Player Matchup

Thanatos
Thanatos
Bigmike796879
Thanatos
Level 29
God Stats
1W - 2L
1,548 SR
Queue Stats
59W - 66L
1,511 Elo+
Solo
King Arthur
King Arthur
DAKER1011
King Arthur
Level 25
God Stats
2W - 3L
1,185 SR
Queue Stats
58W - 73L
1,294 Elo+
Solo
Medusa
Medusa
Kingoyoubeezy
Medusa
Level 13
God Stats
6W - 9L
1,465 SR
Queue Stats
8W - 14L
1,363 Elo+
Solo
Ares
Ares
LittlestCakey
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,776 Elo+
Solo
Sol
Sol
MomisDad13
Sol
Level 27
God Stats
21W - 7L
1,769 SR
Queue Stats
203W - 142L
1,659 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,521 Elo+

VS

Team Averages
Level 44
1,433 SR
1,398 Elo+
Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
JoyHarbinger
Aphrodite
Level 25
God Stats
1W - 1L
1,213 SR
Queue Stats
71W - 61L
1,485 Elo+
Solo
Danzaburou
Danzaburou
KelvinWombat
Danzaburou
Level 18
God Stats
18W - 29L
1,500 SR
Queue Stats
26W - 45L
1,244 Elo+
Solo
Izanami
Izanami
霸天魯萬歲
Izanami
Level 16
God Stats
11W - 12L
1,454 SR
Queue Stats
49W - 71L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bigmike796879
Thanatos
14
2 / 4 / 4
8,704
484
6,866
12,349
5,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

King Arthur
DAKER1011
King Arthur
10
1 / 13 / 0
6,851
381
3,057
16,353
8,231
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 4 / 1
9,605
534
7,380
10,114
3,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 9 / 2
6,828
379
4,065
13,734
9,622
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 2 / 0
9,330
518
8,828
9,900
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
18 / 4 / 4
11,798
655
24,466
16,799
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
 
Chronos
18
12 / 0 / 3
11,499
639
10,875
11,665
5,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
JoyHarbinger
Aphrodite
18
1 / 0 / 5
10,625
590
4,917
10,993
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
KelvinWombat
Danzaburou
12
0 / 3 / 0
7,779
432
75
11,575
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 1
9,523
529
3,596
8,151
2,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
11
Kills
32
32
Deaths
11
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
18
4
4
5
W
Chronos
 
Chronos
12
0
3
13.5
L
Thanatos
Bigmike796879
Thanatos
2
4
4
1
L
King Arthur
DAKER1011
King Arthur
1
13
0
0.08
W
Aphrodite
JoyHarbinger
Aphrodite
1
0
5
3.5
W
Danzaburou
KelvinWombat
Danzaburou
0
3
0
0
L
5
4
1
1.38
L
1
9
2
0.22
L
2
2
0
1
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
43,929
62,450
Taken
59,183
29,857
Mitigated
21,807
12,882
Healing
28,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
24,466
14,824
0
7,489
16,799
6,504
273
4,094
12,705
0
89,476
W
Chronos
 
Chronos
10,875
5,519
0
3,871
11,665
5,329
1,204
1,992
9,673
75,392
12,121
L
Thanatos
Bigmike796879
Thanatos
6,866
1,788
0
6,688
12,349
5,217
0
2,131
10,218
0
52,813
L
King Arthur
DAKER1011
King Arthur
3,057
184
0
815
16,353
8,231
0
4,500
11,853
222
16,991
W
Aphrodite
JoyHarbinger
Aphrodite
4,917
561
1,380
10,057
10,993
4,065
138
5,963
5,030
80,298
0
W
Danzaburou
KelvinWombat
Danzaburou
75
75
0
4,215
11,575
3,346
0
1,551
10,024
0
33,208
L
7,380
3,191
0
0
10,114
3,009
0
1,490
8,624
0
57,647
L
4,065
541
0
0
13,734
9,622
54
2,926
10,808
16,312
0
L
8,828
3,534
0
5,379
9,900
3,778
234
3,926
5,974
69,836
7,202
W
3,596
1,689
0
1,406
8,151
2,563
4,633
417
7,734
0
58,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,318
Gold Earned
51,224
408
Minions Killed
607
0
Camps Cleared
0
1,552,443
Distance Traveled
1,563,340
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,798
655
128
7
0
280,463
3
W
Chronos
11,499
639
129
7
0
368,933
4
L
Thanatos
8,704
484
100
6
0
350,433
0
L
King Arthur
6,851
381
30
2
0
289,061
0
W
Aphrodite
10,625
590
164
9
0
353,274
3
W
Danzaburou
7,779
432
61
3
0
289,895
0
L
Medusa
9,605
534
95
5
0
305,065
0
L
Ares
6,828
379
27
2
0
260,729
1
L
Sol
9,330
518
156
9
0
347,155
7
W
Izanami
9,523
529
125
7
0
270,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role