Player Matchup

Jormungandr
Jormungandr
LP_Risky
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,324 Elo+
Solo
Sol
Sol
Nooby4564452
Sol
Level 25
God Stats
10W - 4L
1,736 SR
Queue Stats
82W - 77L
1,499 Elo+
Solo
Ah Puch
Ah Puch
OutmodedMilk022
Ah Puch
Level 15
God Stats
0W - 1L
1,258 SR
Queue Stats
16W - 16L
1,233 Elo+
Solo
Cliodhna
Cliodhna
dentaltech32
Cliodhna
Level 29
God Stats
8W - 8L
1,489 SR
Queue Stats
105W - 123L
1,388 Elo+
Solo
Bellona
Bellona
jaxyooj234
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,389 Elo+

VS

Team Averages
Level 19
1,466 SR
1,408 Elo+
Sun Wukong
Sun Wukong
Crr0nu5
Sun Wukong
Level 16
God Stats
13W - 17L
1,349 SR
Queue Stats
33W - 39L
1,302 Elo+
Solo
Yemoja
Yemoja
Liogrx
Yemoja
Level 1
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Solo
Nemesis
Nemesis
Marat1212
Nemesis
Level 24
God Stats
26W - 23L
1,511 SR
Queue Stats
184W - 216L
1,375 Elo+
Solo
Zeus
Zeus
Roblox6665
Zeus
Level 27
God Stats
11W - 12L
1,468 SR
Queue Stats
112W - 102L
1,480 Elo+
Solo
Cernunnos
Cernunnos
YoutubeArkion
Cernunnos
Level 27
God Stats
5W - 4L
1,504 SR
Queue Stats
85W - 100L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LP_Risky
Jormungandr
13
2 / 0 / 1
7,168
478
3,757
9,781
6,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 1
8,571
571
6,508
10,351
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 3 / 0
6,841
456
3,999
5,906
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cliodhna
dentaltech32
Cliodhna
10
6 / 3 / 1
7,180
479
7,084
6,296
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
jaxyooj234
Bellona
2
0 / 0 / 0
4,495
300
0
465
175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Crr0nu5
Sun Wukong
11
0 / 3 / 0
6,695
446
4,932
9,302
5,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Liogrx
Yemoja
9
0 / 3 / 1
6,258
417
1,978
8,165
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Marat1212
Nemesis
12
0 / 0 / 3
7,209
481
3,727
7,993
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 4 / 0
9,277
618
7,896
8,579
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
YoutubeArkion
Cernunnos
14
2 / 0 / 1
8,067
538
3,324
7,149
2,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
10
Kills
7
8
Deaths
10
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Crr0nu5
Sun Wukong
0
3
0
0
L
Jormungandr
LP_Risky
Jormungandr
2
0
1
2.5
W
Yemoja
Liogrx
Yemoja
0
3
1
0.17
W
Nemesis
Marat1212
Nemesis
0
0
3
1.5
L
2
2
1
1.25
L
0
3
0
0
W
5
4
0
1.25
W
Cernunnos
YoutubeArkion
Cernunnos
2
0
1
2.5
L
Cliodhna
dentaltech32
Cliodhna
6
3
1
2.17
L
Bellona
jaxyooj234
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,348
Damage
21,857
32,799
Taken
41,188
12,611
Mitigated
17,706
10,542
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Crr0nu5
Sun Wukong
4,932
824
0
1,067
9,302
5,768
511
3,126
6,176
0
37,778
L
Jormungandr
LP_Risky
Jormungandr
3,757
977
196
1,943
9,781
6,114
380
329
9,452
34,297
0
W
Yemoja
Liogrx
Yemoja
1,978
184
270
462
8,165
4,918
463
2,775
5,186
12,066
0
W
Nemesis
Marat1212
Nemesis
3,727
1,197
0
4,172
7,993
2,253
938
1,618
6,375
0
41,932
L
6,508
2,511
0
4,959
10,351
3,567
2,127
5,896
4,091
52,890
6,926
L
3,999
184
0
1,106
5,906
920
66
1,582
4,286
29,915
0
W
7,896
1,744
36
2,500
8,579
2,470
0
3,243
5,336
73,287
0
W
Cernunnos
YoutubeArkion
Cernunnos
3,324
2,225
0
2,863
7,149
2,297
1,600
2,360
4,553
0
51,590
L
Cliodhna
dentaltech32
Cliodhna
7,084
944
0
2,338
6,296
1,835
28
1,222
5,054
0
28,430
L
Bellona
jaxyooj234
Bellona
0
0
0
0
465
175
0
403
42
0
139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
37,506
305
Minions Killed
427
0
Camps Cleared
0
1,082,647
Distance Traveled
1,484,063
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,695
446
61
4
0
312,331
1
L
Jormungandr
7,168
478
62
4
0
296,597
2
W
Yemoja
6,258
417
22
1
0
271,214
0
W
Nemesis
7,209
481
92
6
0
357,416
3
L
Sol
8,571
571
114
8
0
265,012
1
L
Ah Puch
6,841
456
73
5
0
236,638
1
W
Zeus
9,277
618
137
9
0
288,902
3
W
Cernunnos
8,067
538
115
8
0
254,200
0
L
Cliodhna
7,180
479
55
4
0
236,413
1
L
Bellona
4,495
300
1
0
0
47,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role