Player Matchup

Jing Wei
Jing Wei
AdaptK1ng
Jing Wei
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 20L
1,595 Elo+
Solo
Mulan
Mulan
Anlo4sure
Mulan
Level 150
God Stats
2W - 0L
1,687 SR
Queue Stats
4W - 2L
1,564 Elo+
Party 2
Zeus
Zeus
Sђız
Zeus
Level 160
God Stats
1W - 0L
1,694 SR
Queue Stats
390W - 330L
1,654 Elo+
Party 2
Fenrir
Fenrir
TomMarshall2020
Fenrir
Level 142
God Stats
18W - 8L
1,663 SR
Queue Stats
133W - 113L
1,604 Elo+
Party 3
Cabrakan
Cabrakan
smalltoeboy
Cabrakan
Level 135
God Stats
12W - 13L
1,578 SR
Queue Stats
140W - 126L
1,610 Elo+
Party 3
Team Averages
Level 129
1,625 SR
1,605 Elo+

VS

Team Averages
Level 133
1,560 SR
1,594 Elo+
Camazotz
Camazotz
 
Camazotz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Poseidon
Poseidon
 
Poseidon
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mulan
Mulan
MoonlightKiana
Mulan
Level 145
God Stats
35W - 37L
1,620 SR
Queue Stats
241W - 230L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
Nigromante666
Gilgamesh
Level 86
God Stats
85W - 55L
1,719 SR
Queue Stats
176W - 128L
1,709 Elo+
Party 1
Sylvanus
Sylvanus
Paburuchan
Sylvanus
Level 125
God Stats
11W - 14L
1,462 SR
Queue Stats
437W - 428L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdaptK1ng
Jing Wei
15
3 / 2 / 4
8,833
631
6,230
10,615
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Anlo4sure
Mulan
13
1 / 1 / 0
7,981
570
8,031
14,455
10,840
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
Sђız
Zeus
14
8 / 1 / 6
8,888
635
12,902
5,488
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
7 / 3 / 7
8,461
604
8,326
11,471
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
smalltoeboy
Cabrakan
12
4 / 4 / 9
7,680
549
5,572
11,635
11,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
4 / 3 / 1
7,510
536
6,267
13,325
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
 
Poseidon
12
0 / 8 / 3
7,200
514
4,025
7,995
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 1 / 1
8,134
581
10,104
11,319
13,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Nigromante666
Gilgamesh
11
2 / 7 / 5
7,152
511
6,057
12,294
8,028
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Paburuchan
Sylvanus
13
5 / 4 / 1
8,405
600
8,660
11,976
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
23
Kills
11
11
Deaths
23
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
4
3
1
1.5
L
Poseidon
 
Poseidon
0
8
3
0.19
W
Jing Wei
AdaptK1ng
Jing Wei
3
2
4
2.5
W
Mulan
Anlo4sure
Mulan
1
1
0
1
L
0
1
1
0.5
L
Gilgamesh
Nigromante666
Gilgamesh
2
7
5
0.64
L
Sylvanus
Paburuchan
Sylvanus
5
4
1
1.38
W
Zeus
Sђız
Zeus
8
1
6
11
W
7
3
7
3.5
W
Cabrakan
smalltoeboy
Cabrakan
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,061
Damage
35,113
53,664
Taken
56,909
33,347
Mitigated
35,501
18,024
Healing
16,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
6,267
1,967
0
7,005
13,325
4,315
0
5,319
8,006
0
40,264
L
Poseidon
 
Poseidon
4,025
416
0
320
7,995
2,213
0
3,097
4,898
45,425
0
W
Jing Wei
AdaptK1ng
Jing Wei
6,230
4,879
0
4,481
10,615
3,323
0
3,882
6,733
0
64,103
W
Mulan
Anlo4sure
Mulan
8,031
2,394
0
5,902
14,455
10,840
0
0
14,455
2,554
50,502
L
10,104
2,470
0
5,184
11,319
13,962
0
706
10,613
0
63,144
L
Gilgamesh
Nigromante666
Gilgamesh
6,057
1,583
0
748
12,294
8,028
0
6,130
6,164
0
27,514
L
Sylvanus
Paburuchan
Sylvanus
8,660
3,247
268
3,145
11,976
6,983
0
3,830
8,146
33,742
8,100
W
Zeus
Sђız
Zeus
12,902
1,895
0
1,250
5,488
1,738
684
1,238
4,176
67,923
0
W
8,326
1,481
0
3,124
11,471
5,752
0
2,288
9,093
0
45,941
W
Cabrakan
smalltoeboy
Cabrakan
5,572
458
0
3,267
11,635
11,694
0
3,911
7,559
25,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,843
Gold Earned
38,401
489
Minions Killed
453
0
Camps Cleared
0
1,400,663
Distance Traveled
1,316,255
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,510
536
86
6
0
295,556
5
L
Poseidon
7,200
514
110
8
0
247,648
5
W
Jing Wei
8,833
631
124
9
0
290,273
4
W
Mulan
7,981
570
120
9
0
294,006
1
L
Mulan
8,134
581
142
10
0
250,552
2
L
Gilgamesh
7,152
511
42
3
0
281,678
6
L
Sylvanus
8,405
600
73
5
0
240,821
6
W
Zeus
8,888
635
123
9
0
276,756
4
W
Fenrir
8,461
604
88
6
0
287,070
4
W
Cabrakan
7,680
549
34
2
0
252,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role