Player Matchup

Fenrir
Fenrir
Caerunyx
Fenrir
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 154L
1,595 Elo+
Party 2
Chang'e
Chang'e
Gozmayo
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,334 Elo+
Solo
Charybdis
Charybdis
Krychaxus
Charybdis
Level 66
God Stats
0W - 2L
1,290 SR
Queue Stats
157W - 180L
1,423 Elo+
Solo
Chernobog
Chernobog
Tankallari
Chernobog
Level 74
God Stats
2W - 2L
1,758 SR
Queue Stats
152W - 115L
1,609 Elo+
Party 2
Hercules
Hercules
彼若莫得感情
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 56
1,510 SR
1,492 Elo+

VS

Team Averages
Level 90
1,491 SR
1,496 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
MrLiriC
Hades
Level 69
God Stats
1W - 2L
1,166 SR
Queue Stats
128W - 105L
1,426 Elo+
Solo
Arachne
Arachne
Pascalation
Arachne
Level 158
God Stats
7W - 12L
1,575 SR
Queue Stats
409W - 380L
1,472 Elo+
Solo
Sylvanus
Sylvanus
powerponys
Sylvanus
Level 70
God Stats
2W - 0L
1,715 SR
Queue Stats
23W - 26L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caerunyx
Fenrir
19
3 / 8 / 12
12,064
804
13,017
27,326
40,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
Gozmayo
Chang'e
15
0 / 10 / 9
9,607
640
6,934
14,623
8,529
Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Krychaxus
Charybdis
19
5 / 8 / 11
11,548
770
31,947
20,566
9,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chernobog
Tankallari
Chernobog
20
9 / 6 / 7
12,761
851
30,278
15,906
8,181
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
4 / 6 / 10
11,112
741
6,416
31,524
21,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
9 / 2 / 27
13,307
887
18,672
32,242
46,284
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
 
Pele
17
4 / 8 / 18
11,402
760
16,315
21,064
14,177
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
MrLiriC
Hades
19
9 / 6 / 24
12,725
848
27,936
23,718
21,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
Pascalation
Arachne
20
14 / 3 / 24
13,115
874
25,327
24,695
17,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
powerponys
Sylvanus
18
2 / 3 / 27
11,633
776
8,026
12,728
22,182
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
158
21
Kills
38
38
Deaths
22
49
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
2
27
11.25
W
Pele
 
Pele
4
8
18
1.63
L
Fenrir
Caerunyx
Fenrir
3
8
12
1.13
L
Chang'e
Gozmayo
Chang'e
0
10
9
0.45
L
Charybdis
Krychaxus
Charybdis
5
8
11
1.31
W
Hades
MrLiriC
Hades
9
6
24
3.5
W
Arachne
Pascalation
Arachne
14
3
24
8.67
L
Chernobog
Tankallari
Chernobog
9
6
7
2.08
W
Sylvanus
powerponys
Sylvanus
2
3
27
5.17
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,592
Damage
96,276
109,945
Taken
114,447
88,838
Mitigated
121,442
33,238
Healing
51,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
18,672
4,108
3,756
9,048
32,242
46,284
2,356
2,152
30,090
1,929
38,400
W
Pele
 
Pele
16,315
2,603
712
2,710
21,064
14,177
734
970
20,094
0
31,948
L
Fenrir
Caerunyx
Fenrir
13,017
1,304
1,156
3,608
27,326
40,943
459
7,836
19,490
238
19,115
L
Chang'e
Gozmayo
Chang'e
6,934
1,193
2,726
1,328
14,623
8,529
312
5,827
8,796
16,176
0
L
Charybdis
Krychaxus
Charybdis
31,947
20,198
2,446
5,873
20,566
9,626
1,931
8,710
11,856
0
58,848
W
Hades
MrLiriC
Hades
27,936
1,643
2,408
7,264
23,718
21,065
761
1,665
22,053
44,838
0
W
Arachne
Pascalation
Arachne
25,327
19,580
4,126
9,909
24,695
17,734
1,440
1,377
23,318
0
38,322
L
Chernobog
Tankallari
Chernobog
30,278
22,299
1,213
2,351
15,906
8,181
2,666
7,945
7,961
0
60,815
W
Sylvanus
powerponys
Sylvanus
8,026
1,943
8,323
3,004
12,728
22,182
1,183
1,008
11,720
17,198
0
L
6,416
1,335
552
11,985
31,524
21,559
390
6,178
25,346
0
14,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,092
Gold Earned
62,182
195
Minions Killed
132
0
Camps Cleared
0
1,145,512
Distance Traveled
1,346,183
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,307
887
25
2
0
283,276
0
W
Pele
11,402
760
36
2
0
244,393
2
L
Fenrir
12,064
804
11
1
0
256,266
0
L
Chang'e
9,607
640
20
1
0
208,179
0
L
Charybdis
11,548
770
67
4
0
217,021
0
W
Hades
12,725
848
37
2
0
253,186
1
W
Arachne
13,115
874
24
2
0
319,083
1
L
Chernobog
12,761
851
79
5
0
195,429
3
W
Sylvanus
11,633
776
10
1
0
246,245
0
L
Hercules
11,112
741
18
1
0
268,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role