Player Matchup

Mulan
Mulan
AshVega
Mulan
Level 138
God Stats
14W - 17L
1,533 SR
Queue Stats
857W - 968L
1,477 Elo+
Party 2
Artemis
Artemis
COAKL
Artemis
Level 123
God Stats
12W - 22L
1,426 SR
Queue Stats
465W - 575L
1,423 Elo+
Party 2
Zeus
Zeus
Riptarpanda
Zeus
Level 118
God Stats
2W - 5L
1,346 SR
Queue Stats
565W - 685L
1,471 Elo+
Party 2
Baron Samedi
Baron Samedi
Shad0whunter21
Baron Samedi
Level 160
God Stats
1W - 0L
1,564 SR
Queue Stats
394W - 452L
1,466 Elo+
Party 2
Loki
Loki
TricksterNemiko
Loki
Level 124
God Stats
72W - 83L
1,453 SR
Queue Stats
329W - 353L
1,426 Elo+
Party 2
Team Averages
Level 133
1,464 SR
1,453 Elo+

VS

Team Averages
Level 68
1,435 SR
1,456 Elo+
Achilles
Achilles
AlabamaSkit
Achilles
Level 81
God Stats
0W - 4L
1,188 SR
Queue Stats
46W - 60L
1,382 Elo+
Party 1
Loki
Loki
L6L6T6
Loki
Level 61
God Stats
5W - 6L
1,491 SR
Queue Stats
22W - 24L
1,480 Elo+
Party 3
Rama
Rama
RaviJain056
Rama
Level 137
God Stats
2W - 3L
1,413 SR
Queue Stats
52W - 41L
1,531 Elo+
Solo
Hades
Hades
SusanooDark
Hades
Level 47
God Stats
35W - 35L
1,549 SR
Queue Stats
60W - 64L
1,428 Elo+
Party 1
Ares
Ares
Xemirov
Ares
Level 13
God Stats
2W - 3L
1,537 SR
Queue Stats
4W - 5L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AshVega
Mulan
15
4 / 3 / 7
9,186
574
6,595
12,252
7,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
COAKL
Artemis
17
13 / 1 / 2
10,622
664
14,272
9,383
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 8
9,050
566
8,482
5,644
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Shad0whunter21
Baron Samedi
14
2 / 5 / 12
9,206
575
9,271
13,111
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 6
9,272
580
5,404
9,018
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlabamaSkit
Achilles
12
2 / 4 / 4
7,568
473
6,252
13,600
9,111
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
L6L6T6
Loki
14
6 / 7 / 3
8,360
523
6,838
14,178
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 2
5,709
357
2,371
5,174
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 3 / 3
8,142
509
7,677
13,662
7,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
Xemirov
Ares
9
1 / 9 / 1
6,199
387
2,091
16,404
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
25
Kills
11
11
Deaths
25
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlabamaSkit
Achilles
2
4
4
1
W
Mulan
AshVega
Mulan
4
3
7
2.5
W
Artemis
COAKL
Artemis
13
1
2
14
L
Loki
L6L6T6
Loki
6
7
3
1.07
L
0
2
2
0.5
W
2
1
8
6
W
Baron Samedi
Shad0whunter21
Baron Samedi
2
5
12
1.6
L
2
3
3
1.17
W
4
1
6
7
L
Ares
Xemirov
Ares
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,024
Damage
25,229
49,408
Taken
63,018
27,818
Mitigated
31,509
24,930
Healing
17,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlabamaSkit
Achilles
6,252
1,626
0
2,873
13,600
9,111
0
3,662
9,755
0
31,088
W
Mulan
AshVega
Mulan
6,595
1,004
0
6,200
12,252
7,392
484
2,096
10,156
0
44,335
W
Artemis
COAKL
Artemis
14,272
8,429
0
4,861
9,383
3,546
3,046
3,532
5,851
0
75,569
L
Loki
L6L6T6
Loki
6,838
1,678
0
3,496
14,178
4,241
0
2,234
11,849
0
48,581
L
2,371
2,034
0
2,277
5,174
1,239
0
1,695
3,479
0
19,949
W
8,482
1,497
0
2,856
5,644
1,764
396
1,514
4,130
52,296
0
W
Baron Samedi
Shad0whunter21
Baron Samedi
9,271
1,127
1,014
5,760
13,111
12,021
987
4,081
9,030
34,933
0
L
7,677
254
283
6,695
13,662
7,217
627
3,949
9,462
45,652
0
W
5,404
1,706
0
4,239
9,018
3,095
352
1,973
7,045
0
53,794
L
Ares
Xemirov
Ares
2,091
484
0
1,938
16,404
9,701
0
5,584
10,720
9,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,336
Gold Earned
35,978
454
Minions Killed
327
0
Camps Cleared
0
1,574,607
Distance Traveled
1,232,711
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,568
473
72
5
0
310,698
1
W
Mulan
9,186
574
89
6
0
335,366
3
W
Artemis
10,622
664
123
8
0
275,155
2
L
Loki
8,360
523
90
6
0
287,184
3
L
Rama
5,709
357
44
3
0
126,443
1
W
Zeus
9,050
566
91
6
0
319,033
2
W
Baron Samedi
9,206
575
53
3
0
278,877
5
L
Hades
8,142
509
106
7
0
263,738
0
W
Loki
9,272
580
98
6
0
366,176
6
L
Ares
6,199
387
15
1
0
244,648
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role