Player Matchup

Ares
Ares
Apollo1327
Ares
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 101L
1,079 Elo+
Party 1
Danzaburou
Danzaburou
QueenMeowth
Danzaburou
Level 41
God Stats
24W - 38L
1,268 SR
Queue Stats
39W - 115L
1,077 Elo+
Party 1
Skadi
Skadi
kindojar011
Skadi
Level 25
God Stats
84W - 90L
1,449 SR
Queue Stats
180W - 208L
1,428 Elo+
Solo
Team Averages
Level 45
1,406 SR
1,195 Elo+

VS

Team Averages
Level 54
1,327 SR
1,420 Elo+
Cthulhu
Cthulhu
FluffyPanda1161
Cthulhu
Level 16
God Stats
7W - 7L
1,136 SR
Queue Stats
17W - 22L
1,291 Elo+
Solo
Anubis
Anubis
Sign My R99s
Anubis
Level 43
God Stats
4W - 4L
1,365 SR
Queue Stats
35W - 38L
1,369 Elo+
Party 2
Thanatos
Thanatos
YNW Dylan
Thanatos
Level 104
God Stats
1W - 0L
1,480 SR
Queue Stats
87W - 58L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
9,246
578
3,334
20,006
16,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
QueenMeowth
Danzaburou
13
2 / 6 / 2
10,275
642
7,760
15,431
6,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman

Talisman

+75
Health
+15
Magical Protection

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 1
9,463
591
4,832
15,151
4,706
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 18
12,252
766
12,965
16,950
12,421
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
15
8 / 3 / 9
11,672
730
15,172
9,304
3,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
YNW Dylan
Thanatos
16
10 / 2 / 8
11,990
749
14,575
14,604
5,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
21
21
Deaths
5
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
3
0
18
12
L
Danzaburou
QueenMeowth
Danzaburou
2
6
2
0.5
W
Anubis
8
3
9
4.17
W
Thanatos
YNW Dylan
Thanatos
10
2
8
7
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,926
Damage
42,712
50,588
Taken
40,858
27,511
Mitigated
22,035
3,303
Healing
22,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,334
353
202
775
20,006
16,749
0
12,000
8,006
13,469
0
W
12,965
908
916
5,039
16,950
12,421
249
1,385
15,565
33,826
0
L
Danzaburou
QueenMeowth
Danzaburou
7,760
1,864
241
1,002
15,431
6,056
0
6,261
9,170
0
28,579
W
Anubis
15,172
244
274
2,800
9,304
3,707
366
741
8,563
42,641
0
W
Thanatos
YNW Dylan
Thanatos
14,575
3,644
0
13,653
14,604
5,907
578
1,791
12,813
0
52,683
L
4,832
2,159
0
1,083
15,151
4,706
141
9,876
5,275
0
22,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
35,914
96
Minions Killed
163
0
Camps Cleared
12
702,817
Distance Traveled
842,832
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,246
578
11
1
0
226,426
0
W
Cthulhu
12,252
766
34
2
2
306,525
0
L
Danzaburou
10,275
642
40
3
0
241,577
5
W
Anubis
11,672
730
62
4
3
244,573
0
W
Thanatos
11,990
749
67
4
7
291,734
3
L
Skadi
9,463
591
45
3
0
234,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role