Player Matchup

Tiamat
Tiamat
Platinum V
 
Tiamat
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
CRANK_S33Sion
Cu Chulainn
Gold V
Level 149
God Stats
8W - 7L
1,611 SR
Queue Stats
133W - 142L
1,333 MMR
Solo
Thanatos
Thanatos
Platinum V
MarkedElite
Thanatos
Platinum V
Level 145
God Stats
4W - 1L
1,724 SR
Queue Stats
168W - 162L
1,575 MMR
Solo
Sol
Sol
Platinum V
QUEEN_GRAnNy
Sol
Platinum V
Level 156
God Stats
298W - 287L
1,600 SR
Queue Stats
1,567W - 1,602L
1,578 MMR
Solo
Geb
Geb
Silver V
Whipskeez
Geb
Silver V
Level 87
God Stats
1W - 0L
1,650 SR
Queue Stats
8W - 14L
1,322 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,617 SR
1,462 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,549 SR
1,484 MMR
Zeus
Zeus
Gold I
KINGZDAZED
Zeus
Gold I
Level 157
God Stats
1W - 1L
1,856 SR
Queue Stats
46W - 43L
1,758 MMR
Party 1
Bellona
Bellona
Gold IV
TezDaAri3s16
Bellona
Gold IV
Level 128
God Stats
2W - 2L
1,555 SR
Queue Stats
89W - 90L
1,481 MMR
Party 1
Ymir
Ymir
Bronze III
Vaxzy
Ymir
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
leonelcaterbon
Izanami
Gold IV
Level 76
God Stats
2W - 5L
1,437 SR
Queue Stats
91W - 98L
1,393 MMR
Solo
Da Ji
Da Ji
Silver II
willbattle
Da Ji
Silver II
Level 116
God Stats
0W - 1L
1,398 SR
Queue Stats
16W - 17L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 0 / 2
4,369
728
510
1,218
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
CRANK_S33Sion
Cu Chulainn
7
0 / 1 / 0
3,900
650
2,731
3,664
1,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
MarkedElite
Thanatos
6
4 / 1 / 4
4,541
757
3,652
3,108
1,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
6 / 0 / 1
4,368
728
3,718
2,536
640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 5
3,891
649
655
4,926
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CliodhnaGilgameshYemojaArtemis

VS

Bans
TerraOdinAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,054
676
951
2,203
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
TezDaAri3s16
Bellona
8
1 / 1 / 0
4,161
694
2,123
4,526
2,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
Vaxzy
Ymir
2
0 / 3 / 0
2,814
469
502
2,992
963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 3 / 1
3,760
627
1,707
3,684
658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
5
0 / 2 / 0
3,321
554
684
3,995
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
3
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
2
2
W
Cu Chulainn
CRANK_S33Sion
Cu Chulainn
0
1
0
0
L
1
2
0
0.5
W
Thanatos
MarkedElite
Thanatos
4
1
4
6
W
6
0
1
6.5
L
Bellona
TezDaAri3s16
Bellona
1
1
0
1
L
Ymir
Vaxzy
Ymir
0
3
0
0
W
0
1
5
2.5
L
0
3
1
0.17
L
Da Ji
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,266
Damage
5,967
15,452
Taken
17,400
6,087
Mitigated
5,552
7,152
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
510
136
0
591
1,218
580
0
246
972
16,345
0
W
Cu Chulainn
CRANK_S33Sion
Cu Chulainn
2,731
591
0
1,184
3,664
1,948
0
430
3,234
0
16,352
L
951
319
0
369
2,203
278
0
271
1,932
18,317
0
W
Thanatos
MarkedElite
Thanatos
3,652
1,538
0
2,681
3,108
1,041
0
803
2,305
0
13,234
W
3,718
1,532
0
1,020
2,536
640
543
127
2,409
15,461
2,711
L
Bellona
TezDaAri3s16
Bellona
2,123
703
0
2,009
4,526
2,750
0
0
4,098
1,854
17,518
L
Ymir
Vaxzy
Ymir
502
324
0
301
2,992
963
0
1,897
1,095
706
0
W
655
190
0
1,676
4,926
1,878
147
277
4,649
5,696
0
L
1,707
1,401
0
445
3,684
658
0
1,453
2,231
0
19,552
L
Da Ji
684
115
0
1,606
3,995
903
0
776
3,219
0
9,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,069
Gold Earned
18,110
148
Minions Killed
177
0
Camps Cleared
0
581,103
Distance Traveled
476,591
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,369
728
49
8
0
120,708
3
W
Cu Chulainn
3,900
650
39
7
0
111,760
5
L
Zeus
4,054
676
44
7
0
98,076
2
W
Thanatos
4,541
757
21
4
0
121,127
0
W
Sol
4,368
728
29
5
0
101,170
0
L
Bellona
4,161
694
55
9
0
103,868
0
L
Ymir
2,814
469
1
0
0
63,764
1
W
Geb
3,891
649
10
2
0
126,338
2
L
Izanami
3,760
627
50
8
0
100,261
0
L
Da Ji
3,321
554
27
5
0
110,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role