Player Matchup

Hel
Hel
Digglett
Hel
Level 107
God Stats
18W - 22L
1,507 SR
Queue Stats
855W - 793L
1,517 Elo+
Solo
Ne Zha
Ne Zha
QuantumPoncho
Ne Zha
Level 148
God Stats
3W - 4L
1,386 SR
Queue Stats
304W - 280L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Sir Alto
Hou Yi
Level 73
God Stats
1W - 1L
1,240 SR
Queue Stats
173W - 146L
1,501 Elo+
Solo
Janus
Janus
TB_Minero
Janus
Level 128
God Stats
8W - 4L
1,638 SR
Queue Stats
141W - 120L
1,504 Elo+
Solo
Achilles
Achilles
iiDuTcH LeGeNdZ
Achilles
Level 109
God Stats
4W - 11L
1,093 SR
Queue Stats
672W - 626L
1,489 Elo+
Solo
Team Averages
Level 113
1,373 SR
1,495 Elo+

VS

Team Averages
Level 103
1,511 SR
1,493 Elo+
Fenrir
Fenrir
Chris Ballerr
Fenrir
Level 96
God Stats
7W - 7L
1,522 SR
Queue Stats
391W - 370L
1,538 Elo+
Solo
Bacchus
Bacchus
Mauler19
Bacchus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 58L
1,476 Elo+
Solo
Erlang Shen
Erlang Shen
rise_against_666
Erlang Shen
Level 137
God Stats
0W - 3L
1,504 SR
Queue Stats
103W - 96L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
tornking
Baron Samedi
Level 157
God Stats
12W - 8L
1,500 SR
Queue Stats
231W - 235L
1,479 Elo+
Party 1
Anhur
Anhur
valimarashen
Anhur
Level 56
God Stats
25W - 24L
1,530 SR
Queue Stats
251W - 250L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 16
13,484
499
7,249
21,964
32,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 1 / 12
14,652
543
18,202
22,135
11,005
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Sir Alto
Hou Yi
20
9 / 2 / 9
15,005
556
20,931
16,104
7,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TB_Minero
Janus
20
5 / 3 / 11
14,596
541
24,781
17,598
7,797
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
20
3 / 4 / 9
13,824
512
20,355
25,807
24,915
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 5
12,369
458
12,386
24,831
16,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Mauler19
Bacchus
17
1 / 6 / 5
10,305
382
14,614
30,922
39,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
rise_against_666
Erlang Shen
17
2 / 6 / 5
11,678
433
15,844
28,839
29,354
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
tornking
Baron Samedi
19
3 / 4 / 5
12,499
463
12,088
16,427
8,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 4 / 2
11,340
420
7,498
18,742
5,088
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
27
Kills
12
12
Deaths
27
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
3
2
16
5.5
L
Bacchus
Mauler19
Bacchus
1
6
5
0.58
W
7
1
12
13
W
Hou Yi
Sir Alto
Hou Yi
9
2
9
6.75
W
Janus
TB_Minero
Janus
5
3
11
3.5
W
Achilles
3
4
9
1.88
L
Erlang Shen
rise_against_666
Erlang Shen
2
6
5
0.75
L
Baron Samedi
tornking
Baron Samedi
3
4
5
1.38
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,518
Damage
62,430
103,608
Taken
119,761
83,896
Mitigated
98,196
54,339
Healing
32,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,386
2,797
0
3,603
24,831
16,153
0
9,812
14,580
66
94,520
W
7,249
790
11,128
12,069
21,964
32,632
56
7,030
14,934
37,956
0
L
Bacchus
Mauler19
Bacchus
14,614
1,086
1,517
5,375
30,922
39,357
0
7,481
23,107
48,728
0
W
18,202
4,455
0
13,827
22,135
11,005
1,195
4,091
18,044
0
136,420
W
Hou Yi
Sir Alto
Hou Yi
20,931
11,573
0
7,511
16,104
7,547
6,753
5,324
10,780
0
144,651
W
Janus
TB_Minero
Janus
24,781
1,007
776
4,420
17,598
7,797
1,654
7,405
10,193
121,274
0
W
Achilles
20,355
5,055
0
4,608
25,807
24,915
595
7,547
18,260
16,697
90,250
L
Erlang Shen
rise_against_666
Erlang Shen
15,844
3,516
0
10,403
28,839
29,354
408
7,555
20,100
17,488
58,946
L
Baron Samedi
tornking
Baron Samedi
12,088
685
2,142
4,079
16,427
8,244
0
5,488
10,452
92,433
0
L
7,498
3,367
0
5,405
18,742
5,088
0
3,310
15,248
0
75,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,561
Gold Earned
58,191
803
Minions Killed
627
0
Camps Cleared
0
2,643,754
Distance Traveled
2,446,824
13
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,369
458
145
5
0
461,059
1
W
Hel
13,484
499
59
2
0
487,072
1
L
Bacchus
10,305
382
47
2
0
526,938
3
W
Ne Zha
14,652
543
165
6
0
612,722
0
W
Hou Yi
15,005
556
206
8
0
499,704
1
W
Janus
14,596
541
211
8
0
535,792
5
W
Achilles
13,824
512
162
6
0
508,464
6
L
Erlang Shen
11,678
433
135
5
0
498,344
9
L
Baron Samedi
12,499
463
159
6
0
481,896
12
L
Anhur
11,340
420
141
5
0
478,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role