Player Matchup

Loki
Loki
Grandmaster
 
Loki
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Grandmaster
 
Sol
Grandmaster
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Grandmaster
 
Cliodhna
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 159
1,500 SR
1,500 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,490 SR
2,127 MMR
Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond III
Kz_Zoro_
Gilgamesh
Diamond III
Level 159
God Stats
5W - 9L
1,460 SR
Queue Stats
426W - 465L
2,369 MMR
Solo
Ganesha
Ganesha
Diamond III
Pilou5136
Ganesha
Diamond III
Level 130
God Stats
3W - 6L
1,509 SR
Queue Stats
120W - 113L
2,511 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
7 / 0 / 5
7,250
906
6,924
6,460
3,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
 
Sol
12
2 / 0 / 10
6,950
869
9,626
5,141
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
 
Cliodhna
10
3 / 2 / 5
6,363
795
5,344
9,399
4,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
OdinGebFenrirSusanoAchilles

VS

Bans
AphroditeOlorunArtioScyllaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 2 / 0
5,993
749
6,873
5,123
1,787
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Kz_Zoro_
Gilgamesh
6
0 / 7 / 1
4,944
618
6,079
10,647
6,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Pilou5136
Ganesha
9
0 / 3 / 1
5,612
702
2,222
9,091
6,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
5
9.5
W
Sol
 
Sol
2
0
10
7
W
Cliodhna
 
Cliodhna
3
2
5
2.75
L
Zeus
 
Zeus
2
2
0
1
L
Gilgamesh
Kz_Zoro_
Gilgamesh
0
7
1
0.07
L
Ganesha
Pilou5136
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,894
Damage
15,174
21,000
Taken
24,861
10,103
Mitigated
15,191
9,189
Healing
4,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,924
2,294
0
1,537
6,460
3,916
620
3,026
3,276
0
15,605
W
Sol
 
Sol
9,626
3,718
0
3,672
5,141
1,739
1,632
2,209
2,776
39,555
4,149
W
Cliodhna
 
Cliodhna
5,344
1,773
0
3,980
9,399
4,448
620
5,384
3,666
0
18,533
L
Zeus
 
Zeus
6,873
647
0
970
5,123
1,787
0
1,811
3,312
23,530
0
L
Gilgamesh
Kz_Zoro_
Gilgamesh
6,079
805
87
1,497
10,647
6,897
0
2,828
7,819
2,217
6,549
L
Ganesha
Pilou5136
Ganesha
2,222
29
0
1,522
9,091
6,507
0
4,048
5,043
10,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,563
Gold Earned
16,549
115
Minions Killed
78
7
Camps Cleared
0
468,463
Distance Traveled
391,659
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,250
906
15
2
2
173,634
1
W
Sol
6,950
869
80
10
4
137,949
4
W
Cliodhna
6,363
795
20
3
1
156,880
1
L
Zeus
5,993
749
59
7
0
123,813
2
L
Gilgamesh
4,944
618
18
2
0
129,397
2
L
Ganesha
5,612
702
1
0
0
138,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role