Player Matchup

Kukulkan
Kukulkan
DerGallenlose
Kukulkan
Level 9
God Stats
6W - 6L
1,292 SR
Queue Stats
10W - 9L
1,281 Elo+
Solo
Neith
Neith
Jöhnnyy
Neith
Level 17
God Stats
5W - 4L
1,699 SR
Queue Stats
27W - 34L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
MorФine
Sun Wukong
Level 17
God Stats
6W - 4L
1,779 SR
Queue Stats
28W - 33L
1,361 Elo+
Solo
Thanatos
Thanatos
Shnidrik
Thanatos
Level 8
God Stats
11W - 14L
1,135 SR
Queue Stats
17W - 21L
1,426 Elo+
Solo
Yemoja
Yemoja
didirosee
Yemoja
Level 17
God Stats
3W - 1L
1,699 SR
Queue Stats
27W - 34L
1,336 Elo+
Party 1
Team Averages
Level 14
1,521 SR
1,346 Elo+

VS

Team Averages
Level 15
1,397 SR
1,308 Elo+
Ymir
Ymir
Chippy218
Ymir
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 35L
1,500 Elo+
Solo
Nemesis
Nemesis
CrossX2345
Nemesis
Level 22
God Stats
2W - 5L
1,203 SR
Queue Stats
40W - 65L
1,270 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Disperi0n
Morgan Le Fay
Level 6
God Stats
0W - 5L
1,281 SR
Queue Stats
0W - 7L
1,123 Elo+
Solo
Cu Chulainn
Cu Chulainn
Racac21
Cu Chulainn
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,330 Elo+
Party 2
Loki
Loki
Spion0012
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DerGallenlose
Kukulkan
19
8 / 4 / 5
12,749
510
22,722
13,888
5,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Jöhnnyy
Neith
17
6 / 7 / 5
11,612
464
15,100
17,432
6,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
MorФine
Sun Wukong
19
1 / 2 / 1
12,176
487
7,776
18,878
13,884
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Shnidrik
Thanatos
20
9 / 5 / 2
13,271
531
9,378
17,457
8,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
didirosee
Yemoja
15
4 / 1 / 11
11,217
449
7,621
14,081
14,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
3 / 3 / 4
11,447
458
12,538
20,011
21,715
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
CrossX2345
Nemesis
18
6 / 4 / 7
11,787
471
14,479
17,686
8,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Disperi0n
Morgan Le Fay
16
5 / 8 / 4
11,323
453
11,740
18,383
6,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Racac21
Cu Chulainn
16
0 / 6 / 6
9,692
388
5,896
20,709
13,255
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
16
4 / 7 / 3
10,985
439
8,754
14,886
5,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
28
Kills
18
19
Deaths
28
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
3
4
1.67
L
Nemesis
CrossX2345
Nemesis
6
4
7
2.38
W
Kukulkan
DerGallenlose
Kukulkan
8
4
5
2.63
L
Morgan Le Fay
Disperi0n
Morgan Le Fay
5
8
4
0.88
W
Neith
Jöhnnyy
Neith
6
7
5
1.21
W
Sun Wukong
MorФine
Sun Wukong
1
2
1
0.75
L
Cu Chulainn
Racac21
Cu Chulainn
0
6
6
0.5
W
Thanatos
Shnidrik
Thanatos
9
5
2
2
L
Loki
4
7
3
0.79
W
Yemoja
didirosee
Yemoja
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,597
Damage
53,407
81,736
Taken
91,675
48,716
Mitigated
55,138
37,191
Healing
13,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,538
2,726
0
3,434
20,011
21,715
266
3,330
16,681
76,852
0
L
Nemesis
CrossX2345
Nemesis
14,479
4,936
0
3,437
17,686
8,579
168
6,622
11,064
0
91,500
W
Kukulkan
DerGallenlose
Kukulkan
22,722
2,088
328
2,060
13,888
5,178
1,570
5,471
8,049
82,221
0
L
Morgan Le Fay
Disperi0n
Morgan Le Fay
11,740
1,395
185
2,100
18,383
6,283
310
11,013
7,370
53,168
0
W
Neith
Jöhnnyy
Neith
15,100
6,709
0
5,550
17,432
6,900
3,623
5,891
11,285
0
73,434
W
Sun Wukong
MorФine
Sun Wukong
7,776
740
0
6,824
18,878
13,884
1,619
5,890
12,962
0
85,088
L
Cu Chulainn
Racac21
Cu Chulainn
5,896
1,284
0
2,469
20,709
13,255
0
2,892
17,817
4,230
45,084
W
Thanatos
Shnidrik
Thanatos
9,378
3,848
0
19,838
17,457
8,505
0
2,288
15,119
0
106,278
L
Loki
8,754
2,782
0
1,912
14,886
5,306
0
7,017
7,869
0
43,830
W
Yemoja
didirosee
Yemoja
7,621
2,387
1,379
1,212
14,081
14,249
672
4,653
9,118
23,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,025
Gold Earned
55,234
560
Minions Killed
482
0
Camps Cleared
0
2,223,338
Distance Traveled
2,290,976
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,447
458
126
5
0
414,153
0
L
Nemesis
11,787
471
112
4
0
533,783
2
W
Kukulkan
12,749
510
147
6
0
468,026
1
L
Morgan Le Fay
11,323
453
97
4
0
425,264
6
W
Neith
11,612
464
109
4
0
422,843
5
W
Sun Wukong
12,176
487
141
6
0
441,027
0
L
Cu Chulainn
9,692
388
76
3
0
431,139
0
W
Thanatos
13,271
531
132
5
0
501,706
0
L
Loki
10,985
439
71
3
0
486,637
0
W
Yemoja
11,217
449
31
1
0
389,736
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role