Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Flexus A God
Cernunnos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,327 Elo+
Solo
Susano
Susano
Jahbri90
Susano
Level 124
God Stats
8W - 5L
1,571 SR
Queue Stats
348W - 357L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
Ms SolSamedi
Kukulkan
Level 108
God Stats
7W - 3L
1,528 SR
Queue Stats
371W - 416L
1,453 Elo+
Party 2
Team Averages
Level 117
1,520 SR
1,453 Elo+

VS

Team Averages
Level 107
1,455 SR
1,436 Elo+
Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Redsiph23
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 186L
1,388 Elo+
Solo
Achilles
Achilles
SamSqueaks
Achilles
Level 68
God Stats
0W - 1L
1,299 SR
Queue Stats
45W - 59L
1,416 Elo+
Party 1
Discordia
Discordia
UucCauac
Discordia
Level 119
God Stats
14W - 18L
1,472 SR
Queue Stats
869W - 905L
1,343 Elo+
Solo
Heimdallr
Heimdallr
monkbrainz
Heimdallr
Level 129
God Stats
0W - 1L
1,502 SR
Queue Stats
48W - 50L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
8 / 1 / 9
10,730
894
10,764
20,120
14,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
 
Olorun
16
3 / 3 / 12
9,780
815
7,807
12,308
5,180
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Flexus A God
Cernunnos
16
2 / 2 / 13
9,456
788
9,351
9,842
4,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Jahbri90
Susano
17
9 / 4 / 11
10,331
861
15,924
12,339
7,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Ms SolSamedi
Kukulkan
16
3 / 2 / 9
9,569
797
11,336
11,458
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 4 / 5
8,453
704
6,829
12,852
6,847
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Redsiph23
Arachne
15
4 / 5 / 2
9,267
772
8,446
10,317
3,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
SamSqueaks
Achilles
15
2 / 5 / 4
8,355
696
7,433
15,415
20,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
UucCauac
Discordia
17
3 / 5 / 3
9,549
796
11,841
8,956
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
monkbrainz
Heimdallr
16
2 / 6 / 4
8,711
726
16,580
12,824
4,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
25
Kills
12
12
Deaths
25
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
1
9
12.5
W
Olorun
 
Olorun
3
3
12
3
L
Olorun
 
Olorun
1
4
5
0.88
W
Cernunnos
Flexus A God
Cernunnos
2
2
13
4.25
W
Susano
Jahbri90
Susano
9
4
11
3.63
W
Kukulkan
Ms SolSamedi
Kukulkan
3
2
9
3.75
L
Arachne
Redsiph23
Arachne
4
5
2
1
L
Achilles
SamSqueaks
Achilles
2
5
4
0.8
L
Discordia
UucCauac
Discordia
3
5
3
0.9
L
Heimdallr
monkbrainz
Heimdallr
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
51,129
66,067
Taken
60,364
35,450
Mitigated
38,606
36,725
Healing
20,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,764
1,677
1,117
8,753
20,120
14,380
0
5,928
13,924
32,799
0
W
Olorun
 
Olorun
7,807
2,871
5,904
5,509
12,308
5,180
1,775
3,634
8,492
14,548
0
L
Olorun
 
Olorun
6,829
2,120
2,178
4,367
12,852
6,847
0
5,547
7,119
19,651
0
W
Cernunnos
Flexus A God
Cernunnos
9,351
4,114
912
2,459
9,842
4,072
994
4,139
5,522
0
26,120
W
Susano
Jahbri90
Susano
15,924
3,649
3,091
2,737
12,339
7,139
0
2,877
9,336
0
22,857
W
Kukulkan
Ms SolSamedi
Kukulkan
11,336
827
2,698
3,545
11,458
4,679
189
2,573
8,527
22,665
0
L
Arachne
Redsiph23
Arachne
8,446
5,588
1,102
2,301
10,317
3,580
0
4,622
5,465
0
10,515
L
Achilles
SamSqueaks
Achilles
7,433
1,102
1,473
3,915
15,415
20,358
0
7,866
7,364
584
9,712
L
Discordia
UucCauac
Discordia
11,841
1,188
734
1,691
8,956
2,913
0
5,210
3,475
30,734
0
L
Heimdallr
monkbrainz
Heimdallr
16,580
6,444
805
2,254
12,824
4,908
0
6,662
5,883
0
29,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,866
Gold Earned
44,335
152
Minions Killed
112
0
Camps Cleared
0
1,351,933
Distance Traveled
1,070,339
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,730
894
48
4
0
255,498
2
W
Olorun
9,780
815
21
2
0
256,653
4
L
Olorun
8,453
704
16
1
0
215,686
0
W
Cernunnos
9,456
788
38
3
0
209,320
0
W
Susano
10,331
861
17
1
0
364,326
0
W
Kukulkan
9,569
797
28
2
0
266,136
5
L
Arachne
9,267
772
9
1
0
174,960
0
L
Achilles
8,355
696
9
1
0
245,593
3
L
Discordia
9,549
796
45
4
0
223,985
0
L
Heimdallr
8,711
726
33
3
0
210,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role