Player Matchup

Agni
Agni
FiremanAgn1
Agni
Level 6
God Stats
17W - 15L
1,646 SR
Queue Stats
94W - 87L
1,919 Elo+
Solo
Cliodhna
Cliodhna
Mikieeeeeeee
Cliodhna
Level 19
God Stats
8W - 13L
1,497 SR
Queue Stats
24W - 28L
1,424 Elo+
Party 1
Cu Chulainn
Cu Chulainn
mrtyr33
Cu Chulainn
Level 28
God Stats
5W - 8L
1,455 SR
Queue Stats
133W - 128L
1,543 Elo+
Solo
Loki
Loki
selent12
Loki
Level 22
God Stats
4W - 5L
1,365 SR
Queue Stats
9W - 9L
1,510 Elo+
Solo
Neith
Neith
xMAZEx AwKwArD
Neith
Level 15
God Stats
4W - 9L
1,322 SR
Queue Stats
13W - 18L
1,403 Elo+
Party 1
Team Averages
Level 18
1,457 SR
1,560 Elo+

VS

Team Averages
Level 20
1,481 SR
1,584 Elo+
Anhur
Anhur
Persi55
Anhur
Level 29
God Stats
1W - 0L
1,338 SR
Queue Stats
42W - 24L
1,682 Elo+
Solo
Raijin
Raijin
Solmag
Raijin
Level 6
God Stats
2W - 0L
1,727 SR
Queue Stats
8W - 2L
1,825 Elo+
Solo
Geb
Geb
TheTechpriest25
Geb
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 9L
1,488 Elo+
Solo
Mercury
Mercury
WIHTE-_DEVIL
Mercury
Level 10
God Stats
16W - 12L
1,454 SR
Queue Stats
43W - 34L
1,474 Elo+
Party 2
Ares
Ares
iQ-Pain-
Ares
Level 44
God Stats
3W - 3L
1,385 SR
Queue Stats
160W - 160L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,383
532
5,119
4,382
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Mikieeeeeeee
Cliodhna
9
2 / 2 / 1
5,829
486
4,308
6,739
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
mrtyr33
Cu Chulainn
12
4 / 2 / 2
7,200
600
6,744
8,921
7,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
8
2 / 5 / 2
5,378
448
2,849
5,886
1,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 3
5,243
437
3,983
6,568
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Persi55
Anhur
11
3 / 5 / 2
6,294
525
4,744
7,314
2,026
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Solmag
Raijin
13
6 / 0 / 1
7,713
643
5,278
2,382
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 6
5,547
462
3,822
7,136
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
WIHTE-_DEVIL
Mercury
11
2 / 0 / 3
6,706
559
2,461
8,992
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
9
0 / 2 / 7
5,773
481
3,474
11,165
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
10
Kills
12
13
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
L
Cliodhna
Mikieeeeeeee
Cliodhna
2
2
1
1.25
W
Anhur
Persi55
Anhur
3
5
2
0.8
W
Raijin
Solmag
Raijin
6
0
1
6.5
W
1
4
6
1
W
Mercury
WIHTE-_DEVIL
Mercury
2
0
3
3.5
W
Ares
0
2
7
1.75
L
Cu Chulainn
mrtyr33
Cu Chulainn
4
2
2
2.5
L
Loki
2
5
2
0.6
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,003
Damage
19,779
32,496
Taken
36,989
14,054
Mitigated
16,472
7,429
Healing
10,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,119
309
0
1,389
4,382
968
564
987
3,355
36,163
0
L
Cliodhna
Mikieeeeeeee
Cliodhna
4,308
875
0
1,442
6,739
2,082
0
2,915
3,770
0
29,947
W
Anhur
Persi55
Anhur
4,744
1,939
0
899
7,314
2,026
500
1,284
5,926
0
31,224
W
Raijin
Solmag
Raijin
5,278
521
0
555
2,382
822
0
707
1,485
52,397
0
W
3,822
397
0
1,826
7,136
3,521
62
787
6,289
9,640
0
W
Mercury
WIHTE-_DEVIL
Mercury
2,461
755
0
4,286
8,992
2,755
0
778
8,202
0
34,583
W
Ares
3,474
275
0
3,179
11,165
7,348
202
1,332
9,711
16,784
0
L
Cu Chulainn
mrtyr33
Cu Chulainn
6,744
1,014
0
2,657
8,921
7,964
0
3,543
5,022
1,717
40,733
L
Loki
2,849
971
0
1,073
5,886
1,502
0
2,803
3,005
0
14,510
L
3,983
1,164
0
868
6,568
1,538
0
1,716
4,770
0
25,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,033
Gold Earned
32,033
292
Minions Killed
284
0
Camps Cleared
0
1,140,994
Distance Traveled
1,213,032
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,383
532
73
6
0
230,242
3
L
Cliodhna
5,829
486
59
5
0
257,283
4
W
Anhur
6,294
525
60
5
0
199,753
3
W
Raijin
7,713
643
109
9
0
243,647
7
W
Geb
5,547
462
11
1
0
254,318
1
W
Mercury
6,706
559
79
7
0
263,554
3
W
Ares
5,773
481
25
2
0
251,760
2
L
Cu Chulainn
7,200
600
92
8
0
221,975
2
L
Loki
5,378
448
32
3
0
217,233
0
L
Neith
5,243
437
36
3
0
214,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role