Player Matchup

Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SOV3RNN
Erlang Shen
Level 8
God Stats
4W - 3L
1,477 SR
Queue Stats
4W - 3L
1,376 Elo+
Solo
Team Averages
Level 78
1,492 SR
1,459 Elo+

VS

Team Averages
Level 38
1,500 SR
1,287 Elo+
King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
azam1977
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,070 Elo+
Solo
Xbalanque
Xbalanque
knakybal
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
9 / 1 / 5
8,583
858
11,038
8,801
3,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
 
Charybdis
12
2 / 2 / 11
7,462
746
9,597
8,700
2,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
SOV3RNN
Erlang Shen
11
5 / 0 / 7
7,584
758
5,998
6,883
3,550
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 4 / 1
6,351
635
7,338
11,961
8,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
azam1977
Cthulhu
9
0 / 7 / 3
6,339
634
4,858
13,840
9,572
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
knakybal
Xbalanque
10
2 / 5 / 0
6,706
671
5,868
7,225
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
3
3
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
1
5
11.5
W
Charybdis
 
Charybdis
2
2
11
3.75
L
King Arthur
 
King Arthur
1
4
1
0.38
W
Erlang Shen
SOV3RNN
Erlang Shen
5
0
7
8.5
L
Cthulhu
azam1977
Cthulhu
0
7
3
0.21
L
Xbalanque
knakybal
Xbalanque
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,633
Damage
18,064
24,384
Taken
33,026
9,935
Mitigated
20,720
9,254
Healing
5,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,038
1,520
1,518
4,368
8,801
3,522
0
1,699
6,652
40,754
0
W
Charybdis
 
Charybdis
9,597
4,781
51
2,119
8,700
2,863
323
1,667
6,705
0
18,150
L
King Arthur
 
King Arthur
7,338
626
0
3,038
11,961
8,312
0
2,936
8,721
0
16,895
W
Erlang Shen
SOV3RNN
Erlang Shen
5,998
2,345
0
1,198
6,883
3,550
223
1,955
4,718
1,949
12,765
L
Cthulhu
azam1977
Cthulhu
4,858
905
212
1,659
13,840
9,572
0
5,443
8,032
14,452
0
L
Xbalanque
knakybal
Xbalanque
5,868
1,652
0
570
7,225
2,836
0
3,050
3,951
0
20,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,629
Gold Earned
19,396
120
Minions Killed
89
8
Camps Cleared
1
575,383
Distance Traveled
544,495
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,583
858
84
8
4
207,772
2
W
Charybdis
7,462
746
24
2
1
174,600
0
L
King Arthur
6,351
635
28
3
0
207,914
2
W
Erlang Shen
7,584
758
12
1
3
193,011
0
L
Cthulhu
6,339
634
21
2
1
160,248
0
L
Xbalanque
6,706
671
40
4
0
176,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role