Player Matchup

Izanami
Izanami
AcesCute
Izanami
Level 31
God Stats
5W - 3L
1,472 SR
Queue Stats
16W - 9L
1,709 Elo+
Solo
Kuzenbo
Kuzenbo
Holdgarr
Kuzenbo
Level 123
God Stats
2W - 3L
1,421 SR
Queue Stats
123W - 132L
1,540 Elo+
Party 1
Janus
Janus
OrangeFrutopia
Janus
Level 129
God Stats
2W - 3L
1,418 SR
Queue Stats
123W - 131L
1,539 Elo+
Party 1
Team Averages
Level 94
1,437 SR
1,596 Elo+

VS

Team Averages
Level 131
1,678 SR
1,556 Elo+
Zhong Kui
Zhong Kui
ArticuloWolvo
Zhong Kui
Level 154
God Stats
0W - 1L
1,689 SR
Queue Stats
26W - 22L
1,655 Elo+
Solo
Nike
Nike
BigBossFETTER
Nike
Level 113
God Stats
29W - 28L
1,581 SR
Queue Stats
190W - 204L
1,525 Elo+
Solo
Bastet
Bastet
danielchamaly
Bastet
Level 126
God Stats
5W - 4L
1,764 SR
Queue Stats
111W - 118L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcesCute
Izanami
16
3 / 2 / 6
11,986
666
16,706
16,213
6,743
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Holdgarr
Kuzenbo
15
2 / 4 / 7
12,635
702
9,084
21,959
29,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 5 / 2
11,914
662
12,571
11,678
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ArticuloWolvo
Zhong Kui
15
7 / 4 / 3
11,724
651
15,688
17,575
11,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 0 / 10
10,456
581
15,485
15,151
14,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 6 / 5
10,604
589
10,435
20,249
8,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
10
Kills
10
11
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
AcesCute
Izanami
3
2
6
3
L
Zhong Kui
ArticuloWolvo
Zhong Kui
7
4
3
2.13
L
0
0
10
5
W
Kuzenbo
Holdgarr
Kuzenbo
2
4
7
1.38
W
5
5
2
1.2
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,361
Damage
41,608
49,850
Taken
52,975
40,089
Mitigated
34,549
9,807
Healing
12,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AcesCute
Izanami
16,706
13,546
0
3,485
16,213
6,743
2,201
5,325
10,425
0
65,993
L
Zhong Kui
ArticuloWolvo
Zhong Kui
15,688
1,488
0
6,147
17,575
11,640
238
4,827
12,500
51,219
0
L
15,485
1,201
0
1,229
15,151
14,302
0
6,464
8,357
0
36,614
W
Kuzenbo
Holdgarr
Kuzenbo
9,084
3,352
0
4,433
21,959
29,385
341
6,321
13,750
26,393
0
W
12,571
881
96
1,793
11,678
3,961
260
4,515
6,806
45,946
0
L
10,435
2,338
0
5,431
20,249
8,607
702
10,112
9,761
0
34,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,535
Gold Earned
32,784
237
Minions Killed
192
8
Camps Cleared
7
995,312
Distance Traveled
1,007,240
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,986
666
128
7
3
309,044
3
L
Zhong Kui
11,724
651
101
6
3
239,755
4
L
Nike
10,456
581
44
2
1
394,343
5
W
Kuzenbo
12,635
702
21
1
3
347,838
5
W
Janus
11,914
662
88
5
2
338,430
3
L
Bastet
10,604
589
47
3
3
373,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role