Player Matchup

Nemesis
Nemesis
BIackIuna
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 2
Neith
Neith
Black-Hades-1987
Neith
Level 4
God Stats
3W - 4L
1,675 SR
Queue Stats
10W - 15L
1,638 Elo+
Party 2
Jing Wei
Jing Wei
Mr_LoKito-
Jing Wei
Level 6
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 7L
1,315 Elo+
Solo
Ymir
Ymir
RealSharpMind
Ymir
Level 27
God Stats
3W - 2L
1,738 SR
Queue Stats
44W - 40L
1,479 Elo+
Solo
Hercules
Hercules
dosoler
Hercules
Level 8
God Stats
1W - 1L
1,736 SR
Queue Stats
22W - 26L
1,428 Elo+
Solo
Team Averages
Level 10
1,589 SR
1,472 Elo+

VS

Team Averages
Level 21
1,550 SR
1,471 Elo+
Neith
Neith
Crr0nu5
Neith
Level 17
God Stats
5W - 5L
1,430 SR
Queue Stats
33W - 39L
1,317 Elo+
Solo
Izanami
Izanami
DannyBeanFlick
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,596 Elo+
Party 1
Sol
Sol
Xq3X2004
Sol
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,377 Elo+
Solo
Bakasura
Bakasura
ZarexxFN
Bakasura
Level 15
God Stats
10W - 1L
1,888 SR
Queue Stats
39W - 22L
1,469 Elo+
Solo
Fenrir
Fenrir
dotcallum
Fenrir
Level 27
God Stats
4W - 3L
1,431 SR
Queue Stats
80W - 67L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIackIuna
Nemesis
7
1 / 12 / 3
5,414
387
3,626
12,486
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 10 / 1
5,889
421
5,275
10,358
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Mr_LoKito-
Jing Wei
9
0 / 9 / 2
5,648
403
2,307
9,445
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 4 / 0
7,633
545
10,585
12,215
4,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
dosoler
Hercules
8
1 / 6 / 2
5,610
401
3,171
11,958
8,651
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crr0nu5
Neith
11
7 / 5 / 7
8,161
583
9,284
7,654
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
13 / 2 / 3
9,578
684
12,267
7,107
2,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 9
8,055
575
7,051
6,104
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
ZarexxFN
Bakasura
17
10 / 0 / 6
10,023
716
8,076
9,824
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
dotcallum
Fenrir
13
6 / 2 / 3
8,305
593
7,914
10,758
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
10
Kills
40
41
Deaths
11
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BIackIuna
Nemesis
1
12
3
0.21
L
2
10
1
0.25
W
Neith
Crr0nu5
Neith
7
5
7
2.1
W
13
2
3
7.25
L
Jing Wei
Mr_LoKito-
Jing Wei
0
9
2
0.11
L
6
4
0
1.5
W
4
2
9
4.25
W
Bakasura
ZarexxFN
Bakasura
10
0
6
13
L
Hercules
dosoler
Hercules
1
6
2
0.33
W
Fenrir
dotcallum
Fenrir
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,964
Damage
44,592
56,462
Taken
41,447
22,606
Mitigated
19,590
6,130
Healing
15,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BIackIuna
Nemesis
3,626
1,229
0
837
12,486
2,843
190
511
11,890
0
10,822
L
5,275
1,773
0
612
10,358
3,644
92
0
10,310
0
24,461
W
Neith
Crr0nu5
Neith
9,284
4,661
0
1,142
7,654
3,043
1,816
1,475
6,179
0
34,485
W
12,267
9,442
0
2,240
7,107
2,457
5,321
396
6,711
0
55,921
L
Jing Wei
Mr_LoKito-
Jing Wei
2,307
1,525
0
532
9,445
2,497
40
2,989
6,426
0
23,335
L
10,585
3,683
0
1,913
12,215
4,971
16
2,293
9,580
35,637
0
W
7,051
2,015
0
1,036
6,104
3,686
2,879
3,382
2,722
24,447
3,839
W
Bakasura
ZarexxFN
Bakasura
8,076
6,315
0
7,182
9,824
4,921
0
2,980
6,844
0
71,827
L
Hercules
dosoler
Hercules
3,171
837
0
2,236
11,958
8,651
81
621
10,702
0
16,608
W
Fenrir
dotcallum
Fenrir
7,914
3,000
0
4,168
10,758
5,483
1,915
2,352
8,406
0
33,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,194
Gold Earned
44,122
183
Minions Killed
444
0
Camps Cleared
0
1,215,082
Distance Traveled
1,331,927
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,414
387
16
1
0
239,786
0
L
Neith
5,889
421
40
3
0
225,663
1
W
Neith
8,161
583
53
4
0
235,477
1
W
Izanami
9,578
684
102
7
0
231,777
0
L
Jing Wei
5,648
403
43
3
0
253,755
1
L
Ymir
7,633
545
65
5
0
236,124
2
W
Sol
8,055
575
54
4
0
247,416
0
W
Bakasura
10,023
716
151
11
0
337,238
1
L
Hercules
5,610
401
19
1
0
259,754
0
W
Fenrir
8,305
593
84
6
0
280,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role