Player Matchup

Zeus
Zeus
Almost_Bald8
Zeus
Level 159
God Stats
1W - 0L
2,000 SR
Queue Stats
37W - 37L
1,612 Elo+
Solo
Fenrir
Fenrir
R0gueDawn
Fenrir
Level 126
God Stats
7W - 4L
1,581 SR
Queue Stats
11W - 10L
1,643 Elo+
Solo
Neith
Neith
S-Blaze-S
Neith
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 8L
1,173 Elo+
Solo
Team Averages
Level 130
1,694 SR
1,476 Elo+

VS

Team Averages
Level 105
1,637 SR
1,531 Elo+
Geb
Geb
TheYanklng
Geb
Level 160
God Stats
2W - 1L
1,561 SR
Queue Stats
59W - 43L
1,638 Elo+
Solo
Bastet
Bastet
glenlikesstuff
Bastet
Level 88
God Stats
70W - 58L
1,707 SR
Queue Stats
245W - 244L
1,501 Elo+
Solo
Jing Wei
Jing Wei
patrickphs
Jing Wei
Level 66
God Stats
2W - 1L
1,642 SR
Queue Stats
28W - 26L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 7
9,525
866
16,125
5,906
2,541
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
R0gueDawn
Fenrir
12
3 / 1 / 9
7,865
715
7,451
11,957
9,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
S-Blaze-S
Neith
12
5 / 0 / 10
8,365
760
6,379
5,226
1,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
6,419
584
4,593
14,176
8,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 7 / 0
6,230
566
8,117
11,970
4,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
patrickphs
Jing Wei
10
0 / 5 / 1
6,344
577
5,065
9,511
3,287
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
18
Kills
1
1
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
10
0
7
13.5
W
Fenrir
R0gueDawn
Fenrir
3
1
9
7.5
W
Neith
S-Blaze-S
Neith
5
0
10
10
L
0
6
0
0
L
1
7
0
0.14
L
Jing Wei
patrickphs
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,955
Damage
17,775
23,089
Taken
35,657
13,458
Mitigated
16,153
6,000
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,125
2,697
0
2,714
5,906
2,541
614
1,612
4,294
47,032
0
W
Fenrir
R0gueDawn
Fenrir
7,451
1,535
0
793
11,957
9,013
285
1,795
10,162
0
19,019
W
Neith
S-Blaze-S
Neith
6,379
3,303
0
2,493
5,226
1,904
1,596
1,595
3,631
0
22,589
L
4,593
218
279
3,060
14,176
8,823
0
6,208
7,257
10,294
0
L
8,117
1,331
0
2,835
11,970
4,043
0
5,250
6,374
0
19,982
L
Jing Wei
patrickphs
Jing Wei
5,065
3,240
331
1,502
9,511
3,287
0
3,733
5,645
0
21,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,755
Gold Earned
18,993
143
Minions Killed
84
6
Camps Cleared
4
601,430
Distance Traveled
567,266
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,525
866
88
8
3
197,925
1
W
Fenrir
7,865
715
17
2
3
221,675
2
W
Neith
8,365
760
38
3
0
181,830
0
L
Geb
6,419
584
11
1
1
191,295
4
L
Bastet
6,230
566
38
3
1
191,457
3
L
Jing Wei
6,344
577
35
3
2
184,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role