Player Matchup

Baron Samedi
Baron Samedi
GTnik20051234
Baron Samedi
Level 15
God Stats
1W - 6L
1,050 SR
Queue Stats
23W - 37L
1,230 Elo+
Party 2
Cupid
Cupid
Lotharis
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Pogonazvyx
Ymir
Level 20
God Stats
48W - 46L
1,559 SR
Queue Stats
146W - 201L
1,375 Elo+
Solo
King Arthur
King Arthur
leh14200
King Arthur
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,389 Elo+
Solo
Thanatos
Thanatos
teo_krd11
Thanatos
Level 8
God Stats
3W - 9L
1,338 SR
Queue Stats
17W - 29L
1,218 Elo+
Party 2
Team Averages
Level 13
1,389 SR
1,342 Elo+

VS

Team Averages
Level 11
1,524 SR
1,396 Elo+
Kukulkan
Kukulkan
Ayumi24512
Kukulkan
Level 22
God Stats
3W - 4L
1,445 SR
Queue Stats
5W - 9L
1,290 Elo+
Solo
Cliodhna
Cliodhna
DHGWill420
Cliodhna
Level 8
God Stats
6W - 3L
1,891 SR
Queue Stats
10W - 6L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Neitsytjonne
Danzaburou
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 22L
1,315 Elo+
Party 1
Thoth
Thoth
PrepApple47671
Thoth
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nike
Nike
Raalanovie
Nike
Level 5
God Stats
9W - 5L
1,284 SR
Queue Stats
45W - 55L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GTnik20051234
Baron Samedi
15
4 / 8 / 7
9,902
431
9,410
15,832
5,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
Lotharis
Cupid
3
0 / 3 / 0
6,127
266
31
2,185
495
13
2 / 5 / 5
9,071
394
3,985
21,068
12,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
leh14200
King Arthur
14
3 / 8 / 6
8,974
390
8,503
20,001
16,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
teo_krd11
Thanatos
17
6 / 5 / 2
10,762
468
8,428
19,488
7,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ayumi24512
Kukulkan
18
4 / 3 / 6
12,504
544
11,328
11,887
4,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cliodhna
DHGWill420
Cliodhna
19
10 / 1 / 3
13,236
575
15,727
13,796
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Neitsytjonne
Danzaburou
20
14 / 2 / 5
16,428
714
20,560
17,462
8,298
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
0 / 12 / 0
8,782
382
935
13,014
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 3 / 5
11,097
482
8,674
12,048
7,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
48
15
Kills
29
29
Deaths
21
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ayumi24512
Kukulkan
4
3
6
2.33
W
Cliodhna
DHGWill420
Cliodhna
10
1
3
11.5
L
Baron Samedi
GTnik20051234
Baron Samedi
4
8
7
0.94
L
Cupid
Lotharis
Cupid
0
3
0
0
W
Danzaburou
Neitsytjonne
Danzaburou
14
2
5
8.25
L
2
5
5
0.9
W
0
12
0
0
W
1
3
5
1.17
L
King Arthur
leh14200
King Arthur
3
8
6
0.75
L
Thanatos
teo_krd11
Thanatos
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,357
Damage
57,224
78,574
Taken
68,207
42,946
Mitigated
29,557
23,339
Healing
21,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ayumi24512
Kukulkan
11,328
1,225
0
2,668
11,887
4,542
3,408
3,990
7,897
76,856
0
W
Cliodhna
DHGWill420
Cliodhna
15,727
1,581
69
4,295
13,796
5,285
4,782
2,814
10,982
0
94,174
L
Baron Samedi
GTnik20051234
Baron Samedi
9,410
669
855
1,926
15,832
5,813
559
2,583
13,056
36,587
0
L
Cupid
Lotharis
Cupid
31
31
23
201
2,185
495
45
661
1,524
0
2,249
W
Danzaburou
Neitsytjonne
Danzaburou
20,560
14,932
0
11,437
17,462
8,298
5,167
2,302
15,160
0
175,841
L
3,985
496
0
5,142
21,068
12,931
86
2,449
17,843
29,228
0
W
935
376
0
1,064
13,014
4,219
1,872
1,783
11,231
12,519
0
W
8,674
1,200
0
2,194
12,048
7,213
314
5,963
6,085
9,766
39,681
L
King Arthur
leh14200
King Arthur
8,503
946
0
250
20,001
16,597
0
4,519
15,203
18,617
25,748
L
Thanatos
teo_krd11
Thanatos
8,428
2,716
0
14,942
19,488
7,110
0
3,573
15,727
0
64,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,836
Gold Earned
62,047
286
Minions Killed
660
0
Camps Cleared
0
1,577,221
Distance Traveled
2,153,521
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,504
544
156
7
0
392,094
5
W
Cliodhna
13,236
575
152
7
0
536,673
2
L
Baron Samedi
9,902
431
63
3
0
387,767
0
L
Cupid
6,127
266
5
0
0
52,323
1
W
Danzaburou
16,428
714
235
10
0
416,066
6
L
Ymir
9,071
394
44
2
0
325,010
0
W
Thoth
8,782
382
27
1
0
373,587
1
W
Nike
11,097
482
90
4
0
435,101
1
L
King Arthur
8,974
390
57
2
0
399,442
4
L
Thanatos
10,762
468
117
5
0
412,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role