Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DeBlue21
Artio
Level 27
God Stats
10W - 9L
1,338 SR
Queue Stats
55W - 70L
1,282 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Garmatar451
Ah Muzen Cab
Level 27
God Stats
2W - 2L
1,396 SR
Queue Stats
49W - 56L
1,436 Elo+
Solo
Ao Kuang
Ao Kuang
itztbd300
Ao Kuang
Level 27
God Stats
26W - 12L
1,542 SR
Queue Stats
46W - 57L
1,313 Elo+
Party 1
Anubis
Anubis
醉梦生何以存
Anubis
Level 26
God Stats
79W - 65L
1,540 SR
Queue Stats
112W - 103L
1,531 Elo+
Solo
Team Averages
Level 26
1,463 SR
1,412 Elo+

VS

Team Averages
Level 7
1,584 SR
1,553 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
IamNOOBSry003
Bastet
Level 16
God Stats
2W - 1L
1,922 SR
Queue Stats
55W - 57L
1,601 Elo+
Solo
Ra
Ra
Jastaqq
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,664 Elo+
Party 2
Guan Yu
Guan Yu
k1dooo
Guan Yu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Izanami
Izanami
morfak12311312
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 1 / 1
5,202
743
1,748
4,948
1,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
DeBlue21
Artio
5
1 / 0 / 0
3,946
564
350
3,569
1,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Garmatar451
Ah Muzen Cab
8
1 / 0 / 2
4,649
664
3,145
3,322
840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
itztbd300
Ao Kuang
10
4 / 0 / 1
5,527
790
3,506
3,929
1,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
3 / 2 / 0
5,199
743
3,230
5,307
1,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
6
0 / 2 / 0
3,572
510
2,502
5,855
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 2 / 0
4,677
668
2,395
5,017
1,097
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 4 / 2
3,459
494
1,564
2,693
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
k1dooo
Guan Yu
5
0 / 2 / 1
3,605
515
1,582
4,309
1,653
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
1 / 2 / 1
3,413
488
1,611
1,676
305
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
12
Kills
3
3
Deaths
12
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
1
3.5
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Artio
DeBlue21
Artio
1
0
0
1
W
Ah Muzen Cab
Garmatar451
Ah Muzen Cab
1
0
2
2
L
2
2
0
1
L
0
4
2
0.25
W
Ao Kuang
itztbd300
Ao Kuang
4
0
1
4.5
L
Guan Yu
k1dooo
Guan Yu
0
2
1
0.25
L
1
2
1
0.75
W
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,979
Damage
9,654
21,075
Taken
19,550
6,939
Mitigated
5,612
10,284
Healing
5,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,748
569
0
2,777
4,948
1,316
208
70
4,878
0
22,006
L
Gilgamesh
 
Gilgamesh
2,502
766
0
1,694
5,855
1,985
0
1,090
4,765
0
14,227
W
Artio
DeBlue21
Artio
350
62
0
955
3,569
1,716
259
259
3,270
5,019
0
W
Ah Muzen Cab
Garmatar451
Ah Muzen Cab
3,145
1,280
0
1,961
3,322
840
526
180
3,104
0
24,912
L
2,395
529
0
1,596
5,017
1,097
0
2,241
2,695
0
22,295
L
1,564
461
100
0
2,693
572
287
840
1,775
6,884
0
W
Ao Kuang
itztbd300
Ao Kuang
3,506
856
0
2,282
3,929
1,357
2,072
627
3,172
21,732
0
L
Guan Yu
k1dooo
Guan Yu
1,582
92
144
1,269
4,309
1,653
207
2,113
1,921
0
7,573
L
1,611
1,364
0
270
1,676
305
117
368
1,308
0
5,388
W
3,230
42
0
2,309
5,307
1,710
0
180
5,087
22,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,523
Gold Earned
18,726
205
Minions Killed
126
0
Camps Cleared
0
672,049
Distance Traveled
573,834
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,202
743
50
7
0
144,599
2
L
Gilgamesh
3,572
510
26
4
0
127,230
0
W
Artio
3,946
564
13
2
0
141,285
0
W
Ah Muzen Cab
4,649
664
47
7
0
130,483
0
L
Bastet
4,677
668
49
7
0
129,580
0
L
Ra
3,459
494
19
3
0
120,559
1
W
Ao Kuang
5,527
790
41
6
0
140,914
0
L
Guan Yu
3,605
515
22
3
0
143,766
0
L
Izanami
3,413
488
10
1
0
52,699
0
W
Anubis
5,199
743
54
8
0
114,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role