Player Matchup

Cliodhna
Cliodhna
Ghost_Nigatelo
Cliodhna
Level 12
God Stats
7W - 13L
1,789 SR
Queue Stats
32W - 60L
1,371 Elo+
Party 3
Neith
Neith
Ville010
Neith
Level 20
God Stats
18W - 21L
1,550 SR
Queue Stats
21W - 25L
1,339 Elo+
Solo
Apollo
Apollo
bmwmotorsport23
Apollo
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,130 Elo+
Party 2
Hades
Hades
davidginori
Hades
Level 27
God Stats
8W - 14L
1,499 SR
Queue Stats
55W - 71L
1,322 Elo+
Party 2
Horus
Horus
xXTO4sTyNg_M3Xx
Horus
Level 27
God Stats
5W - 5L
1,480 SR
Queue Stats
22W - 47L
1,225 Elo+
Party 3
Team Averages
Level 18
1,563 SR
1,277 Elo+

VS

Team Averages
Level 15
1,392 SR
1,306 Elo+
Sun Wukong
Sun Wukong
Crr0nu5
Sun Wukong
Level 17
God Stats
13W - 17L
1,397 SR
Queue Stats
33W - 39L
1,305 Elo+
Solo
Ymir
Ymir
Neitsytjonne
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,313 Elo+
Party 4
Thor
Thor
Raalanovie
Thor
Level 4
God Stats
8W - 8L
1,500 SR
Queue Stats
45W - 55L
1,239 Elo+
Party 4
Izanami
Izanami
SoLiD_BAMBU
Izanami
Level 7
God Stats
4W - 13L
1,108 SR
Queue Stats
9W - 28L
1,271 Elo+
Party 1
Chang'e
Chang'e
xuparacing207
Chang'e
Level 29
God Stats
3W - 3L
1,457 SR
Queue Stats
191W - 256L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
2 / 7 / 4
10,147
390
11,520
17,029
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Ville010
Neith
20
8 / 4 / 2
13,457
518
23,677
12,988
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 11 / 6
9,564
368
1,634
15,943
5,252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 3 / 1
12,046
463
14,177
21,884
13,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 4 / 8
10,872
418
6,235
21,338
17,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crr0nu5
Sun Wukong
19
5 / 1 / 7
13,000
500
11,997
19,793
14,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 2 / 10
13,296
511
11,978
27,274
34,592
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 11
10,763
414
5,228
12,559
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
SoLiD_BAMBU
Izanami
19
6 / 6 / 13
12,854
494
16,739
17,460
5,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
20
6 / 3 / 7
13,057
502
16,831
26,240
10,662
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
15
Kills
28
29
Deaths
16
21
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Crr0nu5
Sun Wukong
5
1
7
8.5
L
Cliodhna
2
7
4
0.57
W
10
2
10
7.5
W
1
4
11
1.63
W
Izanami
SoLiD_BAMBU
Izanami
6
6
13
2.08
L
Neith
Ville010
Neith
8
4
2
2.25
L
0
11
6
0.27
L
4
3
1
1.5
L
1
4
8
1.25
W
Chang'e
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,243
Damage
62,773
89,182
Taken
103,326
46,991
Mitigated
69,415
22,060
Healing
39,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Crr0nu5
Sun Wukong
11,997
2,667
0
5,357
19,793
14,094
1,780
3,616
16,177
0
87,133
L
Cliodhna
11,520
361
0
2,236
17,029
4,785
2,402
3,150
13,879
0
61,092
W
11,978
2,272
0
7,300
27,274
34,592
1,430
1,930
25,344
64,957
0
W
5,228
2,342
0
2,625
12,559
4,278
927
1,293
11,266
0
44,787
W
Izanami
SoLiD_BAMBU
Izanami
16,739
12,877
0
5,140
17,460
5,789
3,854
1,486
15,974
0
96,406
L
Neith
Ville010
Neith
23,677
9,592
0
2,167
12,988
5,848
1,047
4,478
8,380
0
98,683
L
1,634
683
114
383
15,943
5,252
1,252
5,822
10,121
0
27,259
L
14,177
4,196
482
6,630
21,884
13,640
1,219
7,912
13,874
100,672
0
L
6,235
2,969
3,476
6,572
21,338
17,466
90
7,535
13,803
0
24,593
W
Chang'e
16,831
3,977
2,199
16,691
26,240
10,662
4,315
5,852
20,388
92,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,086
Gold Earned
62,970
485
Minions Killed
527
0
Camps Cleared
0
2,204,404
Distance Traveled
2,478,689
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,000
500
128
5
0
536,724
0
L
Cliodhna
10,147
390
83
3
0
496,634
4
W
Ymir
13,296
511
59
2
0
483,706
6
W
Thor
10,763
414
81
3
0
535,365
1
W
Izanami
12,854
494
139
5
0
452,557
0
L
Neith
13,457
518
156
6
0
444,961
0
L
Apollo
9,564
368
50
2
0
339,521
4
L
Hades
12,046
463
168
6
0
465,857
0
L
Horus
10,872
418
28
1
0
457,431
0
W
Chang'e
13,057
502
120
5
0
470,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role