Player Matchup

Ares
Ares
ApexQuid
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,641 Elo+
Party 2
Loki
Loki
Colossos321
Loki
Level 121
God Stats
5W - 3L
1,497 SR
Queue Stats
183W - 153L
1,550 Elo+
Party 2
Janus
Janus
JackSchtroumpf
Janus
Level 29
God Stats
4W - 2L
1,862 SR
Queue Stats
27W - 23L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
LordDixi
Sun Wukong
Level 25
God Stats
6W - 15L
1,157 SR
Queue Stats
59W - 80L
1,386 Elo+
Party 1
Artemis
Artemis
sparow20960
Artemis
Level 23
God Stats
16W - 19L
1,539 SR
Queue Stats
50W - 55L
1,505 Elo+
Party 1
Team Averages
Level 41
1,511 SR
1,545 Elo+

VS

Team Averages
Level 24
1,532 SR
1,494 Elo+
Bastet
Bastet
AIIahTwister
Bastet
Level 27
God Stats
6W - 10L
1,404 SR
Queue Stats
140W - 120L
1,508 Elo+
Solo
Cliodhna
Cliodhna
IcarusPC
Cliodhna
Level 29
God Stats
9W - 7L
1,544 SR
Queue Stats
100W - 80L
1,547 Elo+
Solo
Hel
Hel
Shhanks2
Hel
Level 17
God Stats
4W - 1L
1,700 SR
Queue Stats
20W - 24L
1,449 Elo+
Solo
Cupid
Cupid
aAlduin93
Cupid
Level 26
God Stats
2W - 2L
1,511 SR
Queue Stats
139W - 143L
1,464 Elo+
Solo
Ymir
Ymir
jokmer
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 7 / 1
7,654
403
2,487
15,229
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 9 / 1
8,622
454
7,058
14,508
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
1 / 4 / 2
10,150
534
6,548
10,310
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LordDixi
Sun Wukong
12
0 / 8 / 0
7,405
390
1,045
14,189
5,732
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
sparow20960
Artemis
15
2 / 5 / 2
8,686
457
11,377
12,344
4,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
19
12 / 1 / 0
11,729
617
17,784
11,911
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
IcarusPC
Cliodhna
19
8 / 1 / 4
11,068
583
11,425
12,005
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 2 / 3
9,892
521
3,881
9,741
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
aAlduin93
Cupid
15
5 / 4 / 6
8,849
466
11,238
11,315
4,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
jokmer
Ymir
15
5 / 0 / 7
10,009
527
6,236
10,793
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
33
33
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bastet
12
1
0
12
L
Ares
1
7
1
0.21
L
4
9
1
0.5
W
Cliodhna
IcarusPC
Cliodhna
8
1
4
10
L
1
4
2
0.5
L
Sun Wukong
LordDixi
Sun Wukong
0
8
0
0
W
3
2
3
2.25
W
Cupid
aAlduin93
Cupid
5
4
6
2
W
Ymir
jokmer
Ymir
5
0
7
8.5
L
Artemis
sparow20960
Artemis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
50,564
66,580
Taken
55,765
30,969
Mitigated
28,177
8,786
Healing
27,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
17,784
4,803
0
7,819
11,911
6,139
35
909
11,002
0
86,718
L
Ares
2,487
199
0
932
15,229
14,876
0
4,149
11,080
20,514
0
L
7,058
566
0
1,764
14,508
3,543
0
2,183
11,835
0
35,414
W
Cliodhna
IcarusPC
Cliodhna
11,425
853
0
5,880
12,005
4,680
0
1,976
10,029
0
87,589
L
6,548
582
0
590
10,310
2,610
0
695
9,255
81,523
0
L
Sun Wukong
LordDixi
Sun Wukong
1,045
236
0
1,211
14,189
5,732
0
958
12,687
0
32,068
W
3,881
170
2,142
4,993
9,741
3,428
872
2,119
7,622
64,219
0
W
Cupid
aAlduin93
Cupid
11,238
6,247
1,040
4,065
11,315
4,023
1,719
1,954
9,361
0
53,289
W
Ymir
jokmer
Ymir
6,236
1,769
0
1,858
10,793
9,907
470
2,077
8,716
31,087
0
L
Artemis
sparow20960
Artemis
11,377
5,502
0
4,289
12,344
4,208
0
1,739
10,605
0
54,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
51,547
417
Minions Killed
580
0
Camps Cleared
0
1,678,567
Distance Traveled
1,844,443
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,729
617
153
8
0
401,322
3
L
Ares
7,654
403
41
2
0
305,461
0
L
Loki
8,622
454
65
3
0
370,877
4
W
Cliodhna
11,068
583
142
7
0
437,351
2
L
Janus
10,150
534
172
9
0
383,321
8
L
Sun Wukong
7,405
390
61
3
0
314,390
1
W
Hel
9,892
521
131
7
0
350,639
5
W
Cupid
8,849
466
97
5
0
314,561
2
W
Ymir
10,009
527
57
3
0
340,570
0
L
Artemis
8,686
457
78
4
0
304,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role