Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DHG TSQUARED
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 74L
1,148 Elo+
Party 1
Ra
Ra
OriginalChrisPT
Ra
Level 118
God Stats
3W - 6L
1,505 SR
Queue Stats
45W - 58L
1,130 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,259 Elo+

VS

Team Averages
Level 56
1,320 SR
1,312 Elo+
Izanami
Izanami
Shoots Knees
Izanami
Level 40
God Stats
0W - 3L
1,135 SR
Queue Stats
7W - 16L
1,389 Elo+
Solo
Merlin
Merlin
TheFirstReaper1
Merlin
Level 124
God Stats
13W - 19L
1,551 SR
Queue Stats
363W - 373L
1,440 Elo+
Solo
Cthulhu
Cthulhu
lilween3666
Cthulhu
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
0W - 5L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
4 / 1 / 4
8,362
760
7,647
6,589
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 1 / 3
8,824
802
3,118
8,158
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 2
7,751
705
2,947
4,799
1,665
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Shoots Knees
Izanami
7
0 / 2 / 1
6,258
569
2,104
3,182
759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 2
6,840
622
5,508
5,402
1,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
lilween3666
Cthulhu
11
3 / 3 / 0
7,611
692
5,007
7,702
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
8
Kills
3
3
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
1
4
6
W
3
1
3
4.5
W
1
1
2
2
L
Izanami
Shoots Knees
Izanami
0
2
1
0.25
L
0
3
2
0.33
L
Cthulhu
lilween3666
Cthulhu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,712
Damage
12,619
19,546
Taken
16,286
9,755
Mitigated
6,726
7,220
Healing
2,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,647
1,387
274
2,192
6,589
2,380
1,487
3,448
2,799
0
20,396
W
3,118
386
57
3,119
8,158
5,710
639
3,557
4,100
0
15,107
W
2,947
216
483
1,095
4,799
1,665
392
2,900
1,474
33,943
0
L
Izanami
Shoots Knees
Izanami
2,104
1,718
0
148
3,182
759
0
158
3,024
0
9,253
L
5,508
45
0
827
5,402
1,466
0
1,008
4,394
21,432
0
L
Cthulhu
lilween3666
Cthulhu
5,007
184
0
1,250
7,702
4,501
0
1,911
5,791
15,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,937
Gold Earned
20,709
127
Minions Killed
97
8
Camps Cleared
2
609,297
Distance Traveled
450,041
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,362
760
25
2
4
206,787
5
W
Chaac
8,824
802
13
1
1
206,507
1
W
Ra
7,751
705
89
8
3
196,003
0
L
Izanami
6,258
569
25
2
0
109,024
0
L
Merlin
6,840
622
45
4
1
159,743
0
L
Cthulhu
7,611
692
27
2
1
181,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role