Player Matchup

Guan Yu
Guan Yu
Jakahn01
Guan Yu
Level 128
God Stats
1W - 7L
1,470 SR
Queue Stats
651W - 758L
1,442 Elo+
Solo
Fenrir
Fenrir
Kaua9804
Fenrir
Level 33
God Stats
11W - 16L
1,467 SR
Queue Stats
189W - 251L
1,329 Elo+
Solo
Merlin
Merlin
KeePWishinG3
Merlin
Level 156
God Stats
37W - 45L
1,547 SR
Queue Stats
1,278W - 1,108L
1,523 Elo+
Solo
Team Averages
Level 106
1,494 SR
1,431 Elo+

VS

Team Averages
Level 105
1,563 SR
1,486 Elo+
Odin
Odin
AmazingKatie123
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,616 Elo+
Party 1
Ao Kuang
Ao Kuang
LiveviL720
Ao Kuang
Level 122
God Stats
6W - 7L
1,513 SR
Queue Stats
150W - 149L
1,354 Elo+
Party 1
Fenrir
Fenrir
LycanKing857
Fenrir
Level 125
God Stats
45W - 13L
1,675 SR
Queue Stats
500W - 366L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jakahn01
Guan Yu
20
7 / 9 / 14
19,032
614
27,436
45,106
58,251
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Kaua9804
Fenrir
20
12 / 11 / 13
20,410
658
29,497
38,367
22,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
11 / 10 / 11
21,388
690
36,561
25,615
9,295
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 22
21,466
692
22,495
39,352
45,423
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
LiveviL720
Ao Kuang
20
16 / 15 / 4
21,657
699
27,471
35,981
10,825
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
20
12 / 10 / 10
21,506
694
37,254
46,864
26,120
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
66
30
Kills
30
30
Deaths
30
38
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
5
22
2.6
L
Guan Yu
Jakahn01
Guan Yu
7
9
14
1.56
L
Fenrir
Kaua9804
Fenrir
12
11
13
1.68
L
Merlin
11
10
11
1.65
W
Ao Kuang
LiveviL720
Ao Kuang
16
15
4
1.2
W
Fenrir
12
10
10
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,494
Damage
87,220
109,088
Taken
122,197
90,266
Mitigated
82,368
26,792
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,495
4,187
1,842
4,537
39,352
45,423
1,480
11,897
26,222
0
108,095
L
Guan Yu
Jakahn01
Guan Yu
27,436
3,142
1,971
14,952
45,106
58,251
255
11,947
31,815
860
63,578
L
Fenrir
Kaua9804
Fenrir
29,497
5,159
0
4,462
38,367
22,720
731
8,357
29,111
0
83,783
L
Merlin
36,561
1,247
1,285
4,122
25,615
9,295
0
6,822
18,307
100,594
0
W
Ao Kuang
LiveviL720
Ao Kuang
27,471
8,129
0
9,008
35,981
10,825
669
11,108
23,912
96,440
4,969
W
Fenrir
37,254
9,569
0
6,532
46,864
26,120
1,762
13,553
32,132
0
68,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,830
Gold Earned
64,629
294
Minions Killed
286
13
Camps Cleared
14
1,517,597
Distance Traveled
1,622,271
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
21,466
692
158
5
5
628,070
2
L
Guan Yu
19,032
614
64
2
3
522,830
0
L
Fenrir
20,410
658
100
3
4
524,523
2
L
Merlin
21,388
690
130
4
6
470,244
5
W
Ao Kuang
21,657
699
81
3
8
443,915
6
W
Fenrir
21,506
694
47
2
1
550,286
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role