Player Matchup

Artio
Artio
Bronze I
 
Artio
Bronze I
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Bronze IV
 
Hercules
Bronze IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver III
NiceTryStuupid77
Sol
Silver III
Level 69
God Stats
0W - 1L
1,343 SR
Queue Stats
17W - 30L
1,334 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 69
1,448 SR
1,445 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 120
1,602 SR
1,425 MMR
Cupid
Cupid
Platinum I
CRAZYAKOU
Cupid
Platinum I
Level 155
God Stats
2W - 0L
1,676 SR
Queue Stats
91W - 84L
1,677 MMR
Party 2
Mulan
Mulan
Platinum II
Daniel_son143
Mulan
Platinum II
Level 125
God Stats
21W - 11L
1,715 SR
Queue Stats
75W - 54L
1,815 MMR
Party 2
Nox
Nox
Silver V
Martinus929
Nox
Silver V
Level 80
God Stats
2W - 1L
1,416 SR
Queue Stats
23W - 40L
785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
2 / 6 / 1
7,020
702
3,644
14,747
11,809
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
 
Hercules
9
0 / 6 / 3
6,595
660
4,296
12,703
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 7 / 2
6,679
668
6,766
9,680
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
GilgameshMorgan Le FayGebFenrirThoth

VS

Bans
AchillesScyllaMedusaBaron SamediCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CRAZYAKOU
Cupid
14
12 / 1 / 7
9,230
923
11,822
7,821
2,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
4 / 0 / 12
7,937
794
12,633
11,013
7,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 14
7,773
777
7,363
5,161
1,866
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
19
19
Deaths
3
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
6
1
0.42
L
Hercules
 
Hercules
0
6
3
0.25
W
Cupid
CRAZYAKOU
Cupid
12
1
7
15.5
W
4
0
12
10
W
3
2
14
5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,706
Damage
31,818
37,130
Taken
23,995
28,168
Mitigated
12,159
6,940
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,644
752
66
1,301
14,747
11,809
0
3,181
11,177
9,841
0
L
Hercules
 
Hercules
4,296
999
41
3,580
12,703
12,722
78
3,159
9,153
0
13,624
W
Cupid
CRAZYAKOU
Cupid
11,822
7,699
565
2,986
7,821
2,849
1,227
3,717
4,104
0
35,876
W
12,633
2,226
0
7,659
11,013
7,444
0
3,866
7,147
0
29,512
W
7,363
1,175
0
212
5,161
1,866
282
3,021
2,140
20,282
0
L
6,766
1,678
0
1,952
9,680
3,637
41
1,735
7,559
20,944
1,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,294
Gold Earned
24,940
82
Minions Killed
124
2
Camps Cleared
7
526,837
Distance Traveled
558,856
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,020
702
10
1
1
180,286
1
L
Hercules
6,595
660
20
2
0
182,473
0
W
Cupid
9,230
923
67
7
3
173,500
0
W
Mulan
7,937
794
23
2
1
195,376
3
W
Nox
7,773
777
34
3
3
189,980
3
L
Sol
6,679
668
52
5
1
164,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role