Player Matchup

Hachiman
Hachiman
Gvargis
Hachiman
Level 160
God Stats
2W - 5L
1,368 SR
Queue Stats
232W - 213L
1,617 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gāya
Kumbhakarna
Level 129
God Stats
2W - 0L
1,738 SR
Queue Stats
9W - 8L
1,489 Elo+
Party 1
Chronos
Chronos
xTonyLilx
Chronos
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 170L
1,609 Elo+
Party 1
Team Averages
Level 150
1,535 SR
1,572 Elo+

VS

Team Averages
Level 96
1,379 SR
1,418 Elo+
Gilgamesh
Gilgamesh
AКЕЛA
Gilgamesh
Level 128
God Stats
23W - 28L
1,386 SR
Queue Stats
306W - 431L
1,342 Elo+
Solo
Janus
Janus
Streetbagger
Janus
Level 98
God Stats
15W - 28L
1,380 SR
Queue Stats
31W - 41L
1,430 Elo+
Solo
Cernunnos
Cernunnos
thexxxtrpxx
Cernunnos
Level 62
God Stats
2W - 3L
1,370 SR
Queue Stats
46W - 35L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gvargis
Hachiman
13
8 / 2 / 4
8,668
867
12,357
9,299
3,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Gāya
Kumbhakarna
11
2 / 1 / 9
7,925
793
3,315
6,748
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
xTonyLilx
Chronos
11
3 / 1 / 8
7,291
729
9,769
7,759
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AКЕЛA
Gilgamesh
9
2 / 5 / 1
6,782
678
5,701
13,414
7,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 4 / 1
6,762
676
5,930
5,532
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
thexxxtrpxx
Cernunnos
8
0 / 4 / 3
6,085
609
7,119
10,255
3,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AКЕЛA
Gilgamesh
2
5
1
0.5
W
Hachiman
Gvargis
Hachiman
8
2
4
5
W
Kumbhakarna
Gāya
Kumbhakarna
2
1
9
6.5
L
2
4
1
0.63
L
Cernunnos
thexxxtrpxx
Cernunnos
0
4
3
0.38
W
Chronos
xTonyLilx
Chronos
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,441
Damage
18,750
23,806
Taken
29,201
11,819
Mitigated
11,871
5,055
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AКЕЛA
Gilgamesh
5,701
927
67
2,056
13,414
7,150
0
6,714
6,700
0
12,462
W
Hachiman
Gvargis
Hachiman
12,357
7,151
0
2,335
9,299
3,108
1,040
2,496
6,609
0
38,670
W
Kumbhakarna
Gāya
Kumbhakarna
3,315
379
0
907
6,748
5,563
136
1,744
4,776
10,745
0
L
5,930
576
0
556
5,532
1,526
29
1,267
4,265
27,629
0
L
Cernunnos
thexxxtrpxx
Cernunnos
7,119
2,582
0
1,527
10,255
3,195
0
4,315
5,940
0
15,074
W
Chronos
xTonyLilx
Chronos
9,769
3,842
0
1,813
7,759
3,148
1,831
1,369
6,266
18,998
2,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,884
Gold Earned
19,629
104
Minions Killed
93
8
Camps Cleared
1
570,305
Distance Traveled
446,591
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,782
678
7
1
0
146,140
2
W
Hachiman
8,668
867
70
7
5
181,982
2
W
Kumbhakarna
7,925
793
13
1
1
208,671
7
L
Janus
6,762
676
62
6
0
151,917
0
L
Cernunnos
6,085
609
24
2
1
148,534
4
W
Chronos
7,291
729
21
2
2
179,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role