Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Helicopters711
Nu Wa
Level 70
God Stats
13W - 9L
1,570 SR
Queue Stats
260W - 245L
1,467 Elo+
Party 2
Khepri
Khepri
futadore
Khepri
Level 117
God Stats
68W - 45L
1,593 SR
Queue Stats
148W - 144L
1,470 Elo+
Solo
King Arthur
King Arthur
judaiste
King Arthur
Level 95
God Stats
19W - 25L
1,458 SR
Queue Stats
103W - 120L
1,414 Elo+
Solo
Cupid
Cupid
skydog22292
Cupid
Level 152
God Stats
31W - 24L
1,488 SR
Queue Stats
510W - 504L
1,511 Elo+
Party 2
Team Averages
Level 109
1,522 SR
1,472 Elo+

VS

Team Averages
Level 113
1,510 SR
1,494 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AlphaRomeoKilo
Ravana
Level 77
God Stats
7W - 5L
1,327 SR
Queue Stats
188W - 165L
1,485 Elo+
Party 1
Chang'e
Chang'e
Frenzybeans
Chang'e
Level 121
God Stats
6W - 6L
1,575 SR
Queue Stats
654W - 597L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Milkyday
Kumbhakarna
Level 57
God Stats
2W - 1L
1,646 SR
Queue Stats
47W - 62L
1,445 Elo+
Solo
Ymir
Ymir
hhaaaaaaaaaaaa
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 2 / 8
10,009
1,001
13,999
5,517
2,503
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 1 / 11
9,947
995
13,041
3,139
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
futadore
Khepri
17
1 / 0 / 11
9,904
990
4,599
7,113
9,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
judaiste
King Arthur
17
7 / 1 / 9
11,066
1,107
16,377
13,677
16,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 0 / 10
10,406
1,041
13,798
5,889
2,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

269

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
2 / 1 / 2
9,441
944
10,259
8,200
3,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 1
9,386
939
4,310
11,379
4,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Frenzybeans
Chang'e
15
0 / 5 / 4
9,168
917
8,429
12,873
4,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Milkyday
Kumbhakarna
15
0 / 3 / 4
9,841
984
4,080
17,487
19,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 4 / 3
9,210
921
6,124
16,176
17,458
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
16
Kills
4
4
Deaths
16
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
2
8
3
L
Charybdis
 
Charybdis
2
1
2
3
L
1
3
1
0.5
L
Chang'e
Frenzybeans
Chang'e
0
5
4
0.4
W
2
1
11
7.5
L
Kumbhakarna
Milkyday
Kumbhakarna
0
3
4
0.67
W
Khepri
futadore
Khepri
1
0
11
6.5
L
1
4
3
0.63
W
King Arthur
judaiste
King Arthur
7
1
9
11.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,814
Damage
33,202
35,335
Taken
66,115
32,135
Mitigated
49,328
5,621
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,999
1,680
0
0
5,517
2,503
0
3,147
2,370
35,906
0
L
Charybdis
 
Charybdis
10,259
6,997
0
371
8,200
3,561
0
3,377
4,609
0
29,718
L
4,310
1,308
0
221
11,379
4,570
0
5,704
5,310
0
24,481
L
Chang'e
Frenzybeans
Chang'e
8,429
518
3,255
1,940
12,873
4,726
0
5,478
7,193
41,059
0
W
13,041
3,180
138
474
3,139
1,589
0
1,867
1,272
29,990
0
L
Kumbhakarna
Milkyday
Kumbhakarna
4,080
542
0
1,526
17,487
19,013
0
10,193
6,884
10,973
0
W
Khepri
futadore
Khepri
4,599
86
242
1,007
7,113
9,021
0
3,195
3,918
15,932
0
L
6,124
92
0
0
16,176
17,458
0
7,296
8,391
23,855
0
W
King Arthur
judaiste
King Arthur
16,377
1,434
99
437
13,677
16,163
0
6,073
7,604
3,822
24,725
W
13,798
10,281
99
3,125
5,889
2,859
0
4,351
1,538
0
33,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,332
Gold Earned
47,046
210
Minions Killed
233
12
Camps Cleared
6
1,020,490
Distance Traveled
979,565
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,009
1,001
62
6
2
183,770
0
L
Charybdis
9,441
944
58
6
3
193,948
2
L
Ravana
9,386
939
50
5
1
195,963
0
L
Chang'e
9,168
917
80
8
1
206,500
1
W
Nu Wa
9,947
995
52
5
4
200,340
2
L
Kumbhakarna
9,841
984
13
1
1
213,708
4
W
Khepri
9,904
990
21
2
0
211,112
0
L
Ymir
9,210
921
32
3
0
169,446
0
W
King Arthur
11,066
1,107
27
3
1
214,458
1
W
Cupid
10,406
1,041
48
5
5
210,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role