Player Matchup

Mercury
Mercury
APS_doctorestron
Mercury
Level 28
God Stats
9W - 8L
1,383 SR
Queue Stats
89W - 88L
1,386 Elo+
Solo
Chang'e
Chang'e
Bius2156
Chang'e
Level 19
God Stats
3W - 3L
1,170 SR
Queue Stats
48W - 49L
1,330 Elo+
Solo
Neith
Neith
Scofield_Flavio
Neith
Level 17
God Stats
51W - 40L
1,590 SR
Queue Stats
68W - 58L
1,456 Elo+
Party 1
King Arthur
King Arthur
galacticedds
King Arthur
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
28W - 44L
1,296 Elo+
Solo
Cthulhu
Cthulhu
hugo77d
Cthulhu
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 63L
1,484 Elo+
Party 1
Team Averages
Level 21
1,429 SR
1,390 Elo+

VS

Team Averages
Level 15
1,488 SR
1,393 Elo+
Chaac
Chaac
 
Chaac
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Azaim205
Janus
Level 28
God Stats
30W - 45L
1,438 SR
Queue Stats
148W - 173L
1,418 Elo+
Solo
King Arthur
King Arthur
MNwa5714
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,404 Elo+
Solo
Susano
Susano
bloody_bade
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,342 Elo+
Solo
Ymir
Ymir
k0b7
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 5 / 2
9,246
578
5,978
13,489
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Bius2156
Chang'e
13
6 / 4 / 6
8,229
514
9,208
10,021
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
8 / 1 / 2
9,116
570
10,910
8,854
3,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
galacticedds
King Arthur
14
2 / 3 / 5
8,235
515
2,738
11,486
6,540
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
hugo77d
Cthulhu
13
5 / 1 / 8
8,261
516
6,103
10,003
8,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
8 / 3 / 1
10,546
659
12,252
14,510
9,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Azaim205
Janus
14
2 / 5 / 0
8,449
528
7,587
8,796
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
MNwa5714
King Arthur
7
0 / 10 / 0
5,478
342
798
11,721
6,037
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
14
3 / 6 / 2
8,176
511
7,759
11,469
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
k0b7
Ymir
8
0 / 7 / 1
6,103
381
3,172
13,194
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
29
Kills
13
14
Deaths
31
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
8
3
1
2.83
W
8
5
2
1.8
L
Janus
Azaim205
Janus
2
5
0
0.4
W
Chang'e
Bius2156
Chang'e
6
4
6
2.25
L
King Arthur
MNwa5714
King Arthur
0
10
0
0
W
8
1
2
9
L
Susano
3
6
2
0.67
W
King Arthur
galacticedds
King Arthur
2
3
5
1.5
W
Cthulhu
hugo77d
Cthulhu
5
1
8
9
L
Ymir
k0b7
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,937
Damage
31,568
53,853
Taken
59,690
25,327
Mitigated
30,187
15,504
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,252
2,200
0
5,112
14,510
9,148
1,705
1,608
12,830
0
78,659
W
5,978
4,474
0
1,710
13,489
3,915
2,383
45
13,444
0
51,729
L
Janus
Azaim205
Janus
7,587
395
0
1,099
8,796
2,905
0
4,683
3,855
68,223
0
W
Chang'e
Bius2156
Chang'e
9,208
1,080
599
3,603
10,021
2,794
0
2,720
7,301
29,068
0
L
King Arthur
MNwa5714
King Arthur
798
265
0
1,247
11,721
6,037
0
3,642
7,865
0
8,405
W
10,910
7,037
0
5,242
8,854
3,291
2,757
4,390
4,464
0
62,986
L
Susano
7,759
2,161
0
2,982
11,469
3,889
0
2,631
8,638
0
50,548
W
King Arthur
galacticedds
King Arthur
2,738
592
0
2,490
11,486
6,540
288
801
10,685
5,282
22,584
W
Cthulhu
hugo77d
Cthulhu
6,103
872
150
1,710
10,003
8,787
590
2,803
7,200
24,269
0
L
Ymir
k0b7
Ymir
3,172
604
0
412
13,194
8,208
260
2,802
10,295
11,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,087
Gold Earned
38,752
355
Minions Killed
414
0
Camps Cleared
0
1,468,495
Distance Traveled
1,430,315
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,546
659
161
10
0
292,371
2
W
Mercury
9,246
578
88
6
0
339,003
0
L
Janus
8,449
528
128
8
0
285,393
6
W
Chang'e
8,229
514
57
4
0
281,897
4
L
King Arthur
5,478
342
16
1
0
281,346
2
W
Neith
9,116
570
107
7
0
217,181
1
L
Susano
8,176
511
98
6
0
314,387
0
W
King Arthur
8,235
515
58
4
0
317,952
3
W
Cthulhu
8,261
516
45
3
0
312,462
3
L
Ymir
6,103
381
11
1
0
256,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role