Player Matchup

Cthulhu
Cthulhu
HellRider2234
Cthulhu
Level 8
God Stats
1W - 3L
1,328 SR
Queue Stats
5W - 6L
1,316 Elo+
Solo
Merlin
Merlin
Locusfugit
Merlin
Level 28
God Stats
11W - 6L
1,658 SR
Queue Stats
209W - 171L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
Rith2015
Sun Wukong
Level 7
God Stats
3W - 0L
1,703 SR
Queue Stats
3W - 2L
1,365 Elo+
Solo
Zeus
Zeus
ShiroKuraiko
Zeus
Level 29
God Stats
45W - 35L
1,553 SR
Queue Stats
382W - 376L
1,436 Elo+
Solo
Bellona
Bellona
drupe111
Bellona
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
13W - 18L
1,289 Elo+
Solo
Team Averages
Level 16
1,548 SR
1,374 Elo+

VS

Team Averages
Level 12
1,405 SR
1,478 Elo+
Bellona
Bellona
Bully8882
Bellona
Level 15
God Stats
3W - 3L
1,122 SR
Queue Stats
62W - 50L
1,435 Elo+
Solo
Thanatos
Thanatos
La Esteban1
Thanatos
Level 15
God Stats
2W - 2L
1,603 SR
Queue Stats
36W - 28L
1,438 Elo+
Solo
Mercury
Mercury
jaxt_teller
Mercury
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,462 Elo+
Solo
Ra
Ra
nafffutrowany
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,556 Elo+
Solo
Thor
Thor
soy_the_Warrior_
Thor
Level 4
God Stats
1W - 2L
1,300 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
3 / 4 / 21
11,335
1,030
9,487
17,531
16,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Locusfugit
Merlin
20
14 / 1 / 22
14,677
1,334
26,516
10,960
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Rith2015
Sun Wukong
18
4 / 1 / 16
11,412
1,037
10,217
13,043
10,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
18 / 1 / 10
14,060
1,278
24,549
6,604
2,269
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
drupe111
Bellona
17
5 / 4 / 18
11,581
1,053
12,295
14,851
11,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bully8882
Bellona
17
1 / 6 / 7
10,754
978
11,088
21,555
25,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
La Esteban1
Thanatos
17
3 / 8 / 6
11,130
1,012
10,776
20,221
8,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
jaxt_teller
Mercury
16
2 / 9 / 2
9,845
895
10,980
17,628
7,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 3 / 4
9,344
849
10,792
10,959
4,584
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 18 / 3
11,488
1,044
14,670
24,486
9,726
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
33
44
Kills
11
11
Deaths
44
87
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bully8882
Bellona
1
6
7
0.75
W
Cthulhu
3
4
21
3.38
L
Thanatos
La Esteban1
Thanatos
3
8
6
0.75
W
Merlin
Locusfugit
Merlin
14
1
22
25
W
Sun Wukong
Rith2015
Sun Wukong
4
1
16
12
W
18
1
10
23
W
Bellona
drupe111
Bellona
5
4
18
3.5
L
Mercury
jaxt_teller
Mercury
2
9
2
0.33
L
0
3
4
0.67
L
5
18
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,064
Damage
58,306
62,989
Taken
94,849
45,428
Mitigated
56,530
14,334
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bully8882
Bellona
11,088
2,319
189
1,163
21,555
25,832
0
10,661
10,281
4,883
22,015
W
Cthulhu
9,487
600
770
5,122
17,531
16,088
0
4,638
12,893
18,667
0
L
Thanatos
La Esteban1
Thanatos
10,776
1,992
0
6,006
20,221
8,699
0
13,390
6,651
0
32,509
W
Merlin
Locusfugit
Merlin
26,516
1,554
913
1,984
10,960
4,437
0
1,350
9,610
37,639
0
W
Sun Wukong
Rith2015
Sun Wukong
10,217
3,303
0
1,228
13,043
10,647
0
2,671
10,372
0
24,735
W
24,549
1,652
0
1,095
6,604
2,269
0
850
5,754
60,703
0
W
Bellona
drupe111
Bellona
12,295
5,351
1,483
1,739
14,851
11,987
0
3,184
11,667
0
17,725
L
Mercury
jaxt_teller
Mercury
10,980
6,453
0
68
17,628
7,689
0
13,104
4,372
0
18,657
L
10,792
834
807
1,136
10,959
4,584
0
5,854
4,970
28,025
0
L
14,670
4,855
0
903
24,486
9,726
0
15,960
8,023
0
28,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,065
Gold Earned
52,561
167
Minions Killed
146
4
Camps Cleared
6
1,031,210
Distance Traveled
1,067,623
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,754
978
27
2
0
215,010
0
W
Cthulhu
11,335
1,030
21
2
0
221,099
3
L
Thanatos
11,130
1,012
50
5
3
213,969
2
W
Merlin
14,677
1,334
19
2
0
213,998
0
W
Sun Wukong
11,412
1,037
19
2
1
197,224
0
W
Zeus
14,060
1,278
95
9
3
209,293
0
W
Bellona
11,581
1,053
13
1
0
189,596
0
L
Mercury
9,845
895
6
1
3
258,348
0
L
Ra
9,344
849
37
3
0
199,768
1
L
Thor
11,488
1,044
26
2
0
180,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role