Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BierTone
Thanatos
Level 22
God Stats
31W - 24L
1,474 SR
Queue Stats
60W - 48L
1,445 Elo+
Party 1
Bellona
Bellona
CharlieBrandit
Bellona
Level 29
God Stats
2W - 3L
1,121 SR
Queue Stats
90W - 115L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
Jurasaurz
Cthulhu
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
129W - 122L
1,668 Elo+
Solo
Hou Yi
Hou Yi
SamuraLegendary
Hou Yi
Level 29
God Stats
2W - 0L
1,536 SR
Queue Stats
72W - 98L
1,432 Elo+
Party 1
Team Averages
Level 27
1,426 SR
1,492 Elo+

VS

Team Averages
Level 16
1,573 SR
1,521 Elo+
Olorun
Olorun
BliZZMak
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,729 Elo+
Solo
Gilgamesh
Gilgamesh
KalkkunaMies
Gilgamesh
Level 5
God Stats
2W - 2L
1,777 SR
Queue Stats
3W - 4L
1,576 Elo+
Solo
Cu Chulainn
Cu Chulainn
KyTyM
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 51L
1,471 Elo+
Solo
Artemis
Artemis
Mrpablo4567
Artemis
Level 4
God Stats
3W - 4L
1,620 SR
Queue Stats
4W - 6L
1,317 Elo+
Solo
Ymir
Ymir
perijim
Ymir
Level 29
God Stats
2W - 1L
1,468 SR
Queue Stats
33W - 35L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 1 / 12
7,112
593
6,296
3,434
1,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
BierTone
Thanatos
13
12 / 0 / 5
8,053
671
7,536
5,338
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
3 / 2 / 10
6,526
544
6,435
7,025
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Jurasaurz
Cthulhu
11
4 / 1 / 8
6,532
544
6,837
8,576
7,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 2 / 8
6,315
526
6,453
5,322
1,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BliZZMak
Olorun
8
0 / 8 / 1
5,032
419
1,486
7,199
1,814
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
KalkkunaMies
Gilgamesh
9
3 / 3 / 0
6,043
504
3,078
6,183
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
KyTyM
Cu Chulainn
9
1 / 6 / 1
5,830
486
4,977
12,493
5,967
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Mrpablo4567
Artemis
8
1 / 6 / 0
5,646
471
3,738
8,939
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
perijim
Ymir
9
1 / 4 / 3
6,321
527
1,783
10,770
6,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
11
27
Kills
6
6
Deaths
27
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
12
10
W
Thanatos
BierTone
Thanatos
12
0
5
14.5
L
Olorun
BliZZMak
Olorun
0
8
1
0.06
W
3
2
10
4
W
Cthulhu
Jurasaurz
Cthulhu
4
1
8
8
L
Gilgamesh
KalkkunaMies
Gilgamesh
3
3
0
1
L
Cu Chulainn
KyTyM
Cu Chulainn
1
6
1
0.25
L
Artemis
Mrpablo4567
Artemis
1
6
0
0.17
W
4
2
8
4
L
Ymir
perijim
Ymir
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,557
Damage
15,062
29,695
Taken
45,584
17,234
Mitigated
18,246
15,329
Healing
7,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,296
1,373
0
911
3,434
1,093
293
225
3,209
28,353
0
W
Thanatos
BierTone
Thanatos
7,536
2,073
0
7,283
5,338
1,709
414
706
4,632
0
38,802
L
Olorun
BliZZMak
Olorun
1,486
579
0
340
7,199
1,814
294
2,896
4,131
13,534
0
W
6,435
825
0
2,109
7,025
5,369
0
118
6,907
3,211
20,624
W
Cthulhu
Jurasaurz
Cthulhu
6,837
625
676
2,641
8,576
7,627
51
1,580
6,996
32,955
0
L
Gilgamesh
KalkkunaMies
Gilgamesh
3,078
740
0
1,385
6,183
1,862
646
2,024
4,159
0
24,794
L
Cu Chulainn
KyTyM
Cu Chulainn
4,977
1,056
0
1,772
12,493
5,967
62
2,076
10,282
0
23,198
L
Artemis
Mrpablo4567
Artemis
3,738
1,915
0
1,517
8,939
2,441
975
2,139
6,569
0
26,017
W
6,453
3,309
0
1,709
5,322
1,436
941
640
4,682
0
20,466
L
Ymir
perijim
Ymir
1,783
628
0
2,442
10,770
6,162
231
3,750
6,545
19,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,538
Gold Earned
28,872
274
Minions Killed
225
0
Camps Cleared
0
1,228,506
Distance Traveled
978,585
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,112
593
54
5
0
240,971
0
W
Thanatos
8,053
671
87
7
0
259,965
0
L
Olorun
5,032
419
25
2
0
197,487
0
W
Bellona
6,526
544
50
4
0
262,694
3
W
Cthulhu
6,532
544
49
4
0
235,949
2
L
Gilgamesh
6,043
504
57
5
0
178,888
0
L
Cu Chulainn
5,830
486
53
4
0
197,908
3
L
Artemis
5,646
471
51
4
0
199,858
0
W
Hou Yi
6,315
526
34
3
0
228,927
0
L
Ymir
6,321
527
39
3
0
204,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role