Player Matchup

Ymir
Ymir
AkiZetta
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Thanatos
Thanatos
Caprone
Thanatos
Level 129
God Stats
14W - 10L
1,641 SR
Queue Stats
197W - 258L
1,422 Elo+
Solo
Merlin
Merlin
aLoNeDarK32
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 49
1,547 SR
1,474 Elo+

VS

Team Averages
Level 84
1,568 SR
1,535 Elo+
Scylla
Scylla
Ayumizuke
Scylla
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
Jinnozuke
Olorun
Level 29
God Stats
1W - 0L
1,330 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
XSeekNDstroyX
Chiron
Level 160
God Stats
3W - 0L
1,873 SR
Queue Stats
167W - 129L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 8 / 0
8,132
542
1,633
17,968
12,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Caprone
Thanatos
11
0 / 12 / 2
8,454
564
12,271
17,694
7,842
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
10
2 / 17 / 0
9,208
614
5,840
15,825
2,501
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ayumizuke
Scylla
14
4 / 1 / 21
10,386
692
9,414
6,261
1,860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Jinnozuke
Olorun
14
5 / 1 / 20
10,555
704
8,626
11,316
3,947
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
28 / 1 / 8
13,799
920
28,057
11,986
3,823
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
86
2
Kills
37
37
Deaths
3
2
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
0
0
W
Scylla
Ayumizuke
Scylla
4
1
21
14.5
L
Thanatos
Caprone
Thanatos
0
12
2
0.08
W
Olorun
Jinnozuke
Olorun
5
1
20
15
W
28
1
8
32
L
Merlin
2
17
0
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,744
Damage
46,097
51,487
Taken
29,563
23,004
Mitigated
9,630
6,963
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,633
511
48
2,313
17,968
12,661
0
8,397
9,571
10,365
0
W
Scylla
Ayumizuke
Scylla
9,414
828
615
842
6,261
1,860
952
1,409
4,852
30,575
0
L
Thanatos
Caprone
Thanatos
12,271
3,427
0
4,602
17,694
7,842
0
8,056
9,638
0
30,064
W
Olorun
Jinnozuke
Olorun
8,626
5,187
1,192
5,905
11,316
3,947
1,120
2,622
8,694
32,441
0
W
28,057
13,186
225
6,287
11,986
3,823
182
4,224
7,762
0
61,507
L
Merlin
5,840
930
0
0
15,825
2,501
0
1,704
14,121
15,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
34,740
79
Minions Killed
174
1
Camps Cleared
12
574,145
Distance Traveled
831,875
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,132
542
24
2
0
188,312
3
W
Scylla
10,386
692
60
4
1
268,178
2
L
Thanatos
8,454
564
30
2
1
221,130
2
W
Olorun
10,555
704
44
3
2
269,013
1
W
Chiron
13,799
920
70
5
9
294,684
1
L
Merlin
9,208
614
25
2
0
164,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role