Player Matchup

King Arthur
King Arthur
Buriboy
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,252 Elo+
Party 1
Hades
Hades
berimors
Hades
Level 22
God Stats
0W - 3L
1,477 SR
Queue Stats
4W - 12L
1,184 Elo+
Party 1
Artemis
Artemis
softweb
Artemis
Level 7
God Stats
0W - 1L
1,456 SR
Queue Stats
0W - 6L
1,040 Elo+
Party 1
Team Averages
Level 38
1,478 SR
1,159 Elo+

VS

Team Averages
Level 19
1,500 SR
1,239 Elo+
Merlin
Merlin
Blackwood22
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,455 Elo+
Solo
Medusa
Medusa
Orson2012
Medusa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,121 Elo+
Solo
Anubis
Anubis
RAMO-_770
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Buriboy
King Arthur
16
4 / 6 / 4
13,255
552
10,674
29,285
34,256
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
berimors
Hades
16
1 / 0 / 6
12,770
532
6,931
32,398
21,941
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
softweb
Artemis
14
4 / 12 / 3
13,020
543
14,225
21,302
7,015
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
17 / 0 / 1
17,609
734
51,325
20,621
9,473
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Orson2012
Medusa
8
0 / 1 / 4
11,710
488
2,153
5,009
1,275
Anubis
RAMO-_770
Anubis
15
1 / 8 / 5
13,179
549
10,629
18,454
7,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
28
9
Kills
18
18
Deaths
9
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
17
0
1
17.5
L
King Arthur
Buriboy
King Arthur
4
6
4
1
W
Medusa
Orson2012
Medusa
0
1
4
2
W
Anubis
RAMO-_770
Anubis
1
8
5
0.44
L
Hades
berimors
Hades
1
0
6
4
L
Artemis
softweb
Artemis
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,830
Damage
64,107
82,985
Taken
44,084
63,212
Mitigated
18,208
10,651
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
51,325
4,611
0
5,793
20,621
9,473
1,595
4,395
16,226
145,302
0
L
King Arthur
Buriboy
King Arthur
10,674
2,889
0
0
29,285
34,256
298
17,683
11,048
0
32,304
W
Medusa
Orson2012
Medusa
2,153
1,265
0
71
5,009
1,275
0
145
4,864
0
9,774
W
Anubis
RAMO-_770
Anubis
10,629
1,962
0
1,204
18,454
7,460
401
3,242
15,212
28,005
0
L
Hades
berimors
Hades
6,931
895
810
7,923
32,398
21,941
375
25,045
6,780
36,728
0
L
Artemis
softweb
Artemis
14,225
6,434
0
1,918
21,302
7,015
1,008
18,071
2,719
0
29,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,045
Gold Earned
42,498
131
Minions Killed
219
2
Camps Cleared
15
1,107,756
Distance Traveled
893,220
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,609
734
183
8
15
424,992
1
L
King Arthur
13,255
552
31
1
2
394,424
0
W
Medusa
11,710
488
7
0
0
160,320
1
W
Anubis
13,179
549
29
1
0
307,908
0
L
Hades
12,770
532
65
3
0
432,469
0
L
Artemis
13,020
543
35
1
0
280,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role