / 1 / 13
10,002
556
5,700
11,032
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
polrock25
Aphrodite
15
6 / 2 / 15
10,356
575
13,288
16,056
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
7
Kills
39
40
Deaths
7
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
9
14.5
L
Charybdis
ElGoblino42069
Charybdis
1
9
3
0.28
W
7
0
9
11.5
W
Izanami
MrM00M00
Izanami
13
3
5
5.17
L
Chang'e
2
4
2
0.75
L
Ymir
1
8
4
0.38
L
Loki
YCHAN
Loki
2
7
3
0.5
L
Baron Samedi
ZephyrLucsion
Baron Samedi
1
12
2
0.17
W
3
1
13
9.5
W
Aphrodite
polrock25
Aphrodite
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,833
Damage
56,711
70,812
Taken
62,705
32,259
Mitigated
33,045
11,392
Healing
32,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,897
4,898
0
5,343
15,185
7,120
788
5,328
9,857
0
118,084
L
Charybdis
ElGoblino42069
Charybdis
7,908
4,377
0
2,521
13,914
3,896
0
5,344
8,422
0
35,805
W
15,746
596
0
1,220
8,048
3,020
2,592
3,810
4,238
74,106
0
W
Izanami
MrM00M00
Izanami
12,080
7,845
0
1,558
12,384
5,422
5,631
3,364
9,020
0
73,198
L
Chang'e
7,118
850
638
5,065
15,503
9,652
0
7,454
7,555
49,494
0
L
Ymir
3,306
318
0
154
16,007
9,696
0
7,181
8,563
12,191
0
L
Loki
YCHAN
Loki
4,889
1,388
0
203
9,248
2,813
0
3,610
5,457
0
30,073
L
Baron Samedi
ZephyrLucsion
Baron Samedi
12,612
886
661
2,150
16,140
6,202
160
9,742
5,905
43,899
0
W
5,700
221
5,859
6,191
11,032
9,797
1,077
3,447
7,585
29,484
0
W
Aphrodite
polrock25
Aphrodite
13,288
2,975
4,464
7,400
16,056
7,686
764
7,835
8,221
43,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,267
Gold Earned
55,739
280
Minions Killed
547
0
Camps Cleared
0
1,374,055
Distance Traveled
1,868,387
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,541
697
173
10
0
464,889
3
L
Charybdis
6,896
383
63
4
0
292,310
1
W
Agni
11,634
646
138
8
0
337,359
3
W
Izanami
11,206
623
131
7
0
310,750
3
L
Chang'e
9,168
509
89
5
0
308,725
3
L
Ymir
7,045
391
17
1
0
271,049
0
L
Loki
8,563
476
61
3
0
210,471
0
L
Baron Samedi
7,595
422
50
3
0
291,500
0
W
Hel
10,002
556
40
2
0
364,416
3
W
Aphrodite
10,356
575
65
4
0
390,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role