Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Brenchito
Bastet
Level 17
God Stats
2W - 1L
1,818 SR
Queue Stats
12W - 14L
1,489 Elo+
Party 3
Arachne
Arachne
Rafael150392
Arachne
Level 103
God Stats
29W - 23L
1,460 SR
Queue Stats
133W - 216L
1,370 Elo+
Party 2
Izanami
Izanami
SDTERRORISTA
Izanami
Level 97
God Stats
18W - 20L
1,423 SR
Queue Stats
181W - 296L
1,420 Elo+
Party 2
Ymir
Ymir
tenaguito
Ymir
Level 85
God Stats
1W - 9L
1,144 SR
Queue Stats
129W - 203L
1,316 Elo+
Party 2
Team Averages
Level 86
1,469 SR
1,419 Elo+

VS

Team Averages
Level 87
1,606 SR
1,509 Elo+
Hades
Hades
LunaNova3933
Hades
Level 42
God Stats
40W - 31L
1,627 SR
Queue Stats
56W - 52L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
Nameless_Diety
Guan Yu
Level 48
God Stats
26W - 31L
1,505 SR
Queue Stats
56W - 55L
1,497 Elo+
Party 1
Arachne
Arachne
ProsaicFGC
Arachne
Level 86
God Stats
6W - 5L
1,718 SR
Queue Stats
148W - 141L
1,532 Elo+
Party 1
Neith
Neith
patronismaster
Neith
Level 145
God Stats
11W - 6L
1,487 SR
Queue Stats
228W - 229L
1,411 Elo+
Solo
Geb
Geb
skittlez_101
Geb
Level 115
God Stats
6W - 5L
1,690 SR
Queue Stats
102W - 82L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 4 / 0
6,570
469
4,372
10,668
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Brenchito
Bastet
13
4 / 4 / 0
7,429
531
7,012
9,054
10,473
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Rafael150392
Arachne
7
0 / 1 / 0
5,277
377
1,477
4,528
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SDTERRORISTA
Izanami
11
1 / 4 / 1
6,784
485
3,825
6,866
2,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 3 / 1
6,012
429
1,494
9,329
6,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
7,845
560
7,067
8,634
4,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 4 / 3
7,140
510
1,537
8,919
5,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
ProsaicFGC
Arachne
15
13 / 1 / 1
9,595
685
10,085
9,236
4,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 6
7,572
541
3,747
4,276
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 7
6,939
496
2,334
9,025
5,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
7
Kills
16
16
Deaths
7
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
4
0
0.5
L
Bastet
Brenchito
Bastet
4
4
0
1
W
2
1
4
4
W
0
4
3
0.38
W
Arachne
ProsaicFGC
Arachne
13
1
1
13.5
L
Arachne
Rafael150392
Arachne
0
1
0
0
L
Izanami
SDTERRORISTA
Izanami
1
4
1
0.38
W
1
0
6
4
W
0
1
7
3.5
L
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,180
Damage
24,770
40,445
Taken
40,090
24,148
Mitigated
21,374
8,197
Healing
17,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,372
354
0
1,426
10,668
3,562
229
4,224
6,444
34,705
0
L
Bastet
Brenchito
Bastet
7,012
2,480
0
1,989
9,054
10,473
109
503
8,551
0
39,920
W
7,067
301
226
5,487
8,634
4,507
672
2,423
5,985
58,839
0
W
1,537
288
0
2,313
8,919
5,432
0
0
8,919
0
28,943
W
Arachne
ProsaicFGC
Arachne
10,085
6,195
0
4,117
9,236
4,320
241
762
8,458
0
59,533
L
Arachne
Rafael150392
Arachne
1,477
1,071
0
2,299
4,528
1,084
0
63
4,465
0
15,635
L
Izanami
SDTERRORISTA
Izanami
3,825
1,584
0
717
6,866
2,084
0
2,062
4,804
0
50,004
W
3,747
1,321
0
3,588
4,276
1,282
0
934
3,276
0
53,952
W
2,334
369
0
1,801
9,025
5,833
0
1,357
7,586
14,184
0
L
Ymir
1,494
83
0
1,766
9,329
6,945
0
2,549
6,780
14,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,072
Gold Earned
39,091
328
Minions Killed
425
0
Camps Cleared
0
1,124,539
Distance Traveled
1,330,322
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,570
469
80
6
0
246,606
8
L
Bastet
7,429
531
66
5
0
279,432
5
W
Hades
7,845
560
115
8
0
254,635
9
W
Guan Yu
7,140
510
81
6
0
259,233
4
W
Arachne
9,595
685
96
7
0
308,210
4
L
Arachne
5,277
377
47
3
0
149,446
0
L
Izanami
6,784
485
105
8
0
215,039
1
W
Neith
7,572
541
114
8
0
237,744
3
W
Geb
6,939
496
19
1
0
270,500
6
L
Ymir
6,012
429
30
2
0
234,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role